Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
CallMeHuxyYT
Kali
Level 86
God Stats
3W - 3L
1,455 SR
Queue Stats
106W - 130L
1,482 Elo+
Party 1
Erlang Shen
Erlang Shen
CardwellLegacy
Erlang Shen
Level 240
God Stats
3W - 4L
1,681 SR
Queue Stats
55W - 31L
1,722 Elo+
Solo
Hachiman
Hachiman
aMediJasteriAM
Hachiman
Level 120
God Stats
3W - 1L
1,620 SR
Queue Stats
135W - 141L
1,489 Elo+
Party 1
Ra
Ra
sluvine
Ra
Level 104
God Stats
108W - 95L
1,537 SR
Queue Stats
308W - 303L
1,492 Elo+
Solo
Team Averages
Level 142
1,558 SR
1,537 Elo+

VS

Team Averages
Level 112
1,563 SR
1,511 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RamenNoodelzzz
Medusa
Level 120
God Stats
8W - 4L
1,700 SR
Queue Stats
172W - 168L
1,463 Elo+
Solo
Thor
Thor
Ruijerd
Thor
Level 46
God Stats
6W - 6L
1,483 SR
Queue Stats
87W - 86L
1,498 Elo+
Solo
Nemesis
Nemesis
jurrrrd
Nemesis
Level 156
God Stats
14W - 12L
1,657 SR
Queue Stats
416W - 375L
1,560 Elo+
Solo
Cerberus
Cerberus
stompanya
Cerberus
Level 115
God Stats
1W - 1L
1,475 SR
Queue Stats
76W - 71L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 1 / 3
5,149
468
1,784
4,374
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 1 / 4
6,025
548
3,842
10,487
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
CardwellLegacy
Erlang Shen
12
5 / 2 / 1
7,584
689
7,414
10,053
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
11
2 / 3 / 0
6,106
555
2,294
4,992
1,172
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 3 / 4
6,487
590
5,482
5,512
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 2 / 4
6,658
605
6,326
5,748
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 0 / 1
6,619
602
4,362
2,790
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Ruijerd
Thor
9
0 / 4 / 2
5,179
471
1,939
7,884
2,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
jurrrrd
Nemesis
11
5 / 4 / 2
6,359
578
4,566
7,755
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
stompanya
Cerberus
9
0 / 2 / 4
5,571
506
4,002
10,817
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
22
11
Kills
9
10
Deaths
12
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
1
3
1.5
L
Baron Samedi
 
Baron Samedi
1
2
4
1.5
W
2
1
4
4
W
Erlang Shen
CardwellLegacy
Erlang Shen
5
2
1
2.75
L
3
0
1
3.5
L
Thor
Ruijerd
Thor
0
4
2
0.25
W
Hachiman
2
3
0
0.67
L
Nemesis
jurrrrd
Nemesis
5
4
2
1.5
W
2
3
4
1.33
L
Cerberus
stompanya
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,816
Damage
21,195
35,418
Taken
34,994
15,935
Mitigated
15,748
12,508
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,784
28
0
900
4,374
2,686
0
1,659
2,715
13,852
380
L
Baron Samedi
 
Baron Samedi
6,326
130
138
1,198
5,748
2,436
0
2,195
3,110
48,587
1,002
W
3,842
2,172
0
4,725
10,487
3,096
0
3,519
6,968
0
35,675
W
Erlang Shen
CardwellLegacy
Erlang Shen
7,414
3,882
0
4,081
10,053
7,702
0
482
9,571
0
48,980
L
4,362
1,272
0
496
2,790
952
140
163
2,627
0
42,488
L
Thor
Ruijerd
Thor
1,939
545
0
1,600
7,884
2,447
0
0
7,884
0
24,937
W
Hachiman
2,294
1,343
0
1,254
4,992
1,172
414
1,433
3,559
0
34,843
L
Nemesis
jurrrrd
Nemesis
4,566
2,000
0
472
7,755
2,964
0
1,164
6,463
0
34,340
W
5,482
286
341
1,207
5,512
1,279
0
3,195
2,317
45,260
0
L
Cerberus
stompanya
Cerberus
4,002
256
0
3,943
10,817
6,949
0
2,770
7,653
22,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
30,386
332
Minions Killed
340
0
Camps Cleared
0
1,133,288
Distance Traveled
1,026,682
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,149
468
17
2
0
214,527
2
L
Baron Samedi
6,658
605
101
9
0
212,200
4
W
Kali
6,025
548
67
6
0
260,124
0
W
Erlang Shen
7,584
689
91
8
0
209,968
0
L
Medusa
6,619
602
71
6
0
229,094
1
L
Thor
5,179
471
56
5
0
153,258
2
W
Hachiman
6,106
555
66
6
0
210,846
0
L
Nemesis
6,359
578
56
5
0
225,957
0
W
Ra
6,487
590
91
8
0
237,823
4
L
Cerberus
5,571
506
56
5
0
206,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role