Player Matchup

Cthulhu
Cthulhu
MR-_-PROKURAT
Cthulhu
Level 99
God Stats
2W - 8L
1,284 SR
Queue Stats
62W - 67L
1,317 Elo+
Solo
Ishtar
Ishtar
jarell37
Ishtar
Level 84
God Stats
2W - 4L
1,297 SR
Queue Stats
60W - 59L
1,399 Elo+
Solo
Merlin
Merlin
kamikazz347347
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo
Team Averages
Level 103
1,360 SR
1,329 Elo+

VS

Team Averages
Level 108
1,648 SR
1,542 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Achillez9850
Achilles
Level 3
God Stats
4W - 0L
1,819 SR
Queue Stats
4W - 0L
1,806 Elo+
Party 1
Gilgamesh
Gilgamesh
Mustapha7575
Gilgamesh
Level 106
God Stats
5W - 2L
1,626 SR
Queue Stats
41W - 64L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
4 / 7 / 2
8,294
829
6,200
12,931
6,783
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ishtar
jarell37
Ishtar
12
1 / 6 / 7
7,750
775
4,797
11,364
3,794
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 4 / 3
8,211
821
7,802
7,591
2,341
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
17
5 / 0 / 12
10,590
1,059
8,988
9,675
7,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Achillez9850
Achilles
17
12 / 0 / 5
10,862
1,086
16,037
15,914
18,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mustapha7575
Gilgamesh
12
0 / 8 / 12
8,320
832
3,257
12,255
3,904
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
7
Kills
17
17
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
5
0
12
11
W
Achilles
Achillez9850
Achilles
12
0
5
14.5
L
Cthulhu
4
7
2
0.71
W
Gilgamesh
Mustapha7575
Gilgamesh
0
8
12
0.75
L
Ishtar
jarell37
Ishtar
1
6
7
0.75
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
28,282
31,886
Taken
37,844
12,918
Mitigated
30,059
3,508
Healing
18,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,988
915
7,261
6,735
9,675
7,345
1,200
4,590
5,034
46,223
0
W
Achilles
Achillez9850
Achilles
16,037
3,810
0
3,849
15,914
18,810
1,293
4,292
11,568
0
40,238
L
Cthulhu
6,200
319
0
1,717
12,931
6,783
0
4,281
8,068
20,233
247
W
Gilgamesh
Mustapha7575
Gilgamesh
3,257
522
0
574
12,255
3,904
208
5,238
6,257
0
13,708
L
Ishtar
jarell37
Ishtar
4,797
2,421
0
963
11,364
3,794
0
2,450
8,450
0
14,207
L
7,802
113
141
687
7,591
2,341
0
2,135
5,227
32,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
29,772
103
Minions Killed
146
0
Camps Cleared
0
479,122
Distance Traveled
606,722
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,590
1,059
99
10
0
200,456
7
W
Achilles
10,862
1,086
38
4
0
225,232
4
L
Cthulhu
8,294
829
20
2
0
172,468
0
W
Gilgamesh
8,320
832
9
1
0
181,034
0
L
Ishtar
7,750
775
25
3
0
151,211
0
L
Merlin
8,211
821
58
6
0
155,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role