Player Matchup

Lancelot
Lancelot
AnubisCommander
Lancelot
Level 83
God Stats
19W - 14L
1,583 SR
Queue Stats
243W - 242L
1,562 Elo+
Solo
Ullr
Ullr
Kyddnyght
Ullr
Level 159
God Stats
1W - 1L
1,724 SR
Queue Stats
337W - 326L
1,458 Elo+
Solo
Atlas
Atlas
MajinSoul03
Atlas
Level 88
God Stats
6W - 3L
1,728 SR
Queue Stats
495W - 509L
1,442 Elo+
Solo
Ratatoskr
Ratatoskr
SludgyDad
Ratatoskr
Level 128
God Stats
5W - 4L
1,583 SR
Queue Stats
151W - 141L
1,485 Elo+
Solo
Ah Puch
Ah Puch
TonyTightLips69
Ah Puch
Level 120
God Stats
0W - 4L
1,706 SR
Queue Stats
15W - 17L
1,481 Elo+
Solo
Team Averages
Level 116
1,665 SR
1,486 Elo+

VS

Team Averages
Level 127
1,455 SR
1,463 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KigOBitties
Sol
Level 154
God Stats
6W - 4L
1,651 SR
Queue Stats
435W - 433L
1,467 Elo+
Solo
Skadi
Skadi
Shwant1189
Skadi
Level 124
God Stats
1W - 4L
1,145 SR
Queue Stats
166W - 163L
1,480 Elo+
Solo
Danzaburou
Danzaburou
YuukoS2
Danzaburou
Level 167
God Stats
8W - 7L
1,449 SR
Queue Stats
78W - 69L
1,478 Elo+
Solo
Bellona
Bellona
mrjokes3235
Bellona
Level 106
God Stats
7W - 5L
1,531 SR
Queue Stats
27W - 30L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
5 / 3 / 1
7,707
551
8,991
12,978
5,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
9
0 / 6 / 1
5,659
404
2,606
9,146
2,539
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 7 / 0
5,852
418
4,406
13,171
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ratatoskr
SludgyDad
Ratatoskr
15
4 / 3 / 1
8,756
625
12,176
13,970
10,832
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 5 / 0
6,725
480
8,080
8,618
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
11 / 0 / 6
8,970
641
13,309
11,891
7,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 3
8,520
609
4,069
9,207
2,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
13
5 / 2 / 4
7,923
566
7,182
10,438
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
YuukoS2
Danzaburou
12
4 / 3 / 9
8,136
581
8,600
9,215
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
mrjokes3235
Bellona
12
1 / 4 / 1
7,514
537
7,520
16,026
10,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
10
Kills
24
24
Deaths
11
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
11
0
6
14
L
Lancelot
5
3
1
1.83
W
3
2
3
2.25
L
Ullr
0
6
1
0.08
L
0
7
0
0
W
Skadi
5
2
4
3.5
L
Ratatoskr
SludgyDad
Ratatoskr
4
3
1
1.5
L
1
5
0
0.2
W
Danzaburou
YuukoS2
Danzaburou
4
3
9
2.83
W
Bellona
mrjokes3235
Bellona
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
40,680
57,883
Taken
56,777
29,334
Mitigated
26,942
14,901
Healing
22,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,309
1,160
49
3,068
11,891
7,800
0
4,638
7,253
38,385
1,370
L
Lancelot
8,991
1,361
0
2,363
12,978
5,685
0
2,240
10,519
0
51,873
W
4,069
731
0
4,509
9,207
2,629
576
4,881
4,326
52,243
3,155
L
Ullr
2,606
1,232
0
1,719
9,146
2,539
0
2,589
6,289
0
27,222
L
4,406
1,881
58
2,219
13,171
7,805
0
5,135
7,468
16,729
0
W
Skadi
7,182
2,542
0
4,267
10,438
3,010
197
1,421
9,017
0
42,617
L
Ratatoskr
SludgyDad
Ratatoskr
12,176
1,445
0
6,570
13,970
10,832
0
437
13,493
1,173
72,079
L
8,080
476
0
1,972
8,618
2,473
0
4,345
3,822
45,784
0
W
Danzaburou
YuukoS2
Danzaburou
8,600
3,389
0
3,084
9,215
3,046
1,665
1,027
8,188
0
48,167
W
Bellona
mrjokes3235
Bellona
7,520
3,378
179
6,861
16,026
10,457
0
774
15,252
0
46,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,699
Gold Earned
41,063
356
Minions Killed
424
0
Camps Cleared
0
1,420,183
Distance Traveled
1,420,961
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,970
641
48
3
0
299,210
2
L
Lancelot
7,707
551
65
5
0
324,198
0
W
Sol
8,520
609
127
9
0
292,905
4
L
Ullr
5,659
404
50
4
0
243,877
0
L
Atlas
5,852
418
28
2
0
270,409
0
W
Skadi
7,923
566
74
5
0
309,443
0
L
Ratatoskr
8,756
625
125
9
0
325,322
3
L
Ah Puch
6,725
480
88
6
0
256,377
6
W
Danzaburou
8,136
581
86
6
0
249,349
0
W
Bellona
7,514
537
89
6
0
270,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role