Player Matchup

Geb
Geb
KlutchOfKlutchs
Geb
Level 102
God Stats
6W - 4L
1,500 SR
Queue Stats
112W - 112L
1,545 Elo+
Solo
Poseidon
Poseidon
LEMONSxWORTH
Poseidon
Level 152
God Stats
27W - 14L
1,728 SR
Queue Stats
484W - 416L
1,519 Elo+
Solo
Neith
Neith
Loyos9994
Neith
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,327 Elo+
Solo
Nike
Nike
SIL3NT_DRXM
Nike
Level 108
God Stats
4W - 3L
1,580 SR
Queue Stats
331W - 337L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
tinkertoken109
Ao Kuang
Level 145
God Stats
5W - 2L
1,736 SR
Queue Stats
176W - 147L
1,550 Elo+
Solo
Team Averages
Level 120
1,609 SR
1,494 Elo+

VS

Team Averages
Level 148
1,540 SR
1,519 Elo+
Anhur
Anhur
FlackoFitz-
Anhur
Level 158
God Stats
5W - 4L
1,790 SR
Queue Stats
752W - 765L
1,551 Elo+
Solo
Mercury
Mercury
FrodoIfo
Mercury
Level 156
God Stats
8W - 8L
1,280 SR
Queue Stats
143W - 138L
1,544 Elo+
Solo
Maui
Maui
Sugardiabeetus
Maui
Level 158
God Stats
1W - 1L
1,411 SR
Queue Stats
238W - 215L
1,530 Elo+
Solo
Anubis
Anubis
Th3majesticone
Anubis
Level 123
God Stats
24W - 6L
1,675 SR
Queue Stats
95W - 76L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
jAimEwArFarE
Sun Wukong
Level 145
God Stats
3W - 2L
1,545 SR
Queue Stats
78W - 79L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
5,865
489
3,374
8,903
5,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
LEMONSxWORTH
Poseidon
13
1 / 0 / 3
7,188
599
5,762
2,969
740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Loyos9994
Neith
10
3 / 4 / 2
5,926
494
4,181
8,073
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

4
0 / 2 / 0
4,087
341
529
3,020
974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
12
5 / 1 / 0
6,464
539
6,294
10,584
3,104
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
7,428
619
5,157
5,851
1,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
FrodoIfo
Mercury
11
0 / 2 / 3
6,010
501
875
9,639
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 2 / 7
6,483
540
4,966
10,047
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 3 / 1
6,857
571
3,815
7,611
3,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sun Wukong
jAimEwArFarE
Sun Wukong
13
3 / 1 / 0
7,710
643
5,681
7,207
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
9
9
Deaths
10
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Mercury
FrodoIfo
Mercury
0
2
3
0.75
L
1
2
2
1
L
Poseidon
LEMONSxWORTH
Poseidon
1
0
3
2.5
L
Neith
Loyos9994
Neith
3
4
2
1
L
0
2
0
0
W
0
2
7
1.75
W
2
3
1
0.83
W
Sun Wukong
jAimEwArFarE
Sun Wukong
3
1
0
3
L
Ao Kuang
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,140
Damage
20,494
33,549
Taken
40,355
12,174
Mitigated
20,508
10,894
Healing
15,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,157
2,736
0
2,962
5,851
1,890
1,888
1,869
3,982
0
55,400
W
Mercury
FrodoIfo
Mercury
875
347
0
5,824
9,639
2,774
0
1,470
7,991
0
42,988
L
3,374
565
0
1,966
8,903
5,258
29
2,233
6,670
19,438
0
L
Poseidon
LEMONSxWORTH
Poseidon
5,762
928
0
1,210
2,969
740
0
1,185
1,784
59,942
0
L
Neith
Loyos9994
Neith
4,181
1,100
0
2,406
8,073
2,098
0
2,587
5,486
0
30,970
L
529
0
0
311
3,020
974
0
980
2,040
1,349
5,929
W
4,966
530
0
2,538
10,047
7,467
0
3,861
6,108
22,560
852
W
3,815
190
90
2,643
7,611
3,553
0
4,913
2,444
52,795
933
W
Sun Wukong
jAimEwArFarE
Sun Wukong
5,681
951
0
1,190
7,207
4,824
0
3,290
3,917
0
50,629
L
Ao Kuang
6,294
1,864
0
5,001
10,584
3,104
0
1,506
9,078
39,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,530
Gold Earned
34,488
274
Minions Killed
407
0
Camps Cleared
0
1,054,183
Distance Traveled
1,160,587
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,428
619
95
8
0
215,066
3
W
Mercury
6,010
501
72
6
0
268,753
0
L
Geb
5,865
489
27
2
0
235,777
0
L
Poseidon
7,188
599
128
11
0
251,263
6
L
Neith
5,926
494
49
4
0
225,380
0
L
Nike
4,087
341
11
1
0
72,208
0
W
Maui
6,483
540
33
3
0
235,437
0
W
Anubis
6,857
571
102
9
0
214,641
0
W
Sun Wukong
7,710
643
105
9
0
226,690
2
L
Ao Kuang
6,464
539
59
5
0
269,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role