Player Matchup

Camazotz
Camazotz
Amlo125
Camazotz
Level 109
God Stats
5W - 11L
1,283 SR
Queue Stats
1,282W - 1,322L
1,477 Elo+
Solo
Cernunnos
Cernunnos
IDK079Me
Cernunnos
Level 61
God Stats
1W - 3L
1,600 SR
Queue Stats
154W - 154L
1,581 Elo+
Solo
Yu Huang
Yu Huang
KhаlDrogo
Yu Huang
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,540 Elo+
Solo
Cthulhu
Cthulhu
MeThaaH
Cthulhu
Level 174
God Stats
58W - 39L
1,661 SR
Queue Stats
1,335W - 1,365L
1,537 Elo+
Solo
Tyr
Tyr
kømstain
Tyr
Level 157
God Stats
4W - 2L
1,701 SR
Queue Stats
206W - 219L
1,445 Elo+
Solo
Team Averages
Level 113
1,549 SR
1,516 Elo+

VS

Team Averages
Level 127
1,525 SR
1,581 Elo+
Raijin
Raijin
 
Raijin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kormik
Sol
Level 145
God Stats
2W - 3L
1,487 SR
Queue Stats
268W - 278L
1,497 Elo+
Solo
Bacchus
Bacchus
tindal_99
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,820 Elo+
Solo
Sun Wukong
Sun Wukong
xXBbRrAaDdXx
Sun Wukong
Level 121
God Stats
2W - 0L
1,781 SR
Queue Stats
48W - 34L
1,586 Elo+
Solo
Cabrakan
Cabrakan
亮亮和亮亮
Cabrakan
Level 150
God Stats
5W - 7L
1,356 SR
Queue Stats
747W - 746L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Amlo125
Camazotz
7
0 / 2 / 3
5,567
696
2,722
4,446
2,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
IDK079Me
Cernunnos
13
3 / 3 / 6
7,429
929
10,689
7,658
3,073
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
KhаlDrogo
Yu Huang
12
2 / 3 / 3
6,532
817
5,564
5,481
2,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
MeThaaH
Cthulhu
13
1 / 5 / 5
7,252
907
8,643
10,944
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 2 / 5
7,446
931
6,149
7,924
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 2 / 5
8,329
1,041
9,948
6,304
2,914
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sol
Kormik
Sol
14
4 / 1 / 6
7,997
1,000
8,189
5,844
2,259
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
tindal_99
Bacchus
13
3 / 2 / 10
7,934
992
3,937
9,946
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
xXBbRrAaDdXx
Sun Wukong
12
1 / 4 / 7
7,367
921
5,712
9,082
8,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
14
3 / 2 / 11
7,898
987
5,419
13,028
14,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
54
10
Kills
15
15
Deaths
11
22
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
2
5
3.25
L
Camazotz
Amlo125
Camazotz
0
2
3
0.75
L
Cernunnos
IDK079Me
Cernunnos
3
3
6
2
L
Yu Huang
KhаlDrogo
Yu Huang
2
3
3
1.17
W
Sol
Kormik
Sol
4
1
6
7
L
Cthulhu
MeThaaH
Cthulhu
1
5
5
0.7
L
4
2
5
3.25
W
Bacchus
tindal_99
Bacchus
3
2
10
4
W
Sun Wukong
xXBbRrAaDdXx
Sun Wukong
1
4
7
1.13
W
Cabrakan
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,767
Damage
33,205
36,453
Taken
44,204
28,926
Mitigated
42,241
9,963
Healing
17,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,948
310
835
654
6,304
2,914
1,353
2,673
3,585
21,730
637
L
Camazotz
Amlo125
Camazotz
2,722
635
0
1,378
4,446
2,818
0
2,794
1,556
0
3,875
L
Cernunnos
IDK079Me
Cernunnos
10,689
5,093
0
2,663
7,658
3,073
0
6,221
1,283
0
23,496
L
Yu Huang
KhаlDrogo
Yu Huang
5,564
378
250
1,122
5,481
2,132
0
3,956
1,289
15,129
0
W
Sol
Kormik
Sol
8,189
1,798
1,032
2,360
5,844
2,259
1,106
3,349
2,495
18,804
0
L
Cthulhu
MeThaaH
Cthulhu
8,643
357
805
1,397
10,944
11,748
0
7,973
2,594
19,571
630
L
6,149
383
737
1,611
7,924
9,155
0
4,824
2,652
0
9,198
W
Bacchus
tindal_99
Bacchus
3,937
328
1,019
2,309
9,946
13,953
331
2,104
7,696
5,691
0
W
Sun Wukong
xXBbRrAaDdXx
Sun Wukong
5,712
502
209
1,848
9,082
8,230
214
1,312
7,604
0
13,419
W
Cabrakan
5,419
680
1,105
5,733
13,028
14,885
365
4,447
8,431
9,393
262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,226
Gold Earned
39,525
84
Minions Killed
83
0
Camps Cleared
0
664,037
Distance Traveled
753,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,329
1,041
41
5
0
135,300
0
L
Camazotz
5,567
696
0
0
0
79,155
0
L
Cernunnos
7,429
929
24
3
0
143,865
0
L
Yu Huang
6,532
817
23
3
0
122,661
0
W
Sol
7,997
1,000
21
3
0
157,499
0
L
Cthulhu
7,252
907
26
3
0
135,407
0
L
Tyr
7,446
931
11
1
0
182,949
0
W
Bacchus
7,934
992
2
0
0
164,160
0
W
Sun Wukong
7,367
921
13
2
0
160,514
0
W
Cabrakan
7,898
987
6
1
0
136,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role