Player Matchup

Arachne
Arachne
Fernan00000
Arachne
Level 105
God Stats
54W - 48L
1,583 SR
Queue Stats
138W - 149L
1,429 Elo+
Party 2
Nu Wa
Nu Wa
Gil9505
Nu Wa
Level 168
God Stats
77W - 55L
1,525 SR
Queue Stats
618W - 605L
1,473 Elo+
Solo
Scylla
Scylla
RUDEBOI HEFF
Scylla
Level 129
God Stats
4W - 3L
1,490 SR
Queue Stats
22W - 18L
1,516 Elo+
Solo
Mulan
Mulan
renwickd
Mulan
Level 128
God Stats
4W - 3L
1,596 SR
Queue Stats
73W - 71L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
zabne123
Danzaburou
Level 143
God Stats
26W - 19L
1,634 SR
Queue Stats
304W - 294L
1,496 Elo+
Party 2
Team Averages
Level 135
1,565 SR
1,482 Elo+

VS

Team Averages
Level 142
1,548 SR
1,508 Elo+
Rama
Rama
 
Rama
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DeathxLead2413
Hun Batz
Level 141
God Stats
1W - 0L
1,766 SR
Queue Stats
61W - 62L
1,460 Elo+
Solo
Kuzenbo
Kuzenbo
KawaiiNoodz_
Kuzenbo
Level 142
God Stats
1W - 1L
1,247 SR
Queue Stats
300W - 315L
1,507 Elo+
Solo
Amaterasu
Amaterasu
Merciless Honey
Amaterasu
Level 124
God Stats
15W - 14L
1,537 SR
Queue Stats
71W - 66L
1,519 Elo+
Party 1
Hades
Hades
Sinister Spiffy
Hades
Level 145
God Stats
50W - 38L
1,689 SR
Queue Stats
113W - 100L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fernan00000
Arachne
12
0 / 3 / 1
6,459
461
3,634
9,504
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Gil9505
Nu Wa
12
0 / 1 / 1
7,145
510
9,931
2,740
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
12
1 / 1 / 0
6,782
484
2,642
5,573
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
renwickd
Mulan
12
3 / 2 / 2
8,287
592
8,970
14,172
12,686
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
zabne123
Danzaburou
13
2 / 2 / 2
7,872
562
6,040
7,926
2,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
0 / 3 / 1
6,864
490
3,731
8,325
2,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
14
2 / 0 / 6
7,959
569
7,624
8,635
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
KawaiiNoodz_
Kuzenbo
11
0 / 2 / 4
7,033
502
4,517
8,105
7,223
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Merciless Honey
Amaterasu
13
1 / 0 / 0
7,607
543
620
14,149
7,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
6 / 2 / 2
8,626
616
10,875
11,854
5,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
9
9
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
3
1
0.17
W
Hun Batz
2
0
6
5
L
Arachne
Fernan00000
Arachne
0
3
1
0.17
L
Nu Wa
Gil9505
Nu Wa
0
1
1
0.5
W
Kuzenbo
KawaiiNoodz_
Kuzenbo
0
2
4
1
W
Amaterasu
Merciless Honey
Amaterasu
1
0
0
1
L
Scylla
1
1
0
1
W
6
2
2
3.5
L
Mulan
renwickd
Mulan
3
2
2
2
L
Danzaburou
zabne123
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
27,367
39,915
Taken
51,068
19,984
Mitigated
26,546
8,728
Healing
23,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,731
2,667
0
2,766
8,325
2,459
0
430
7,780
0
59,514
W
Hun Batz
7,624
916
0
5,433
8,635
3,346
490
1,255
7,204
0
66,374
L
Arachne
Fernan00000
Arachne
3,634
2,255
0
2,592
9,504
3,012
0
3,469
6,035
0
55,171
L
Nu Wa
Gil9505
Nu Wa
9,931
3,106
0
300
2,740
650
0
148
2,592
41,129
0
W
Kuzenbo
KawaiiNoodz_
Kuzenbo
4,517
1,740
0
1,083
8,105
7,223
253
752
7,231
22,183
999
W
Amaterasu
Merciless Honey
Amaterasu
620
228
0
9,218
14,149
7,697
350
6,187
6,973
0
58,482
L
Scylla
2,642
121
0
250
5,573
1,369
0
3,149
2,424
41,702
0
W
10,875
247
380
4,699
11,854
5,821
1,141
2,429
9,307
60,554
2,081
L
Mulan
renwickd
Mulan
8,970
1,723
0
3,899
14,172
12,686
0
5,526
8,646
0
31,762
L
Danzaburou
zabne123
Danzaburou
6,040
1,711
0
1,687
7,926
2,267
681
2,930
4,996
0
66,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,545
Gold Earned
38,089
429
Minions Killed
483
0
Camps Cleared
0
1,245,875
Distance Traveled
1,344,049
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
6,864
490
110
8
0
257,281
6
W
Hun Batz
7,959
569
122
9
0
316,437
4
L
Arachne
6,459
461
91
7
0
266,130
2
L
Nu Wa
7,145
510
85
6
0
209,488
4
W
Kuzenbo
7,033
502
41
3
0
278,829
2
W
Amaterasu
7,607
543
108
8
0
223,468
1
L
Scylla
6,782
484
81
6
0
280,333
1
W
Hades
8,626
616
102
7
0
268,034
2
L
Mulan
8,287
592
42
3
0
261,241
3
L
Danzaburou
7,872
562
130
9
0
228,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role