Player Matchup

Arachne
Arachne
AdriXtrem
Arachne
Level 134
God Stats
6W - 9L
1,568 SR
Queue Stats
121W - 111L
1,540 Elo+
Solo
Nut
Nut
Dynasty tS
Nut
Level 31
God Stats
1W - 1L
1,752 SR
Queue Stats
18W - 30L
1,407 Elo+
Solo
Ix Chel
Ix Chel
LaLiLuLeo
Ix Chel
Level 130
God Stats
1W - 6L
1,261 SR
Queue Stats
315W - 326L
1,461 Elo+
Party 1
Chaac
Chaac
MIDINNT
Chaac
Level 43
God Stats
0W - 3L
1,156 SR
Queue Stats
33W - 55L
1,418 Elo+
Solo
Khepri
Khepri
Wannygator
Khepri
Level 128
God Stats
3W - 5L
1,143 SR
Queue Stats
104W - 107L
1,441 Elo+
Party 1
Team Averages
Level 93
1,376 SR
1,453 Elo+

VS

Team Averages
Level 140
1,455 SR
1,468 Elo+
Thoth
Thoth
 
Thoth
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Asubma
Morgan Le Fay
Level 176
God Stats
9W - 16L
1,320 SR
Queue Stats
357W - 364L
1,437 Elo+
Solo
Skadi
Skadi
Dead Kevin
Skadi
Level 121
God Stats
118W - 93L
1,530 SR
Queue Stats
246W - 227L
1,431 Elo+
Solo
Susano
Susano
Lukken_Rust
Susano
Level 107
God Stats
68W - 63L
1,500 SR
Queue Stats
150W - 128L
1,489 Elo+
Party 2
Lancelot
Lancelot
Ronde20
Lancelot
Level 125
God Stats
17W - 9L
1,425 SR
Queue Stats
119W - 106L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AdriXtrem
Arachne
9
1 / 0 / 0
5,217
522
2,104
7,035
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
1 / 5 / 1
4,783
478
1,924
7,644
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
LaLiLuLeo
Ix Chel
10
0 / 4 / 0
5,281
528
1,422
4,095
1,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
MIDINNT
Chaac
9
1 / 2 / 1
5,095
510
2,414
6,962
4,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Wannygator
Khepri
10
0 / 3 / 0
5,682
568
4,030
9,517
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 0 / 2
6,490
649
4,089
3,053
768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Morgan Le Fay
Asubma
Morgan Le Fay
11
2 / 1 / 1
5,950
595
6,431
6,482
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
11
5 / 0 / 1
5,992
599
4,549
3,867
995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Susano
10
3 / 1 / 5
5,905
591
5,951
6,929
2,616
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
Ronde20
Lancelot
10
2 / 1 / 3
5,353
535
3,892
4,747
1,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
3
Kills
14
14
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
2
3
L
Arachne
AdriXtrem
Arachne
1
0
0
1
W
Morgan Le Fay
Asubma
Morgan Le Fay
2
1
1
2.5
W
Skadi
5
0
1
5.5
L
1
5
1
0.3
L
Ix Chel
LaLiLuLeo
Ix Chel
0
4
0
0
W
Susano
3
1
5
5.5
L
Chaac
MIDINNT
Chaac
1
2
1
0.75
W
Lancelot
Ronde20
Lancelot
2
1
3
3.5
L
Khepri
Wannygator
Khepri
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,894
Damage
24,912
35,253
Taken
25,078
13,337
Mitigated
8,137
12,037
Healing
8,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
4,089
160
0
933
3,053
768
0
1,258
1,631
42,612
728
L
Arachne
AdriXtrem
Arachne
2,104
1,655
0
4,764
7,035
1,935
0
780
6,121
0
29,462
W
Morgan Le Fay
Asubma
Morgan Le Fay
6,431
952
0
2,604
6,482
2,096
0
3,533
2,949
31,473
136
W
Skadi
4,549
1,428
0
533
3,867
995
0
0
3,867
0
43,024
L
1,924
658
0
1,995
7,644
2,127
0
0
7,644
0
19,085
L
Ix Chel
LaLiLuLeo
Ix Chel
1,422
118
205
311
4,095
1,013
0
2,312
1,481
29,652
0
W
Susano
5,951
1,670
0
2,505
6,929
2,616
0
0
6,929
0
24,571
L
Chaac
MIDINNT
Chaac
2,414
275
0
2,198
6,962
4,576
0
839
6,075
0
18,648
W
Lancelot
Ronde20
Lancelot
3,892
624
0
2,274
4,747
1,662
0
0
4,747
0
33,823
L
Khepri
Wannygator
Khepri
4,030
144
0
2,564
9,517
3,686
0
5,050
3,595
30,901
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,058
Gold Earned
29,690
266
Minions Killed
338
0
Camps Cleared
0
1,034,713
Distance Traveled
1,055,778
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,490
649
100
10
0
211,359
3
L
Arachne
5,217
522
60
6
0
255,220
0
W
Morgan Le Fay
5,950
595
76
8
0
179,900
3
W
Skadi
5,992
599
72
7
0
206,656
0
L
Nut
4,783
478
30
3
0
172,854
0
L
Ix Chel
5,281
528
69
7
0
211,114
4
W
Susano
5,905
591
30
3
0
225,614
6
L
Chaac
5,095
510
34
3
0
215,278
0
W
Lancelot
5,353
535
60
6
0
232,249
0
L
Khepri
5,682
568
73
7
0
180,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role