Player Matchup

Bastet
Bastet
Marc_withaC
Bastet
Level 152
God Stats
10W - 8L
1,627 SR
Queue Stats
294W - 295L
1,454 Elo+
Party 1
Anhur
Anhur
TrizzyThaSavage
Anhur
Level 125
God Stats
8W - 5L
1,753 SR
Queue Stats
820W - 774L
1,462 Elo+
Solo
Ra
Ra
luisgll97
Ra
Level 127
God Stats
36W - 22L
1,531 SR
Queue Stats
269W - 243L
1,544 Elo+
Solo
Cerberus
Cerberus
topgunrab
Cerberus
Level 143
God Stats
1W - 8L
1,281 SR
Queue Stats
152W - 157L
1,492 Elo+
Party 1
King Arthur
King Arthur
trooners
King Arthur
Level 109
God Stats
27W - 26L
1,551 SR
Queue Stats
149W - 163L
1,491 Elo+
Solo
Team Averages
Level 131
1,548 SR
1,489 Elo+

VS

Team Averages
Level 105
1,489 SR
1,438 Elo+
Medusa
Medusa
 
Medusa
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Laurefinwë
Yu Huang
Level 160
God Stats
4W - 6L
1,546 SR
Queue Stats
152W - 137L
1,503 Elo+
Solo
Bastet
Bastet
PositieAnaaI
Bastet
Level 37
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 53L
1,491 Elo+
Solo
Bacchus
Bacchus
Prince_Andrew---
Bacchus
Level 97
God Stats
18W - 26L
1,401 SR
Queue Stats
86W - 94L
1,437 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ripperfish
Morgan Le Fay
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
9 / 2 / 3
9,091
568
8,345
13,000
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 7 / 4
7,696
481
5,889
11,947
4,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 6
9,594
600
8,979
7,515
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
topgunrab
Cerberus
14
4 / 1 / 7
9,060
566
7,560
13,883
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
trooners
King Arthur
13
1 / 7 / 2
7,848
491
4,881
18,503
11,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 5 / 1
9,421
589
10,963
11,502
3,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yu Huang
Laurefinwë
Yu Huang
16
4 / 1 / 3
10,048
628
14,768
11,446
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bastet
16
4 / 5 / 3
8,796
550
6,797
13,588
5,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 1 / 5
8,420
526
8,284
12,610
13,303
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
Ripperfish
Morgan Le Fay
14
1 / 7 / 1
8,444
528
4,824
9,867
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
19
Kills
18
18
Deaths
19
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
5
1
1.5
W
Yu Huang
Laurefinwë
Yu Huang
4
1
3
5.5
L
Bastet
9
2
3
5.25
W
Bastet
4
5
3
1.1
W
2
1
5
4.5
W
Morgan Le Fay
Ripperfish
Morgan Le Fay
1
7
1
0.21
L
1
7
4
0.43
L
4
1
6
7
L
Cerberus
topgunrab
Cerberus
4
1
7
7.5
L
King Arthur
trooners
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,654
Damage
45,636
64,848
Taken
59,013
32,849
Mitigated
32,668
20,191
Healing
16,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,963
4,633
0
2,802
11,502
3,150
882
2,472
9,030
0
66,812
W
Yu Huang
Laurefinwë
Yu Huang
14,768
1,206
0
5,062
11,446
7,670
714
369
11,077
70,846
390
L
Bastet
8,345
1,313
0
5,335
13,000
4,294
47
4,215
8,655
0
58,813
W
Bastet
6,797
1,803
0
3,240
13,588
5,364
0
2,289
11,105
0
68,947
W
8,284
587
0
4,319
12,610
13,303
0
5,003
7,077
27,804
1,615
W
Morgan Le Fay
Ripperfish
Morgan Le Fay
4,824
104
0
793
9,867
3,181
734
5,035
4,500
56,361
520
L
5,889
3,190
0
2,000
11,947
4,459
0
2,759
9,134
0
55,116
L
8,979
355
744
3,634
7,515
3,047
499
4,032
3,483
71,280
804
L
Cerberus
topgunrab
Cerberus
7,560
231
0
4,978
13,883
9,290
37
5,230
8,423
27,694
1,434
L
King Arthur
trooners
King Arthur
4,881
383
0
3,500
18,503
11,759
0
10,021
7,659
0
47,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,289
Gold Earned
45,129
445
Minions Killed
509
0
Camps Cleared
0
1,685,174
Distance Traveled
1,620,531
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,421
589
119
7
0
318,195
2
W
Yu Huang
10,048
628
141
9
0
289,418
0
L
Bastet
9,091
568
85
5
0
398,519
0
W
Bastet
8,796
550
107
7
0
368,260
0
W
Bacchus
8,420
526
28
2
0
348,635
4
W
Morgan Le Fay
8,444
528
114
7
0
296,023
7
L
Anhur
7,696
481
94
6
0
281,786
0
L
Ra
9,594
600
138
9
0
366,542
0
L
Cerberus
9,060
566
45
3
0
338,400
6
L
King Arthur
7,848
491
83
5
0
299,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role