Player Matchup

Ne Zha
Ne Zha
Holmprof
Ne Zha
Level 157
God Stats
2W - 1L
1,860 SR
Queue Stats
71W - 55L
1,702 Elo+
Party 1
Vulcan
Vulcan
Karup
Vulcan
Level 129
God Stats
30W - 9L
1,812 SR
Queue Stats
138W - 55L
1,780 Elo+
Party 1
Bacchus
Bacchus
imVogue
Bacchus
Level 154
God Stats
26W - 9L
1,787 SR
Queue Stats
167W - 99L
1,714 Elo+
Party 1
Team Averages
Level 147
1,819 SR
1,732 Elo+

VS

Team Averages
Level 101
1,559 SR
1,592 Elo+
Hou Yi
Hou Yi
Getó
Hou Yi
Level 67
God Stats
160W - 37L
1,820 SR
Queue Stats
933W - 393L
1,731 Elo+
Solo
Da Ji
Da Ji
InfernoReaper-X
Da Ji
Level 138
God Stats
378W - 356L
1,568 SR
Queue Stats
1,040W - 987L
1,589 Elo+
Solo
Discordia
Discordia
unknownmandax
Discordia
Level 99
God Stats
1W - 1L
1,290 SR
Queue Stats
6W - 7L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Holmprof
Ne Zha
14
2 / 3 / 3
8,190
745
5,730
10,221
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vulcan
Karup
Vulcan
14
1 / 4 / 4
8,150
741
5,621
8,145
3,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
imVogue
Bacchus
15
3 / 4 / 2
8,520
775
4,659
10,901
12,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Getó
Hou Yi
16
6 / 0 / 4
9,880
898
11,950
5,796
1,964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 8
9,096
827
8,004
11,295
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Discordia
unknownmandax
Discordia
15
2 / 3 / 9
9,720
884
6,851
8,353
3,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
6
Kills
11
11
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Getó
Hou Yi
6
0
4
8
L
Ne Zha
Holmprof
Ne Zha
2
3
3
1.17
W
3
3
8
2.33
L
Vulcan
Karup
Vulcan
1
4
4
0.75
L
Bacchus
imVogue
Bacchus
3
4
2
1
W
Discordia
unknownmandax
Discordia
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,010
Damage
26,805
29,267
Taken
25,444
24,861
Mitigated
14,754
3,029
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Getó
Hou Yi
11,950
6,461
0
1,724
5,796
1,964
2,293
2,016
3,381
0
46,391
L
Ne Zha
Holmprof
Ne Zha
5,730
959
0
1,684
10,221
8,628
0
2,696
7,495
0
14,808
W
8,004
1,046
0
2,045
11,295
9,030
564
3,478
6,943
0
23,628
L
Vulcan
Karup
Vulcan
5,621
89
0
544
8,145
3,343
0
2,403
5,742
33,951
159
L
Bacchus
imVogue
Bacchus
4,659
257
0
801
10,901
12,890
0
1,621
9,209
11,224
1,066
W
Discordia
unknownmandax
Discordia
6,851
955
0
1,891
8,353
3,760
671
3,029
4,799
39,411
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,860
Gold Earned
28,696
102
Minions Killed
164
0
Camps Cleared
0
615,226
Distance Traveled
564,157
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,880
898
65
6
0
201,062
0
L
Ne Zha
8,190
745
16
1
0
206,709
0
W
Da Ji
9,096
827
24
2
0
175,972
0
L
Vulcan
8,150
741
71
6
0
212,008
0
L
Bacchus
8,520
775
15
1
0
196,509
2
W
Discordia
9,720
884
75
7
0
187,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role