Player Matchup

Pele
Pele
 
Pele
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
ItsFreakinHen
Charybdis
Level 81
God Stats
59W - 45L
1,566 SR
Queue Stats
90W - 93L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
Scottolishus
Kuzenbo
Level 49
God Stats
6W - 3L
1,885 SR
Queue Stats
70W - 57L
1,487 Elo+
Solo
Mulan
Mulan
Star_Hashira3
Mulan
Level 84
God Stats
6W - 10L
1,469 SR
Queue Stats
68W - 82L
1,444 Elo+
Solo
Thoth
Thoth
TTRA1N
Thoth
Level 84
God Stats
2W - 2L
1,539 SR
Queue Stats
69W - 65L
1,421 Elo+
Solo
Team Averages
Level 66
1,592 SR
1,463 Elo+

VS

Team Averages
Level 75
1,512 SR
1,433 Elo+
Set
Set
AQ22-Qill
Set
Level 97
God Stats
36W - 42L
1,451 SR
Queue Stats
677W - 674L
1,490 Elo+
Solo
Atlas
Atlas
Dumbledoof1
Atlas
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Tyr
Tyr
GETS0ME813
Tyr
Level 74
God Stats
1W - 2L
1,247 SR
Queue Stats
13W - 14L
1,260 Elo+
Solo
Kukulkan
Kukulkan
McWolfTiger1
Kukulkan
Level 88
God Stats
7W - 5L
1,868 SR
Queue Stats
232W - 216L
1,492 Elo+
Solo
Chiron
Chiron
Needcof33
Chiron
Level 76
God Stats
17W - 21L
1,493 SR
Queue Stats
121W - 131L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 4 / 2
7,840
560
5,714
11,162
4,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charybdis
ItsFreakinHen
Charybdis
14
3 / 0 / 4
8,191
585
8,074
8,063
3,003
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Kuzenbo
Scottolishus
Kuzenbo
11
0 / 0 / 3
7,259
519
3,864
5,898
5,843
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
3 / 3 / 3
8,209
586
5,119
11,262
7,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
TTRA1N
Thoth
12
3 / 4 / 0
7,491
535
6,284
6,401
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
6,496
464
4,898
9,749
3,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

4
0 / 2 / 0
4,673
334
733
3,486
1,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 6 / 3
6,836
488
6,056
10,513
7,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
McWolfTiger1
Kukulkan
13
6 / 4 / 2
7,803
557
8,926
9,919
3,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Needcof33
Chiron
11
0 / 2 / 0
6,352
454
3,293
8,995
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
9
11
Deaths
14
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
4
2
1.5
L
1
0
1
1.5
L
0
2
0
0
L
2
6
3
0.58
W
Charybdis
ItsFreakinHen
Charybdis
3
0
4
5
L
Kukulkan
McWolfTiger1
Kukulkan
6
4
2
1.75
L
Chiron
Needcof33
Chiron
0
2
0
0
W
Kuzenbo
Scottolishus
Kuzenbo
0
0
3
1.5
W
3
3
3
1.5
W
Thoth
TTRA1N
Thoth
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
23,906
42,786
Taken
42,662
21,935
Mitigated
18,737
12,024
Healing
8,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,714
1,610
0
1,972
11,162
4,136
284
2,674
8,488
0
41,920
L
4,898
1,340
0
2,338
9,749
3,993
0
2,220
7,463
0
51,284
L
733
379
0
278
3,486
1,283
0
624
2,862
4,758
0
L
6,056
700
0
1,655
10,513
7,207
0
462
9,993
0
27,693
W
Charybdis
ItsFreakinHen
Charybdis
8,074
4,769
0
4,665
8,063
3,003
896
773
7,290
0
70,845
L
Kukulkan
McWolfTiger1
Kukulkan
8,926
1,432
0
2,592
9,919
3,978
0
4,836
4,433
40,595
1,119
L
Chiron
Needcof33
Chiron
3,293
1,570
115
1,756
8,995
2,276
0
1,186
7,809
0
44,467
W
Kuzenbo
Scottolishus
Kuzenbo
3,864
1,212
0
1,795
5,898
5,843
82
1,419
4,479
18,605
1,157
W
5,119
555
0
2,842
11,262
7,067
237
2,095
9,167
0
42,512
W
Thoth
TTRA1N
Thoth
6,284
288
0
750
6,401
1,886
751
2,315
4,086
42,098
916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,990
Gold Earned
32,160
378
Minions Killed
293
0
Camps Cleared
0
1,298,487
Distance Traveled
1,090,230
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,840
560
58
4
0
273,217
0
L
Set
6,496
464
92
7
0
287,083
3
L
Atlas
4,673
334
8
1
0
83,882
0
L
Tyr
6,836
488
44
3
0
266,541
0
W
Charybdis
8,191
585
121
9
0
244,626
4
L
Kukulkan
7,803
557
69
5
0
222,415
1
L
Chiron
6,352
454
80
6
0
230,309
0
W
Kuzenbo
7,259
519
38
3
0
291,402
0
W
Mulan
8,209
586
83
6
0
243,883
4
W
Thoth
7,491
535
78
6
0
245,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role