Player Matchup

Neith
Neith
Christina934793
Neith
Level 85
God Stats
3W - 6L
1,395 SR
Queue Stats
238W - 236L
1,418 Elo+
Solo
Ix Chel
Ix Chel
MrJaheimShields
Ix Chel
Level 89
God Stats
0W - 4L
1,445 SR
Queue Stats
108W - 129L
1,526 Elo+
Solo
Atlas
Atlas
kuthberqt
Atlas
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,118 Elo+
Solo
Team Averages
Level 104
1,447 SR
1,354 Elo+

VS

Team Averages
Level 137
1,623 SR
1,544 Elo+
Nu Wa
Nu Wa
Lil Fumble
Nu Wa
Level 148
God Stats
1W - 0L
1,638 SR
Queue Stats
58W - 59L
1,503 Elo+
Solo
Sun Wukong
Sun Wukong
PapaSloppyCopy
Sun Wukong
Level 135
God Stats
4W - 1L
1,739 SR
Queue Stats
29W - 11L
1,661 Elo+
Solo
Xbalanque
Xbalanque
Scorpyo x
Xbalanque
Level 127
God Stats
4W - 3L
1,493 SR
Queue Stats
136W - 143L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 1
7,417
742
3,316
9,966
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 4 / 2
7,683
768
5,347
8,249
2,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
kuthberqt
Atlas
13
1 / 2 / 1
7,859
786
4,155
14,105
12,948
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
16
2 / 0 / 8
9,364
936
11,963
6,324
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PapaSloppyCopy
Sun Wukong
16
7 / 2 / 3
9,592
959
8,326
6,668
5,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Scorpyo x
Xbalanque
14
3 / 1 / 2
8,932
893
7,699
7,406
2,372
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
12
12
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Nu Wa
2
0
8
6
L
0
4
2
0.25
W
Sun Wukong
PapaSloppyCopy
Sun Wukong
7
2
3
4.25
W
Xbalanque
Scorpyo x
Xbalanque
3
1
2
4
L
Atlas
kuthberqt
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,818
Damage
27,988
32,320
Taken
20,398
18,555
Mitigated
9,695
4,033
Healing
3,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,316
597
0
2,154
9,966
3,326
0
3,804
6,109
0
24,597
W
Nu Wa
11,963
3,754
0
1,949
6,324
1,895
1,086
3,940
2,102
40,230
0
L
5,347
579
606
1,023
8,249
2,281
0
3,858
4,347
27,441
0
W
Sun Wukong
PapaSloppyCopy
Sun Wukong
8,326
1,869
0
871
6,668
5,428
67
3,464
2,982
0
26,230
W
Xbalanque
Scorpyo x
Xbalanque
7,699
2,113
0
656
7,406
2,372
2,501
1,533
5,777
0
32,046
L
Atlas
kuthberqt
Atlas
4,155
1,468
0
250
14,105
12,948
0
4,317
9,682
21,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,959
Gold Earned
27,888
118
Minions Killed
149
0
Camps Cleared
0
519,437
Distance Traveled
585,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,417
742
41
4
0
154,692
0
W
Nu Wa
9,364
936
51
5
0
190,753
0
L
Ix Chel
7,683
768
48
5
0
174,122
0
W
Sun Wukong
9,592
959
34
3
0
203,758
0
W
Xbalanque
8,932
893
64
6
0
190,536
0
L
Atlas
7,859
786
29
3
0
190,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role