Player Matchup

Ra
Ra
Diamond IV
 
Ra
Diamond IV
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum I
Kenpachyzangets
Chiron
Platinum I
Level 159
God Stats
8W - 10L
1,508 SR
Queue Stats
254W - 238L
1,978 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
ThiagoSantana17
Baron Samedi
Platinum IV
Level 215
God Stats
19W - 17L
1,683 SR
Queue Stats
922W - 914L
1,664 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 182
1,564 SR
1,714 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 156
1,593 SR
1,549 MMR
Maui
Maui
Silver II
KSI Salt CSR
Maui
Silver II
Level 158
God Stats
10W - 8L
1,680 SR
Queue Stats
44W - 49L
1,583 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
d87fresh
Gilgamesh
Gold IV
Level 145
God Stats
22W - 34L
1,531 SR
Queue Stats
844W - 959L
1,473 MMR
Solo
Nut
Nut
Gold II
psik0___
Nut
Gold II
Level 166
God Stats
6W - 10L
1,568 SR
Queue Stats
163W - 196L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
6 / 2 / 6
9,282
1,031
7,757
7,394
3,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 1 / 9
8,877
986
8,132
6,881
3,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Baron Samedi
ThiagoSantana17
Baron Samedi
14
3 / 0 / 10
8,586
954
6,090
8,242
7,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CerberusKumbhakarnaCthulhuKuzenbo

VS

Bans
SerqetXing TianGebBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,320
924
3,354
5,716
4,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gilgamesh
d87fresh
Gilgamesh
12
1 / 7 / 1
7,390
821
4,429
12,799
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
0 / 4 / 1
7,093
788
5,654
8,806
2,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
13
Kills
3
3
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
6
4.5
L
2
2
1
1.25
W
4
1
9
8.5
W
Baron Samedi
ThiagoSantana17
Baron Samedi
3
0
10
8
L
Gilgamesh
d87fresh
Gilgamesh
1
7
1
0.21
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,979
Damage
13,437
22,517
Taken
27,321
14,164
Mitigated
14,661
12,795
Healing
3,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,757
471
3,054
2,940
7,394
3,370
1,190
1,392
6,002
32,922
0
L
3,354
788
0
496
5,716
4,988
0
3,025
2,290
9,377
0
W
8,132
2,453
396
2,541
6,881
3,389
2,102
1,300
5,581
0
29,593
W
Baron Samedi
ThiagoSantana17
Baron Samedi
6,090
339
1,021
2,843
8,242
7,405
744
666
7,576
15,646
1,596
L
Gilgamesh
d87fresh
Gilgamesh
4,429
746
0
744
12,799
7,052
0
5,360
6,671
0
23,086
L
5,654
2,419
0
1,787
8,806
2,621
0
4,141
4,154
0
28,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,745
Gold Earned
22,803
127
Minions Killed
94
0
Camps Cleared
0
528,430
Distance Traveled
439,012
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,282
1,031
57
6
0
184,284
0
L
Maui
8,320
924
15
2
0
143,134
0
W
Chiron
8,877
986
39
4
0
163,150
0
W
Baron Samedi
8,586
954
31
3
0
180,996
0
L
Gilgamesh
7,390
821
40
4
0
139,692
0
L
Nut
7,093
788
39
4
0
156,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role