Player Matchup

Khepri
Khepri
IGuiter
Khepri
Level 185
God Stats
4W - 7L
1,344 SR
Queue Stats
193W - 204L
1,490 Elo+
Party 2
Raijin
Raijin
PiššJugEnjoyer
Raijin
Level 100
God Stats
18W - 10L
1,866 SR
Queue Stats
541W - 375L
1,650 Elo+
Party 1
Serqet
Serqet
Zeyrox1
Serqet
Level 49
God Stats
12W - 8L
1,691 SR
Queue Stats
113W - 113L
1,537 Elo+
Solo
Ullr
Ullr
lRainz
Ullr
Level 126
God Stats
34W - 23L
1,594 SR
Queue Stats
543W - 408L
1,583 Elo+
Party 1
Rama
Rama
tiagomma
Rama
Level 151
God Stats
1W - 0L
1,310 SR
Queue Stats
92W - 95L
1,568 Elo+
Party 2
Team Averages
Level 122
1,561 SR
1,566 Elo+

VS

Team Averages
Level 151
1,484 SR
1,552 Elo+
Cu Chulainn
Cu Chulainn
ProcessingInfo
Cu Chulainn
Level 103
God Stats
2W - 4L
1,452 SR
Queue Stats
575W - 506L
1,660 Elo+
Solo
Merlin
Merlin
badame
Merlin
Level 144
God Stats
9W - 18L
1,401 SR
Queue Stats
704W - 650L
1,506 Elo+
Solo
Cernunnos
Cernunnos
jowel26
Cernunnos
Level 197
God Stats
2W - 2L
1,407 SR
Queue Stats
423W - 412L
1,489 Elo+
Solo
Cerberus
Cerberus
latinoricouwu
Cerberus
Level 155
God Stats
2W - 5L
1,610 SR
Queue Stats
183W - 136L
1,616 Elo+
Solo
Loki
Loki
墨剑萧天
Loki
Level 157
God Stats
98W - 95L
1,550 SR
Queue Stats
125W - 132L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IGuiter
Khepri
13
0 / 1 / 8
7,099
473
4,509
12,889
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 3
9,000
600
10,460
12,024
5,020
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
Zeyrox1
Serqet
14
4 / 2 / 6
8,069
538
7,805
11,523
4,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ullr
lRainz
Ullr
14
4 / 1 / 5
8,308
554
9,248
7,833
2,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
15
3 / 0 / 3
8,298
553
8,512
6,222
2,283
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ProcessingInfo
Cu Chulainn
12
0 / 4 / 4
6,740
449
6,374
14,692
7,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Merlin
badame
Merlin
13
3 / 3 / 1
7,894
526
12,100
8,181
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
jowel26
Cernunnos
12
0 / 5 / 0
6,827
455
5,584
11,956
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
latinoricouwu
Cerberus
12
0 / 0 / 3
7,282
485
6,288
13,468
10,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
2 / 3 / 0
7,627
508
4,280
10,201
3,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
IGuiter
Khepri
0
1
8
4
W
4
1
3
5.5
L
Cu Chulainn
ProcessingInfo
Cu Chulainn
0
4
4
0.5
W
Serqet
Zeyrox1
Serqet
4
2
6
3.5
L
Merlin
badame
Merlin
3
3
1
1.17
L
Cernunnos
jowel26
Cernunnos
0
5
0
0
W
Ullr
lRainz
Ullr
4
1
5
6.5
L
Cerberus
latinoricouwu
Cerberus
0
0
3
1.5
W
Rama
3
0
3
4.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,534
Damage
34,626
50,491
Taken
58,498
22,047
Mitigated
28,610
22,236
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
IGuiter
Khepri
4,509
394
0
4,105
12,889
8,438
0
6,615
5,956
27,749
0
W
10,460
1,477
60
6,759
12,024
5,020
0
2,949
8,981
65,720
2,108
L
Cu Chulainn
ProcessingInfo
Cu Chulainn
6,374
1,210
0
4,409
14,692
7,081
0
1,928
11,944
0
52,383
W
Serqet
Zeyrox1
Serqet
7,805
1,818
0
5,905
11,523
4,119
0
2,320
9,009
0
58,316
L
Merlin
badame
Merlin
12,100
650
0
1,000
8,181
2,944
0
2,094
6,087
50,195
0
L
Cernunnos
jowel26
Cernunnos
5,584
2,065
0
4,722
11,956
4,484
258
6,628
5,328
0
48,313
W
Ullr
lRainz
Ullr
9,248
3,226
0
2,125
7,833
2,187
0
4,288
3,089
0
64,855
L
Cerberus
latinoricouwu
Cerberus
6,288
721
0
5,329
13,468
10,855
0
2,462
10,652
36,985
2,050
W
Rama
8,512
6,985
0
3,282
6,222
2,283
0
1,067
5,090
0
64,261
L
4,280
1,151
0
2,187
10,201
3,246
0
1,781
8,420
0
57,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,774
Gold Earned
36,370
492
Minions Killed
443
0
Camps Cleared
0
1,537,918
Distance Traveled
1,465,578
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,099
473
39
3
0
322,853
5
W
Raijin
9,000
600
114
8
0
270,319
1
L
Cu Chulainn
6,740
449
94
6
0
319,380
0
W
Serqet
8,069
538
96
6
0
355,984
0
L
Merlin
7,894
526
103
7
0
299,185
0
L
Cernunnos
6,827
455
74
5
0
229,953
2
W
Ullr
8,308
554
124
8
0
286,178
1
L
Cerberus
7,282
485
64
4
0
305,960
0
W
Rama
8,298
553
119
8
0
302,584
4
L
Loki
7,627
508
108
7
0
311,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role