Player Matchup

Tiamat
Tiamat
LoliMilking
Tiamat
Level 109
God Stats
38W - 40L
1,529 SR
Queue Stats
242W - 224L
1,517 Elo+
Solo
Danzaburou
Danzaburou
STAYYYWOKEEE
Danzaburou
Level 109
God Stats
156W - 135L
1,620 SR
Queue Stats
350W - 327L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sorrowzend
Ah Muzen Cab
Level 95
God Stats
17W - 8L
1,678 SR
Queue Stats
92W - 53L
1,681 Elo+
Solo
Surtr
Surtr
Tych90
Surtr
Level 125
God Stats
81W - 50L
1,602 SR
Queue Stats
366W - 331L
1,510 Elo+
Solo
Sobek
Sobek
imSophaKingGabe
Sobek
Level 159
God Stats
1W - 0L
1,723 SR
Queue Stats
4W - 5L
1,446 Elo+
Solo
Team Averages
Level 119
1,630 SR
1,545 Elo+

VS

Team Averages
Level 130
1,537 SR
1,495 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AGMAN80
Sol
Level 128
God Stats
1W - 2L
1,421 SR
Queue Stats
254W - 232L
1,515 Elo+
Party 1
Kuzenbo
Kuzenbo
Disneyprincesirl
Kuzenbo
Level 126
God Stats
11W - 7L
1,613 SR
Queue Stats
61W - 66L
1,498 Elo+
Party 1
Bellona
Bellona
FinishTheKill
Bellona
Level 125
God Stats
3W - 3L
1,586 SR
Queue Stats
150W - 142L
1,450 Elo+
Solo
Aphrodite
Aphrodite
itsjustJio
Aphrodite
Level 147
God Stats
123W - 91L
1,568 SR
Queue Stats
186W - 158L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
4 / 1 / 0
6,170
617
4,866
5,010
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
STAYYYWOKEEE
Danzaburou
5
0 / 0 / 1
4,239
424
293
3,109
668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Sorrowzend
Ah Muzen Cab
13
5 / 0 / 4
7,119
712
5,185
5,430
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
Tych90
Surtr
12
6 / 0 / 0
7,359
736
7,361
9,502
5,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 1 / 8
6,766
677
5,251
9,022
6,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 5 / 0
5,113
511
3,272
8,050
2,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
10
0 / 4 / 1
5,273
527
3,720
6,709
1,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
2 / 5 / 0
5,030
503
3,759
8,401
7,536
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
9
0 / 2 / 1
4,831
483
2,783
8,190
4,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
itsjustJio
Aphrodite
10
0 / 2 / 0
5,378
538
3,022
5,061
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
18
Kills
2
2
Deaths
18
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
5
0
0
L
Sol
0
4
1
0.13
L
2
5
0
0.4
L
Bellona
0
2
1
0.25
W
Tiamat
4
1
0
4
W
Danzaburou
STAYYYWOKEEE
Danzaburou
0
0
1
0.5
W
Ah Muzen Cab
Sorrowzend
Ah Muzen Cab
5
0
4
7
W
Surtr
Tych90
Surtr
6
0
0
6
W
3
1
8
7
L
Aphrodite
itsjustJio
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,956
Damage
16,556
32,073
Taken
36,411
17,955
Mitigated
17,479
13,224
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,272
499
0
600
8,050
2,305
0
524
7,085
0
35,211
L
Sol
3,720
2,107
0
2,156
6,709
1,670
0
1,192
5,517
43,047
0
L
3,759
1,606
213
1,113
8,401
7,536
0
3,224
5,143
9,717
0
L
Bellona
2,783
554
0
838
8,190
4,098
0
2,137
5,936
0
36,722
W
Tiamat
4,866
140
0
956
5,010
2,799
0
2,355
2,655
42,149
0
W
Danzaburou
STAYYYWOKEEE
Danzaburou
293
229
0
1,689
3,109
668
0
80
3,029
0
9,408
W
Ah Muzen Cab
Sorrowzend
Ah Muzen Cab
5,185
2,840
0
2,626
5,430
1,789
410
2,547
2,883
0
61,108
W
Surtr
Tych90
Surtr
7,361
2,412
0
3,532
9,502
5,905
150
150
9,352
1,513
45,057
W
5,251
595
0
4,421
9,022
6,794
0
5,255
3,767
17,189
0
L
Aphrodite
itsjustJio
Aphrodite
3,022
439
759
2,580
5,061
1,870
0
3,756
1,305
32,875
1,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
25,625
345
Minions Killed
306
0
Camps Cleared
0
888,830
Distance Traveled
946,977
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,113
511
64
6
0
171,650
0
L
Sol
5,273
527
82
8
0
180,013
0
L
Kuzenbo
5,030
503
14
1
0
182,605
4
L
Bellona
4,831
483
68
7
0
242,859
2
W
Tiamat
6,170
617
96
10
0
198,964
4
W
Danzaburou
4,239
424
15
2
0
75,320
0
W
Ah Muzen Cab
7,119
712
120
12
0
184,020
0
W
Surtr
7,359
736
90
9
0
209,806
3
W
Sobek
6,766
677
24
2
0
220,720
0
L
Aphrodite
5,378
538
78
8
0
169,850
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role