Player Matchup

Charon
Charon
Bendizzle13
Charon
Level 201
God Stats
2W - 2L
1,587 SR
Queue Stats
123W - 127L
1,604 Elo+
Party 1
Odin
Odin
BucketsOfCoom
Odin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,820 Elo+
Party 1
Jormungandr
Jormungandr
Dizzleispapi
Jormungandr
Level 187
God Stats
2W - 0L
1,708 SR
Queue Stats
33W - 31L
1,561 Elo+
Party 1
Charybdis
Charybdis
HeadkickHero
Charybdis
Level 148
God Stats
8W - 4L
1,598 SR
Queue Stats
275W - 278L
1,481 Elo+
Solo
Camazotz
Camazotz
Pokëmon
Camazotz
Level 193
God Stats
1W - 0L
1,892 SR
Queue Stats
9W - 6L
1,651 Elo+
Party 1
Team Averages
Level 163
1,657 SR
1,623 Elo+

VS

Team Averages
Level 96
1,584 SR
1,520 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BeardedDaddo
Anubis
Level 120
God Stats
3W - 5L
1,421 SR
Queue Stats
181W - 170L
1,518 Elo+
Solo
Da Ji
Da Ji
Lui5itto
Da Ji
Level 123
God Stats
6W - 3L
1,775 SR
Queue Stats
151W - 150L
1,517 Elo+
Solo
Merlin
Merlin
MLKlovesDreamin
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 52L
1,553 Elo+
Solo
Ares
Ares
MemeMasterr
Ares
Level 122
God Stats
2W - 3L
1,723 SR
Queue Stats
227W - 221L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
1 / 2 / 4
6,104
1,221
2,559
4,258
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 2
6,714
1,343
2,898
4,006
1,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Dizzleispapi
Jormungandr
12
1 / 1 / 6
6,298
1,260
2,494
6,163
3,851
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
HeadkickHero
Charybdis
11
1 / 3 / 5
6,563
1,313
2,711
4,929
1,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
Pokëmon
Camazotz
7
1 / 4 / 2
5,227
1,045
1,802
5,785
3,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 2 / 3
7,334
1,467
7,125
4,821
1,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
2
0 / 1 / 1
1,505
301
0
492
14
Da Ji
Lui5itto
Da Ji
11
3 / 3 / 5
5,649
1,130
3,127
4,379
3,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

7
1 / 2 / 6
5,159
1,032
2,312
2,377
701
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

6
0 / 1 / 3
4,584
917
657
1,508
1,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
9
Kills
9
12
Deaths
9
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
2
3
3.25
L
Anubis
0
1
1
0.5
W
Charon
1
2
4
1.5
W
5
2
2
3
W
Jormungandr
Dizzleispapi
Jormungandr
1
1
6
4
W
Charybdis
HeadkickHero
Charybdis
1
3
5
1.17
L
Da Ji
Lui5itto
Da Ji
3
3
5
1.83
L
1
2
6
2
L
0
1
3
1.5
W
Camazotz
Pokëmon
Camazotz
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,464
Damage
13,221
25,141
Taken
13,577
12,147
Mitigated
7,400
7,163
Healing
2,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,125
395
78
1,478
4,821
1,781
0
1,600
3,061
0
20,915
L
Anubis
0
0
0
0
492
14
0
0
492
0
0
W
Charon
2,559
104
840
1,054
4,258
1,454
263
679
3,546
5,712
0
W
2,898
258
264
458
4,006
1,919
0
274
3,535
0
7,824
W
Jormungandr
Dizzleispapi
Jormungandr
2,494
348
759
1,853
6,163
3,851
3
828
5,262
9,032
0
W
Charybdis
HeadkickHero
Charybdis
2,711
1,293
280
814
4,929
1,391
2,116
397
4,458
0
10,972
L
Da Ji
Lui5itto
Da Ji
3,127
529
91
339
4,379
3,779
0
1,894
2,277
0
4,451
L
2,312
0
0
0
2,377
701
0
629
1,563
2,982
0
L
657
40
0
31
1,508
1,125
0
462
926
657
0
W
Camazotz
Pokëmon
Camazotz
1,802
249
0
841
5,785
3,532
0
791
4,918
0
3,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,906
Gold Earned
24,231
54
Minions Killed
36
0
Camps Cleared
0
505,744
Distance Traveled
265,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,334
1,467
33
7
0
95,918
0
L
Anubis
1,505
301
0
0
0
0
0
W
Charon
6,104
1,221
5
1
0
97,887
0
W
Odin
6,714
1,343
12
2
0
103,650
0
W
Jormungandr
6,298
1,260
14
3
0
121,380
0
W
Charybdis
6,563
1,313
22
4
0
82,163
0
L
Da Ji
5,649
1,130
1
0
0
82,111
0
L
Merlin
5,159
1,032
2
0
0
63,361
0
L
Ares
4,584
917
0
0
0
23,826
0
W
Camazotz
5,227
1,045
1
0
0
100,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role