Player Matchup

Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Platinum III
EDUARDINS101
Serqet
Platinum III
Level 148
God Stats
3W - 4L
1,423 SR
Queue Stats
506W - 501L
1,802 MMR
Solo
Cthulhu
Cthulhu
Platinum III
Jhon157
Cthulhu
Platinum III
Level 172
God Stats
19W - 21L
1,852 SR
Queue Stats
291W - 297L
1,687 MMR
Solo
Ra
Ra
Gold I
dias20
Ra
Gold I
Level 143
God Stats
4W - 4L
1,615 SR
Queue Stats
168W - 165L
1,690 MMR
Solo
Izanami
Izanami
Gold I
greatwings
Izanami
Gold I
Level 158
God Stats
9W - 4L
1,709 SR
Queue Stats
42W - 45L
1,680 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,620 SR
1,672 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,631 SR
1,647 MMR
Vulcan
Vulcan
Platinum I
 
Vulcan
Platinum I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold I
A503
Ymir
Gold I
Level 108
God Stats
26W - 14L
1,707 SR
Queue Stats
345W - 356L
1,677 MMR
Solo
Loki
Loki
Platinum V
Gashai
Loki
Platinum V
Level 147
God Stats
16W - 9L
1,796 SR
Queue Stats
114W - 104L
1,699 MMR
Solo
Sol
Sol
Gold II
iribar
Sol
Gold II
Level 134
God Stats
29W - 27L
1,605 SR
Queue Stats
240W - 237L
1,743 MMR
Party 1
Thanatos
Thanatos
Gold I
iribitxu55
Thanatos
Gold I
Level 156
God Stats
6W - 8L
1,548 SR
Queue Stats
182W - 175L
1,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
7 / 3 / 5
9,789
653
8,959
14,227
12,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
16
7 / 0 / 2
9,045
603
7,824
10,452
4,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Jhon157
Cthulhu
14
4 / 2 / 7
7,915
528
9,145
11,202
5,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ra
16
3 / 0 / 6
9,269
618
6,473
7,375
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
greatwings
Izanami
15
4 / 3 / 5
9,160
611
10,630
11,329
4,130
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LancelotAphroditeJanusSusano

VS

Bans
KumbhakarnaThorFreyaCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
0 / 5 / 0
6,783
452
6,381
8,217
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
A503
Ymir
9
0 / 4 / 2
6,410
427
3,664
11,394
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
Gashai
Loki
14
3 / 5 / 0
7,912
527
6,136
13,132
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
iribar
Sol
12
0 / 5 / 2
6,954
464
5,428
10,090
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
iribitxu55
Thanatos
13
4 / 6 / 0
8,541
569
8,754
14,393
10,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
25
Kills
7
8
Deaths
25
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
3
5
3.17
L
Vulcan
 
Vulcan
0
5
0
0
L
Ymir
A503
Ymir
0
4
2
0.25
W
Serqet
7
0
2
8
L
Loki
Gashai
Loki
3
5
0
0.6
W
Cthulhu
Jhon157
Cthulhu
4
2
7
3.75
W
Ra
3
0
6
6
W
Izanami
greatwings
Izanami
4
3
5
2.17
L
Sol
iribar
Sol
0
5
2
0.2
L
Thanatos
iribitxu55
Thanatos
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,031
Damage
30,363
54,585
Taken
57,226
29,282
Mitigated
24,783
16,975
Healing
13,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,959
1,484
0
4,963
14,227
12,214
0
1,814
12,413
0
58,419
L
Vulcan
 
Vulcan
6,381
130
0
1,113
8,217
2,609
0
2,830
4,609
49,866
0
L
Ymir
A503
Ymir
3,664
702
0
1,911
11,394
5,674
0
3,838
6,882
13,570
0
W
Serqet
7,824
2,159
0
1,341
10,452
4,366
0
2,664
7,788
0
65,439
L
Loki
Gashai
Loki
6,136
995
0
630
13,132
4,271
0
4,073
8,299
0
69,715
W
Cthulhu
Jhon157
Cthulhu
9,145
549
202
1,465
11,202
5,554
0
4,732
6,470
32,307
1,067
W
Ra
6,473
601
2,612
3,536
7,375
3,018
61
2,784
4,591
77,162
0
W
Izanami
greatwings
Izanami
10,630
7,409
0
2,856
11,329
4,130
135
4,562
6,767
0
85,647
L
Sol
iribar
Sol
5,428
1,828
0
3,747
10,090
2,170
0
1,739
7,915
49,128
2,214
L
Thanatos
iribitxu55
Thanatos
8,754
4,131
0
6,157
14,393
10,059
0
1,211
13,105
0
48,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,178
Gold Earned
36,600
577
Minions Killed
382
0
Camps Cleared
0
1,615,232
Distance Traveled
1,414,277
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,789
653
114
8
0
319,561
5
L
Vulcan
6,783
452
89
6
0
288,504
7
L
Ymir
6,410
427
19
1
0
233,327
7
W
Serqet
9,045
603
106
7
0
384,157
5
L
Loki
7,912
527
110
7
0
335,855
0
W
Cthulhu
7,915
528
52
3
0
303,236
6
W
Ra
9,269
618
160
11
0
321,165
3
W
Izanami
9,160
611
145
10
0
287,113
1
L
Sol
6,954
464
81
5
0
265,181
9
L
Thanatos
8,541
569
83
6
0
291,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role