Player Matchup

Cthulhu
Cthulhu
LM20 x
Cthulhu
Level 128
God Stats
15W - 17L
1,463 SR
Queue Stats
176W - 157L
1,571 Elo+
Solo
Scylla
Scylla
Testo1001
Scylla
Level 69
God Stats
2W - 2L
1,863 SR
Queue Stats
402W - 386L
1,536 Elo+
Solo
Achilles
Achilles
USA-Brutus-
Achilles
Level 69
God Stats
55W - 96L
1,356 SR
Queue Stats
65W - 98L
1,331 Elo+
Solo
Nut
Nut
alexbir3
Nut
Level 118
God Stats
1W - 3L
1,551 SR
Queue Stats
38W - 26L
1,383 Elo+
Solo
Hercules
Hercules
东京八十万萝莉总教头
Hercules
Level 186
God Stats
1W - 7L
1,383 SR
Queue Stats
678W - 671L
1,490 Elo+
Solo
Team Averages
Level 114
1,523 SR
1,462 Elo+

VS

Team Averages
Level 80
1,479 SR
1,410 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
RB-_-YOUNGBOY
Fenrir
Level 30
God Stats
12W - 7L
1,290 SR
Queue Stats
49W - 56L
1,256 Elo+
Solo
Charybdis
Charybdis
raakeel02
Charybdis
Level 27
God Stats
7W - 11L
1,308 SR
Queue Stats
15W - 20L
1,353 Elo+
Party 1
Discordia
Discordia
xavi2206mv
Discordia
Level 34
God Stats
15W - 5L
1,737 SR
Queue Stats
50W - 51L
1,449 Elo+
Party 1
Ares
Ares
逝去的昨天
Ares
Level 149
God Stats
2W - 1L
1,562 SR
Queue Stats
226W - 219L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LM20 x
Cthulhu
7
4 / 0 / 0
4,131
826
3,210
2,004
856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Testo1001
Scylla
8
0 / 0 / 0
3,847
769
611
2,407
678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
USA-Brutus-
Achilles
1
0 / 0 / 0
1,064
213
0
0
0
7
1 / 1 / 4
4,061
812
3,755
2,888
810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 2 / 0
3,072
614
835
3,739
1,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
2 / 0 / 0
4,568
914
2,348
3,253
1,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

6
1 / 0 / 0
3,675
735
720
4,530
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
raakeel02
Charybdis
6
0 / 2 / 1
3,556
711
904
4,534
1,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
xavi2206mv
Discordia
7
0 / 0 / 0
3,898
780
1,626
1,163
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 3 / 0
3,086
617
922
5,806
2,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
5
Kills
3
3
Deaths
5
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
0
2
L
Cthulhu
LM20 x
Cthulhu
4
0
0
4
W
1
0
0
1
L
Scylla
Testo1001
Scylla
0
0
0
0
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
L
1
1
4
3
W
Charybdis
raakeel02
Charybdis
0
2
1
0.25
W
Discordia
xavi2206mv
Discordia
0
0
0
0
W
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,411
Damage
6,520
11,038
Taken
19,286
3,844
Mitigated
5,852
3,993
Healing
4,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
2,348
666
0
1,388
3,253
1,082
0
0
3,137
0
27,761
L
Cthulhu
LM20 x
Cthulhu
3,210
33
85
488
2,004
856
0
254
1,750
15,069
1,856
W
720
175
0
1,434
4,530
1,440
0
463
3,993
0
17,911
L
Scylla
Testo1001
Scylla
611
0
0
692
2,407
678
26
1,612
795
21,220
0
L
Achilles
USA-Brutus-
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
3,755
2,298
0
1,255
2,888
810
0
668
2,220
0
23,465
W
Charybdis
raakeel02
Charybdis
904
567
0
1,006
4,534
1,049
0
1,418
2,961
0
19,430
W
Discordia
xavi2206mv
Discordia
1,626
0
0
250
1,163
250
0
417
666
19,814
1,232
L
835
324
0
1,473
3,739
1,500
0
0
3,739
0
11,458
W
922
43
297
560
5,806
2,031
0
973
4,712
6,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,175
Gold Earned
18,783
126
Minions Killed
170
0
Camps Cleared
0
433,311
Distance Traveled
559,185
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,568
914
44
9
0
117,443
2
L
Cthulhu
4,131
826
21
4
0
128,850
1
W
Fenrir
3,675
735
35
7
0
130,375
0
L
Scylla
3,847
769
48
10
0
117,051
1
L
Achilles
1,064
213
0
0
0
0
0
L
Nut
4,061
812
34
7
0
95,794
0
W
Charybdis
3,556
711
31
6
0
101,480
0
W
Discordia
3,898
780
51
10
0
95,841
0
L
Hercules
3,072
614
23
5
0
91,616
0
W
Ares
3,086
617
9
2
0
114,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role