Player Matchup

Baba Yaga
Baba Yaga
NelliotS
Baba Yaga
Level 149
God Stats
7W - 4L
1,601 SR
Queue Stats
221W - 229L
1,473 Elo+
Solo
Sol
Sol
SoulViolator
Sol
Level 89
God Stats
2W - 0L
1,717 SR
Queue Stats
61W - 70L
1,421 Elo+
Party 1
Medusa
Medusa
TopGhost
Medusa
Level 149
God Stats
4W - 2L
1,608 SR
Queue Stats
230W - 222L
1,522 Elo+
Solo
Hercules
Hercules
n00bzorz
Hercules
Level 144
God Stats
2W - 0L
1,439 SR
Queue Stats
94W - 105L
1,421 Elo+
Party 1
Chang'e
Chang'e
vicehr
Chang'e
Level 127
God Stats
4W - 2L
1,605 SR
Queue Stats
152W - 151L
1,461 Elo+
Solo
Team Averages
Level 132
1,594 SR
1,459 Elo+

VS

Team Averages
Level 56
1,487 SR
1,412 Elo+
Chang'e
Chang'e
 
Chang'e
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Enotik_67
Rama
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 148L
1,328 Elo+
Party 2
Xing Tian
Xing Tian
Evildrago1
Xing Tian
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 50L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
ICasdI
Sun Wukong
Level 128
God Stats
0W - 2L
1,354 SR
Queue Stats
246W - 266L
1,452 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
niegramwsmite
Morgan Le Fay
Level 27
God Stats
8W - 7L
1,581 SR
Queue Stats
190W - 194L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
NelliotS
Baba Yaga
15
6 / 1 / 12
9,094
909
17,153
9,769
4,485
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 0 / 12
8,907
891
10,061
8,190
3,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Medusa
TopGhost
Medusa
15
7 / 2 / 9
9,159
916
11,829
11,270
4,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hercules
n00bzorz
Hercules
15
8 / 1 / 16
9,278
928
10,483
17,290
17,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
vicehr
Chang'e
15
2 / 2 / 19
8,640
864
8,410
14,033
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 6 / 2
7,000
700
4,385
10,453
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
12
1 / 7 / 0
6,477
648
3,683
9,873
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Evildrago1
Xing Tian
13
0 / 4 / 4
7,234
723
6,878
18,491
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
ICasdI
Sun Wukong
14
1 / 4 / 2
7,191
719
12,311
11,510
9,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
niegramwsmite
Morgan Le Fay
13
1 / 5 / 1
6,930
693
12,702
12,196
4,348
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
13
26
Kills
4
6
Deaths
26
68
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
6
2
0.33
L
Rama
1
7
0
0.14
L
Xing Tian
Evildrago1
Xing Tian
0
4
4
0.5
L
Sun Wukong
ICasdI
Sun Wukong
1
4
2
0.5
W
Baba Yaga
NelliotS
Baba Yaga
6
1
12
12
W
3
0
12
9
W
Medusa
TopGhost
Medusa
7
2
9
5.75
W
Hercules
n00bzorz
Hercules
8
1
16
16
L
Morgan Le Fay
niegramwsmite
Morgan Le Fay
1
5
1
0.3
W
Chang'e
vicehr
Chang'e
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,936
Damage
39,959
60,552
Taken
62,523
35,792
Mitigated
30,234
41,217
Healing
16,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,385
277
2,831
2,255
10,453
3,173
0
7,248
3,103
10,134
0
L
Rama
3,683
2,494
0
263
9,873
3,366
0
6,390
3,435
0
8,970
L
Xing Tian
Evildrago1
Xing Tian
6,878
165
97
3,746
18,491
9,878
0
10,263
8,046
13,250
613
L
Sun Wukong
ICasdI
Sun Wukong
12,311
775
715
2,367
11,510
9,469
0
5,106
6,260
457
22,226
W
Baba Yaga
NelliotS
Baba Yaga
17,153
411
1,167
2,796
9,769
4,485
1,098
3,852
5,917
29,522
1,900
W
10,061
2,390
0
2,575
8,190
3,178
3,280
5,581
2,609
18,169
611
W
Medusa
TopGhost
Medusa
11,829
4,191
948
911
11,270
4,590
2,076
3,061
8,209
0
29,657
W
Hercules
n00bzorz
Hercules
10,483
1,395
2,214
6,041
17,290
17,654
615
5,662
11,628
2,089
12,396
L
Morgan Le Fay
niegramwsmite
Morgan Le Fay
12,702
674
596
3,676
12,196
4,348
0
6,490
5,666
23,256
562
W
Chang'e
vicehr
Chang'e
8,410
366
15,721
8,844
14,033
5,885
253
5,362
8,671
16,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,078
Gold Earned
34,832
123
Minions Killed
75
0
Camps Cleared
0
1,098,402
Distance Traveled
936,158
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,000
700
13
1
0
184,157
0
L
Rama
6,477
648
11
1
0
166,909
0
L
Xing Tian
7,234
723
10
1
0
225,513
0
L
Sun Wukong
7,191
719
27
3
0
197,894
0
W
Baba Yaga
9,094
909
25
3
0
225,895
0
W
Sol
8,907
891
28
3
0
216,291
0
W
Medusa
9,159
916
42
4
0
212,656
0
W
Hercules
9,278
928
10
1
0
225,217
0
L
Morgan Le Fay
6,930
693
14
1
0
161,685
0
W
Chang'e
8,640
864
18
2
0
218,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role