Player Matchup

Ravana
Ravana
DragonicAce
Ravana
Level 190
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 22L
1,734 Elo+
Party 1
Anhur
Anhur
Dẹmon
Anhur
Level 157
God Stats
1W - 1L
1,471 SR
Queue Stats
179W - 54L
1,785 Elo+
Party 1
Hades
Hades
JustLikeAza
Hades
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,667 Elo+
Party 1
Chronos
Chronos
Keeno92
Chronos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,646 Elo+
Party 1
Mercury
Mercury
Ptolomey
Mercury
Level 205
God Stats
5W - 1L
1,909 SR
Queue Stats
293W - 165L
1,665 Elo+
Party 1
Team Averages
Level 161
1,576 SR
1,700 Elo+

VS

Team Averages
Level 157
1,513 SR
1,579 Elo+
Chernobog
Chernobog
 
Chernobog
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CMAKKERS
Ra
Level 149
God Stats
2W - 6L
1,308 SR
Queue Stats
266W - 287L
1,523 Elo+
Party 2
Serqet
Serqet
Jaykh
Serqet
Level 170
God Stats
1W - 1L
1,754 SR
Queue Stats
13W - 6L
1,801 Elo+
Party 2
Ne Zha
Ne Zha
dyyde
Ne Zha
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 97L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
6 / 0 / 2
10,241
788
8,273
5,342
2,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
Dẹmon
Anhur
14
0 / 2 / 1
8,133
626
7,798
10,861
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 0 / 6
9,366
720
9,285
5,454
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
Keeno92
Chronos
12
1 / 2 / 8
7,547
581
4,831
12,249
6,624
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
Ptolomey
Mercury
15
8 / 0 / 4
9,208
708
7,626
9,356
3,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 3 / 3
7,312
562
9,945
11,164
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
 
Ganesha
12
0 / 6 / 0
6,667
513
2,342
13,196
11,278
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 4 / 0
6,592
507
2,347
5,978
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
Jaykh
Serqet
8
1 / 2 / 2
6,036
464
4,842
9,840
6,337
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Ne Zha
dyyde
Ne Zha
11
2 / 6 / 0
6,404
493
3,322
15,202
5,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
4
4
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
3
0.83
L
Ganesha
 
Ganesha
0
6
0
0
L
0
4
0
0
W
Ravana
6
0
2
7
W
Anhur
Dẹmon
Anhur
0
2
1
0.25
L
Serqet
Jaykh
Serqet
1
2
2
1
W
6
0
6
9
W
Chronos
Keeno92
Chronos
1
2
8
2.5
W
Mercury
Ptolomey
Mercury
8
0
4
10
L
Ne Zha
dyyde
Ne Zha
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
22,798
43,262
Taken
55,380
18,594
Mitigated
27,801
14,688
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
9,945
6,668
0
3,839
11,164
3,519
0
1,902
9,262
0
69,900
L
Ganesha
 
Ganesha
2,342
327
0
3,654
13,196
11,278
0
0
12,587
44,354
0
L
2,347
0
1,072
911
5,978
1,562
0
2,816
3,162
53,139
0
W
Ravana
8,273
3,461
0
1,706
5,342
2,857
120
1,479
3,863
0
69,469
W
Anhur
Dẹmon
Anhur
7,798
5,755
0
4,890
10,861
3,339
1
0
10,861
0
66,171
L
Serqet
Jaykh
Serqet
4,842
844
0
2,149
9,840
6,337
0
4,917
4,923
0
11,652
W
9,285
854
1,070
4,581
5,454
2,264
50
1,506
3,790
74,619
2,753
W
Chronos
Keeno92
Chronos
4,831
1,141
0
1,899
12,249
6,624
66
1,071
10,974
26,035
0
W
Mercury
Ptolomey
Mercury
7,626
3,522
0
542
9,356
3,510
0
1,027
8,329
0
76,695
L
Ne Zha
dyyde
Ne Zha
3,322
778
0
4,827
15,202
5,105
0
4,250
10,919
0
34,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,495
Gold Earned
33,011
542
Minions Killed
388
0
Camps Cleared
0
1,415,085
Distance Traveled
1,389,878
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,312
562
110
8
0
269,000
4
L
Ganesha
6,667
513
81
6
0
249,229
0
L
Ra
6,592
507
105
8
0
285,331
6
W
Ravana
10,241
788
125
10
0
236,812
1
W
Anhur
8,133
626
129
10
0
275,776
2
L
Serqet
6,036
464
29
2
0
317,351
4
W
Hades
9,366
720
136
10
0
280,022
0
W
Chronos
7,547
581
38
3
0
278,606
2
W
Mercury
9,208
708
114
9
0
343,869
1
L
Ne Zha
6,404
493
63
5
0
268,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role