Player Matchup

Danzaburou
Danzaburou
A1botch_
Danzaburou
Level 39
God Stats
2W - 1L
1,707 SR
Queue Stats
20W - 26L
1,399 Elo+
Solo
Charon
Charon
Anniibunny
Charon
Level 207
God Stats
1W - 0L
1,567 SR
Queue Stats
78W - 88L
1,467 Elo+
Party 1
Nemesis
Nemesis
RoUg4il_s0C1SsE
Nemesis
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
247W - 238L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Zeragoth
Baron Samedi
Level 155
God Stats
1W - 0L
1,633 SR
Queue Stats
43W - 41L
1,478 Elo+
Party 1
Anubis
Anubis
egor89smirnoff
Anubis
Level 61
God Stats
1W - 1L
1,389 SR
Queue Stats
6W - 13L
1,282 Elo+
Solo
Team Averages
Level 110
1,559 SR
1,429 Elo+

VS

Team Averages
Level 91
1,425 SR
1,459 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
FrudoBegginz
Sylvanus
Level 111
God Stats
30W - 31L
1,517 SR
Queue Stats
51W - 46L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Yambala_lol
Ah Puch
Level 127
God Stats
0W - 1L
1,450 SR
Queue Stats
107W - 134L
1,431 Elo+
Party 3
Susano
Susano
clunkeryklunk
Susano
Level 125
God Stats
0W - 1L
1,343 SR
Queue Stats
10W - 16L
1,430 Elo+
Party 3
Sun Wukong
Sun Wukong
shahroz_r
Sun Wukong
Level 64
God Stats
0W - 3L
1,315 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A1botch_
Danzaburou
13
0 / 1 / 2
7,170
512
6,748
4,839
1,647
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
Anniibunny
Charon
12
1 / 1 / 3
7,735
553
6,979
9,063
7,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 1 / 2
8,046
575
4,771
8,006
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Baron Samedi
Zeragoth
Baron Samedi
15
2 / 0 / 1
8,939
639
8,223
6,038
3,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 3 / 1
7,318
523
4,913
7,885
3,494
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
1 / 1 / 2
7,005
500
4,169
8,886
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FrudoBegginz
Sylvanus
11
2 / 1 / 2
7,246
518
3,577
11,925
8,906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ah Puch
Yambala_lol
Ah Puch
14
2 / 2 / 1
7,541
539
8,441
8,657
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

8
1 / 1 / 1
5,636
403
981
6,916
1,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sun Wukong
shahroz_r
Sun Wukong
11
0 / 3 / 1
6,034
431
2,056
10,248
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
13
8
Kills
6
6
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
1
2
2
W
Danzaburou
A1botch_
Danzaburou
0
1
2
1
W
Charon
Anniibunny
Charon
1
1
3
2.5
L
Sylvanus
FrudoBegginz
Sylvanus
2
1
2
3
W
3
1
2
4
L
Ah Puch
Yambala_lol
Ah Puch
2
2
1
1.25
W
Baron Samedi
Zeragoth
Baron Samedi
2
0
1
2.5
L
1
1
1
1.5
W
2
3
1
0.83
L
Sun Wukong
shahroz_r
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
19,224
35,831
Taken
46,632
20,814
Mitigated
20,685
11,593
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
4,169
1,900
0
2,383
8,886
2,855
0
2,889
5,997
0
55,723
W
Danzaburou
A1botch_
Danzaburou
6,748
2,118
0
2,708
4,839
1,647
0
949
3,890
0
56,584
W
Charon
Anniibunny
Charon
6,979
843
0
2,118
9,063
7,698
0
2,885
6,178
30,373
0
L
Sylvanus
FrudoBegginz
Sylvanus
3,577
378
2,978
5,251
11,925
8,906
0
4,807
7,118
23,994
0
W
4,771
2,027
0
946
8,006
4,058
0
1,706
6,300
0
73,066
L
Ah Puch
Yambala_lol
Ah Puch
8,441
56
0
1,458
8,657
2,783
0
4,466
4,118
52,491
710
W
Baron Samedi
Zeragoth
Baron Samedi
8,223
867
0
2,744
6,038
3,917
92
0
6,038
60,211
3,051
L
981
263
0
3,813
6,916
1,945
0
198
6,718
0
26,271
W
4,913
0
0
3,077
7,885
3,494
44
6,274
1,611
40,762
368
L
Sun Wukong
shahroz_r
Sun Wukong
2,056
482
0
3,445
10,248
4,196
0
6,651
2,609
0
29,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,208
Gold Earned
33,462
447
Minions Killed
372
0
Camps Cleared
0
1,329,411
Distance Traveled
1,250,103
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,005
500
115
8
0
269,777
0
W
Danzaburou
7,170
512
104
7
0
257,227
1
W
Charon
7,735
553
39
3
0
261,427
4
L
Sylvanus
7,246
518
43
3
0
247,806
11
W
Nemesis
8,046
575
115
8
0
334,463
2
L
Ah Puch
7,541
539
107
8
0
263,604
2
W
Baron Samedi
8,939
639
117
8
0
223,960
0
L
Susano
5,636
403
62
4
0
198,500
0
W
Anubis
7,318
523
72
5
0
252,334
0
L
Sun Wukong
6,034
431
45
3
0
270,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role