Player Matchup

Shiva
Shiva
Blackwarlok72
Shiva
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,473 Elo+
Party 1
Anubis
Anubis
Foroark
Anubis
Level 156
God Stats
3W - 2L
1,195 SR
Queue Stats
81W - 64L
1,515 Elo+
Solo
Serqet
Serqet
GiveUsANosh
Serqet
Level 116
God Stats
5W - 2L
1,320 SR
Queue Stats
226W - 216L
1,535 Elo+
Solo
Sylvanus
Sylvanus
Igualikojr
Sylvanus
Level 82
God Stats
16W - 18L
1,545 SR
Queue Stats
211W - 184L
1,491 Elo+
Party 1
Rama
Rama
zyluux
Rama
Level 89
God Stats
1W - 1L
1,605 SR
Queue Stats
29W - 27L
1,546 Elo+
Party 1
Team Averages
Level 116
1,433 SR
1,512 Elo+

VS

Team Averages
Level 169
1,596 SR
1,544 Elo+
Ra
Ra
JakubMaybe
Ra
Level 126
God Stats
7W - 12L
1,785 SR
Queue Stats
265W - 264L
1,565 Elo+
Solo
Bakasura
Bakasura
TitaniaAbuser
Bakasura
Level 224
God Stats
11W - 9L
1,794 SR
Queue Stats
788W - 776L
1,485 Elo+
Solo
Jormungandr
Jormungandr
VANTAGE500
Jormungandr
Level 128
God Stats
19W - 20L
1,528 SR
Queue Stats
507W - 480L
1,554 Elo+
Solo
Neith
Neith
ceyloo
Neith
Level 159
God Stats
2W - 9L
1,382 SR
Queue Stats
469W - 439L
1,528 Elo+
Solo
Scylla
Scylla
xxMus
Scylla
Level 206
God Stats
40W - 43L
1,489 SR
Queue Stats
1,055W - 968L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,138
626
8,423
12,751
7,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Foroark
Anubis
14
5 / 1 / 5
8,767
674
5,492
5,685
2,446
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
16
7 / 2 / 3
8,931
687
4,950
11,247
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Igualikojr
Sylvanus
13
2 / 1 / 6
7,714
593
4,354
13,576
9,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
zyluux
Rama
16
6 / 0 / 2
9,094
700
8,382
10,149
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
6,571
505
5,895
6,842
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
TitaniaAbuser
Bakasura
8
0 / 2 / 0
5,483
422
839
6,691
2,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Jormungandr
VANTAGE500
Jormungandr
13
3 / 6 / 1
7,382
568
9,676
15,561
13,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ceyloo
Neith
11
1 / 5 / 0
6,327
487
4,703
7,725
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
xxMus
Scylla
10
1 / 3 / 0
5,969
459
6,566
8,236
2,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
22
Kills
7
8
Deaths
22
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
4
3
0.88
W
Anubis
Foroark
Anubis
5
1
5
7.5
W
Serqet
7
2
3
4.25
W
Sylvanus
Igualikojr
Sylvanus
2
1
6
5
L
2
6
1
0.42
L
Bakasura
TitaniaAbuser
Bakasura
0
2
0
0
L
Jormungandr
VANTAGE500
Jormungandr
3
6
1
0.58
L
Neith
ceyloo
Neith
1
5
0
0.2
L
Scylla
xxMus
Scylla
1
3
0
0.33
W
Rama
zyluux
Rama
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
27,679
53,408
Taken
45,055
27,803
Mitigated
21,940
22,026
Healing
10,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,423
1,195
0
2,186
12,751
7,919
323
6,287
6,464
0
57,509
W
Anubis
Foroark
Anubis
5,492
293
0
2,928
5,685
2,446
528
2,692
2,654
63,074
2,520
W
Serqet
4,950
1,487
0
510
11,247
4,518
0
3,374
7,771
0
67,042
W
Sylvanus
Igualikojr
Sylvanus
4,354
577
3,704
7,156
13,576
9,578
435
5,798
6,929
18,579
0
L
5,895
471
96
658
6,842
1,427
0
5,051
1,707
43,650
0
L
Bakasura
TitaniaAbuser
Bakasura
839
769
0
2,600
6,691
2,379
0
567
6,124
0
24,976
L
Jormungandr
VANTAGE500
Jormungandr
9,676
3,106
0
2,488
15,561
13,739
0
634
14,592
47,379
6,431
L
Neith
ceyloo
Neith
4,703
1,379
0
1,252
7,725
1,708
0
628
7,097
0
36,845
L
Scylla
xxMus
Scylla
6,566
1,382
0
2,992
8,236
2,687
0
2,905
5,331
33,347
0
W
Rama
zyluux
Rama
8,382
6,105
0
5,542
10,149
3,342
2,810
2,036
7,896
0
81,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,644
Gold Earned
31,732
533
Minions Killed
358
0
Camps Cleared
0
1,334,213
Distance Traveled
1,169,452
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,138
626
112
9
0
268,326
0
W
Anubis
8,767
674
123
9
0
235,524
4
W
Serqet
8,931
687
122
9
0
326,540
0
W
Sylvanus
7,714
593
21
2
0
271,155
0
L
Ra
6,571
505
93
7
0
242,567
0
L
Bakasura
5,483
422
52
4
0
213,953
0
L
Jormungandr
7,382
568
83
6
0
212,431
0
L
Neith
6,327
487
67
5
0
241,886
0
L
Scylla
5,969
459
63
5
0
258,615
0
W
Rama
9,094
700
155
12
0
232,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role