Player Matchup

Danzaburou
Danzaburou
AreUnew
Danzaburou
Level 137
God Stats
6W - 5L
1,495 SR
Queue Stats
177W - 171L
1,493 Elo+
Party 2
Ratatoskr
Ratatoskr
DerProktologe
Ratatoskr
Level 156
God Stats
13W - 17L
1,442 SR
Queue Stats
542W - 538L
1,493 Elo+
Solo
King Arthur
King Arthur
MasterDc1000
King Arthur
Level 159
God Stats
50W - 42L
1,578 SR
Queue Stats
170W - 168L
1,482 Elo+
Party 2
Cthulhu
Cthulhu
VOLTRONTOR
Cthulhu
Level 159
God Stats
3W - 2L
1,454 SR
Queue Stats
72W - 71L
1,497 Elo+
Solo
Agni
Agni
XRedboyX
Agni
Level 146
God Stats
1W - 0L
1,370 SR
Queue Stats
78W - 78L
1,482 Elo+
Party 2
Team Averages
Level 151
1,468 SR
1,489 Elo+

VS

Team Averages
Level 117
1,593 SR
1,522 Elo+
Kukulkan
Kukulkan
TaurusMD
Kukulkan
Level 125
God Stats
15W - 9L
1,708 SR
Queue Stats
40W - 31L
1,581 Elo+
Solo
Chaac
Chaac
iHG Quantum
Chaac
Level 105
God Stats
8W - 26L
1,319 SR
Queue Stats
200W - 200L
1,473 Elo+
Solo
Erlang Shen
Erlang Shen
lHardcore
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,518 Elo+
Party 1
Olorun
Olorun
piterrcxd5
Olorun
Level 202
God Stats
3W - 2L
1,875 SR
Queue Stats
227W - 218L
1,510 Elo+
Party 1
Nemesis
Nemesis
tapppsc
Nemesis
Level 133
God Stats
16W - 13L
1,562 SR
Queue Stats
425W - 432L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AreUnew
Danzaburou
16
9 / 3 / 2
10,522
658
12,815
13,703
6,319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
DerProktologe
Ratatoskr
15
5 / 4 / 11
9,031
564
5,793
12,654
5,517
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
MasterDc1000
King Arthur
17
6 / 0 / 5
10,735
671
16,139
18,281
19,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
VOLTRONTOR
Cthulhu
15
6 / 1 / 11
10,045
628
8,731
16,054
16,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Agni
15
3 / 6 / 8
9,036
565
8,955
7,633
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TaurusMD
Kukulkan
15
4 / 7 / 5
9,363
585
9,563
9,834
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 6 / 3
8,350
522
7,493
16,320
18,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Erlang Shen
lHardcore
Erlang Shen
9
0 / 4 / 2
6,423
401
2,408
9,932
9,418
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
piterrcxd5
Olorun
15
2 / 6 / 1
8,598
537
9,485
13,884
5,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
tapppsc
Nemesis
15
7 / 6 / 2
8,983
561
10,783
15,739
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
29
Kills
14
14
Deaths
29
37
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AreUnew
Danzaburou
9
3
2
3.33
W
Ratatoskr
DerProktologe
Ratatoskr
5
4
11
2.63
W
King Arthur
MasterDc1000
King Arthur
6
0
5
8.5
L
Kukulkan
TaurusMD
Kukulkan
4
7
5
0.93
W
Cthulhu
VOLTRONTOR
Cthulhu
6
1
11
11.5
W
Agni
3
6
8
1.17
L
1
6
3
0.42
L
Erlang Shen
lHardcore
Erlang Shen
0
4
2
0.25
L
Olorun
piterrcxd5
Olorun
2
6
1
0.42
L
Nemesis
tapppsc
Nemesis
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,433
Damage
39,732
68,325
Taken
65,709
50,130
Mitigated
43,587
18,338
Healing
12,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AreUnew
Danzaburou
12,815
7,582
0
6,028
13,703
6,319
812
3,002
10,701
0
84,447
W
Ratatoskr
DerProktologe
Ratatoskr
5,793
2,254
0
3,251
12,654
5,517
64
3,929
8,725
0
64,794
W
King Arthur
MasterDc1000
King Arthur
16,139
2,365
0
5,309
18,281
19,011
90
3,699
14,582
1,419
86,199
L
Kukulkan
TaurusMD
Kukulkan
9,563
1,312
0
497
9,834
3,440
0
4,655
4,809
58,405
0
W
Cthulhu
VOLTRONTOR
Cthulhu
8,731
1,019
105
3,579
16,054
16,988
78
6,372
9,682
29,606
5,369
W
Agni
8,955
494
0
66
7,633
2,295
0
2,008
5,625
59,279
574
L
7,493
1,327
0
3,602
16,320
18,981
0
2,185
14,045
0
42,660
L
Erlang Shen
lHardcore
Erlang Shen
2,408
1,001
0
1,176
9,932
9,418
0
3,731
5,950
0
8,270
L
Olorun
piterrcxd5
Olorun
9,485
4,975
302
3,234
13,884
5,790
0
3,007
10,877
65,205
4,198
L
Nemesis
tapppsc
Nemesis
10,783
4,680
0
3,986
15,739
5,958
0
2,864
12,643
0
55,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,369
Gold Earned
41,717
523
Minions Killed
408
0
Camps Cleared
0
1,654,943
Distance Traveled
1,485,813
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,522
658
126
8
0
320,998
0
W
Ratatoskr
9,031
564
97
6
0
382,318
4
W
King Arthur
10,735
671
134
8
0
314,502
5
L
Kukulkan
9,363
585
111
7
0
270,297
2
W
Cthulhu
10,045
628
65
4
0
324,634
0
W
Agni
9,036
565
101
6
0
312,491
6
L
Chaac
8,350
522
87
5
0
272,062
2
L
Erlang Shen
6,423
401
7
0
0
281,824
0
L
Olorun
8,598
537
117
7
0
283,316
0
L
Nemesis
8,983
561
86
5
0
378,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role