Player Matchup

Sun Wukong
Sun Wukong
ICANTLOS3
Sun Wukong
Level 159
God Stats
6W - 4L
1,468 SR
Queue Stats
354W - 374L
1,480 Elo+
Party 1
Anubis
Anubis
LegendaryMoney9
Anubis
Level 65
God Stats
3W - 6L
1,553 SR
Queue Stats
72W - 79L
1,346 Elo+
Solo
Fenrir
Fenrir
newborn13
Fenrir
Level 107
God Stats
2W - 2L
1,357 SR
Queue Stats
77W - 81L
1,405 Elo+
Party 1
Team Averages
Level 110
1,459 SR
1,410 Elo+

VS

Team Averages
Level 82
1,582 SR
1,288 Elo+
Janus
Janus
NeltonTheGoon
Janus
Level 120
God Stats
1W - 2L
1,720 SR
Queue Stats
16W - 15L
1,191 Elo+
Party 2
Artemis
Artemis
SmiteLicksBOOTY
Artemis
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
16W - 12L
1,253 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SolNihilus
Cu Chulainn
Level 121
God Stats
0W - 2L
1,306 SR
Queue Stats
33W - 41L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ICANTLOS3
Sun Wukong
18
7 / 0 / 10
12,297
946
16,653
14,020
15,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 3 / 6
11,350
873
12,205
11,734
5,680
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
newborn13
Fenrir
16
6 / 3 / 7
11,207
862
7,098
13,399
13,801
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 4
9,396
723
8,019
8,349
2,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
3 / 4 / 2
9,754
750
11,701
8,690
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
SolNihilus
Cu Chulainn
14
2 / 8 / 3
9,348
719
11,531
23,505
9,982
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
5
6
Deaths
18
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ICANTLOS3
Sun Wukong
7
0
10
12
W
5
3
6
2.67
L
0
6
4
0.33
L
3
4
2
1
L
Cu Chulainn
SolNihilus
Cu Chulainn
2
8
3
0.44
W
Fenrir
newborn13
Fenrir
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
31,251
39,153
Taken
40,544
35,415
Mitigated
16,269
10,893
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ICANTLOS3
Sun Wukong
16,653
2,426
0
3,108
14,020
15,934
292
2,219
11,801
0
49,400
W
12,205
1,526
563
4,721
11,734
5,680
749
3,066
8,668
39,766
0
L
8,019
619
0
50
8,349
2,820
0
453
7,871
30,484
0
L
11,701
6,475
0
1,367
8,690
3,467
0
974
7,636
0
25,324
L
Cu Chulainn
SolNihilus
Cu Chulainn
11,531
2,339
0
4,185
23,505
9,982
0
10,830
12,574
0
28,078
W
Fenrir
newborn13
Fenrir
7,098
669
101
2,400
13,399
13,801
47
2,807
10,592
0
16,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,854
Gold Earned
28,498
120
Minions Killed
123
0
Camps Cleared
0
750,195
Distance Traveled
653,033
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,297
946
50
4
0
264,757
7
W
Anubis
11,350
873
57
4
0
223,022
1
L
Janus
9,396
723
53
4
0
222,670
0
L
Artemis
9,754
750
40
3
0
207,930
0
L
Cu Chulainn
9,348
719
30
2
0
222,433
11
W
Fenrir
11,207
862
13
1
0
262,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role