Player Matchup

Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Asaelf
Baron Samedi
Level 89
God Stats
5W - 1L
1,743 SR
Queue Stats
112W - 75L
1,530 Elo+
Party 2
Fafnir
Fafnir
Athlaeos
Fafnir
Level 154
God Stats
178W - 133L
1,621 SR
Queue Stats
178W - 133L
1,603 Elo+
Solo
Susano
Susano
PunjabiBarbie
Susano
Level 120
God Stats
4W - 3L
1,762 SR
Queue Stats
152W - 124L
1,634 Elo+
Solo
Team Averages
Level 136
1,625 SR
1,553 Elo+

VS

Team Averages
Level 137
1,576 SR
1,498 Elo+
Bastet
Bastet
 
Bastet
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ControlledChaos
Sun Wukong
Level 106
God Stats
26W - 13L
1,763 SR
Queue Stats
162W - 118L
1,561 Elo+
Solo
Aphrodite
Aphrodite
Guts1996
Aphrodite
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 211L
1,435 Elo+
Party 1
Danzaburou
Danzaburou
Атаман
Danzaburou
Level 159
God Stats
1W - 3L
1,434 SR
Queue Stats
309W - 266L
1,499 Elo+
Party 1
Janus
Janus
Илуватор
Janus
Level 158
God Stats
5W - 4L
1,681 SR
Queue Stats
336W - 312L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
0 / 1 / 0
3,950
564
3,239
3,371
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
 
Aphrodite
7
0 / 1 / 0
3,770
539
1,268
5,461
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Asaelf
Baron Samedi
9
2 / 0 / 1
4,837
691
2,465
3,366
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Athlaeos
Fafnir
7
0 / 0 / 0
4,366
624
1,147
3,495
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
2 / 1 / 2
4,679
668
2,553
6,032
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
3
0 / 2 / 0
2,998
428
1,312
2,588
674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ControlledChaos
Sun Wukong
9
1 / 0 / 0
4,797
685
3,923
4,941
2,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Guts1996
Aphrodite
9
0 / 0 / 1
4,533
648
1,786
5,372
2,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Атаман
Danzaburou
9
1 / 0 / 1
4,399
628
3,459
4,343
1,368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 0
4,834
691
2,265
3,313
762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
4
Kills
3
3
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
0
1
0
0
W
Aphrodite
 
Aphrodite
0
1
0
0
L
Bastet
 
Bastet
0
2
0
0
W
Baron Samedi
Asaelf
Baron Samedi
2
0
1
2.5
W
Fafnir
Athlaeos
Fafnir
0
0
0
0
L
Sun Wukong
ControlledChaos
Sun Wukong
1
0
0
1
L
Aphrodite
Guts1996
Aphrodite
0
0
1
0.5
W
2
1
2
3
L
Danzaburou
Атаман
Danzaburou
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,672
Damage
12,745
21,725
Taken
20,557
7,267
Mitigated
7,210
11,216
Healing
10,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,239
865
0
670
3,371
809
0
995
2,376
0
26,003
W
Aphrodite
 
Aphrodite
1,268
60
250
3,584
5,461
1,232
0
0
5,461
12,874
387
L
Bastet
 
Bastet
1,312
148
0
624
2,588
674
0
688
1,840
0
4,629
W
Baron Samedi
Asaelf
Baron Samedi
2,465
301
0
1,087
3,366
1,156
0
511
2,721
24,923
0
W
Fafnir
Athlaeos
Fafnir
1,147
270
0
2,269
3,495
2,446
0
1,008
2,445
11,653
1,526
L
Sun Wukong
ControlledChaos
Sun Wukong
3,923
1,078
0
2,719
4,941
2,289
9
1,655
2,852
0
30,018
L
Aphrodite
Guts1996
Aphrodite
1,786
435
1,620
3,486
5,372
2,117
0
793
4,579
13,591
0
W
2,553
778
0
3,356
6,032
1,624
0
1,113
4,749
0
27,706
L
Danzaburou
Атаман
Danzaburou
3,459
1,498
0
1,403
4,343
1,368
19
305
4,038
0
34,080
L
2,265
86
0
910
3,313
762
0
699
2,476
24,987
543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,602
Gold Earned
21,561
213
Minions Killed
213
0
Camps Cleared
0
743,240
Distance Traveled
642,776
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,950
564
57
8
0
130,095
0
W
Aphrodite
3,770
539
24
3
0
141,844
0
L
Bastet
2,998
428
7
1
0
58,418
0
W
Baron Samedi
4,837
691
56
8
0
141,782
0
W
Fafnir
4,366
624
16
2
0
158,099
2
L
Sun Wukong
4,797
685
57
8
0
147,080
0
L
Aphrodite
4,533
648
28
4
0
147,090
4
W
Susano
4,679
668
60
9
0
171,420
1
L
Danzaburou
4,399
628
60
9
0
140,546
0
L
Janus
4,834
691
61
9
0
149,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role