Player Matchup

Zeus
Zeus
 
Zeus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IBreakMyPen
Discordia
Level 35
God Stats
5W - 3L
1,277 SR
Queue Stats
99W - 106L
1,453 Elo+
Party 1
Artemis
Artemis
Krizzuh
Artemis
Level 105
God Stats
2W - 1L
1,715 SR
Queue Stats
27W - 27L
1,408 Elo+
Solo
Sylvanus
Sylvanus
UnpopularGuy699
Sylvanus
Level 149
God Stats
3W - 6L
1,398 SR
Queue Stats
109W - 124L
1,453 Elo+
Party 1
Arachne
Arachne
lobo_humilde7
Arachne
Level 129
God Stats
16W - 16L
1,632 SR
Queue Stats
59W - 60L
1,446 Elo+
Solo
Team Averages
Level 97
1,504 SR
1,452 Elo+

VS

Team Averages
Level 93
1,416 SR
1,475 Elo+
Ra
Ra
 
Ra
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
FANTA_BAR1D1
Eset
Level 89
God Stats
27W - 26L
1,489 SR
Queue Stats
801W - 834L
1,482 Elo+
Solo
Cupid
Cupid
MadAztec0510
Cupid
Level 69
God Stats
2W - 3L
1,320 SR
Queue Stats
74W - 65L
1,493 Elo+
Solo
Sol
Sol
unrealengineTS
Sol
Level 45
God Stats
13W - 15L
1,273 SR
Queue Stats
144W - 200L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 6
7,840
1,307
6,454
1,226
411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
IBreakMyPen
Discordia
12
1 / 0 / 4
6,873
1,146
2,911
1,959
608
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Krizzuh
Artemis
12
2 / 2 / 6
7,161
1,194
3,593
4,710
1,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Sylvanus
12
0 / 0 / 8
6,729
1,122
3,500
3,287
1,864
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Arachne
12
5 / 0 / 4
8,018
1,336
7,354
2,940
1,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

354

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 3 / 1
7,149
1,192
1,710
5,436
1,833
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
11
0 / 3 / 2
6,389
1,065
4,519
5,529
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
5,841
974
126
442
130
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
0 / 2 / 1
6,689
1,115
2,524
7,192
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 1
7,021
1,170
2,829
6,082
1,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
11
Kills
2
2
Deaths
11
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
6
6
L
Ra
 
Ra
1
3
1
0.5
L
Nu Wa
 
Nu Wa
0
3
2
0.33
L
0
0
0
0
W
Discordia
IBreakMyPen
Discordia
1
0
4
3
W
Artemis
Krizzuh
Artemis
2
2
6
2.5
L
0
2
1
0.25
W
Sylvanus
0
0
8
4
W
Arachne
5
0
4
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
11,708
14,122
Taken
24,681
5,318
Mitigated
7,012
3,307
Healing
2,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,454
48
0
375
1,226
411
0
763
463
21,999
0
L
Ra
 
Ra
1,710
0
343
229
5,436
1,833
0
3,770
1,494
22,853
0
L
Nu Wa
 
Nu Wa
4,519
940
0
0
5,529
1,319
0
4,071
1,255
16,216
135
L
126
0
0
190
442
130
0
386
0
276
12
W
Discordia
IBreakMyPen
Discordia
2,911
231
0
0
1,959
608
0
1,329
630
13,545
0
W
Artemis
Krizzuh
Artemis
3,593
638
0
64
4,710
1,385
0
2,547
2,163
0
21,178
L
2,524
912
29
1,017
7,192
2,106
0
2,571
4,467
0
15,772
W
Sylvanus
3,500
190
764
1,260
3,287
1,864
0
2,192
1,065
8,042
545
W
Arachne
7,354
6,577
0
844
2,940
1,050
0
2,185
755
0
17,290
L
2,829
838
0
689
6,082
1,624
0
1,166
4,754
19,995
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
33,089
148
Minions Killed
180
3
Camps Cleared
5
547,538
Distance Traveled
441,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,840
1,307
49
8
2
114,795
0
L
Ra
7,149
1,192
54
9
0
101,242
0
L
Nu Wa
6,389
1,065
28
5
0
80,063
0
L
Eset
5,841
974
1
0
0
25,211
0
W
Discordia
6,873
1,146
23
4
1
105,451
0
W
Artemis
7,161
1,194
35
6
0
102,826
0
L
Cupid
6,689
1,115
44
7
2
119,594
0
W
Sylvanus
6,729
1,122
12
2
0
92,889
0
W
Arachne
8,018
1,336
29
5
0
131,577
0
L
Sol
7,021
1,170
53
9
3
115,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role