Player Matchup

Discordia
Discordia
Bobun
Discordia
Level 72
God Stats
4W - 7L
1,410 SR
Queue Stats
5W - 10L
1,259 Elo+
Party 1
Danzaburou
Danzaburou
Nimbelungen
Danzaburou
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,312 Elo+
Party 1
Vamana
Vamana
VicCheesier
Vamana
Level 113
God Stats
60W - 69L
1,483 SR
Queue Stats
316W - 335L
1,533 Elo+
Solo
Team Averages
Level 98
1,464 SR
1,368 Elo+

VS

Team Averages
Level 103
1,787 SR
1,617 Elo+
Nox
Nox
KFCdeepFryer
Nox
Level 129
God Stats
2W - 2L
1,780 SR
Queue Stats
17W - 8L
1,701 Elo+
Party 2
Bacchus
Bacchus
Roxy1011
Bacchus
Level 89
God Stats
6W - 0L
1,896 SR
Queue Stats
13W - 7L
1,698 Elo+
Party 2
Neith
Neith
ZeusHH
Neith
Level 91
God Stats
3W - 1L
1,686 SR
Queue Stats
116W - 107L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bobun
Discordia
14
0 / 6 / 0
7,877
656
7,670
8,068
2,472
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Nimbelungen
Danzaburou
13
0 / 5 / 0
8,073
673
4,134
9,619
3,031
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Vamana
14
0 / 5 / 1
8,430
703
3,994
12,235
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 7
10,785
899
9,539
5,381
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Roxy1011
Bacchus
16
2 / 1 / 13
9,626
802
5,186
10,069
13,564
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
ZeusHH
Neith
17
6 / 0 / 10
11,002
917
11,874
12,466
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
0
Kills
16
16
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bobun
Discordia
0
6
0
0
W
8
0
7
11.5
L
Danzaburou
Nimbelungen
Danzaburou
0
5
0
0
W
Bacchus
Roxy1011
Bacchus
2
1
13
8.5
L
Vamana
0
5
1
0.1
W
Neith
ZeusHH
Neith
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,798
Damage
26,599
29,922
Taken
27,916
16,537
Mitigated
20,748
1,913
Healing
6,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bobun
Discordia
7,670
289
0
250
8,068
2,472
0
4,218
3,803
21,051
0
W
9,539
112
0
0
5,381
2,177
1,145
2,089
3,170
31,988
0
L
Danzaburou
Nimbelungen
Danzaburou
4,134
962
0
645
9,619
3,031
310
5,306
4,254
0
25,111
W
Bacchus
Roxy1011
Bacchus
5,186
322
0
73
10,069
13,564
146
2,390
7,470
12,891
0
L
Vamana
3,994
780
0
1,018
12,235
11,034
0
5,233
6,903
360
26,859
W
Neith
ZeusHH
Neith
11,874
4,692
0
6,241
12,466
5,007
3,015
3,286
9,029
0
59,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
31,413
125
Minions Killed
164
0
Camps Cleared
0
598,904
Distance Traveled
693,569
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,877
656
28
2
0
199,321
0
W
Nox
10,785
899
53
4
0
240,896
0
L
Danzaburou
8,073
673
50
4
0
199,084
0
W
Bacchus
9,626
802
7
1
0
212,499
2
L
Vamana
8,430
703
47
4
0
200,499
0
W
Neith
11,002
917
104
9
0
240,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role