Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LokiiHUBoCOM
Kukulkan
Level 121
God Stats
2W - 6L
1,517 SR
Queue Stats
82W - 98L
1,425 Elo+
Solo
Amaterasu
Amaterasu
OmegaD96
Amaterasu
Level 128
God Stats
8W - 3L
1,725 SR
Queue Stats
160W - 148L
1,482 Elo+
Solo
Thanatos
Thanatos
TorstenSchulze68
Thanatos
Level 49
God Stats
15W - 5L
1,708 SR
Queue Stats
20W - 11L
1,484 Elo+
Solo
Cupid
Cupid
XxJamboLoko
Cupid
Level 120
God Stats
3W - 6L
1,345 SR
Queue Stats
177W - 176L
1,462 Elo+
Solo
Team Averages
Level 100
1,559 SR
1,471 Elo+

VS

Team Averages
Level 139
1,581 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dardi261
Bacchus
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 14L
1,455 Elo+
Solo
Martichoras
Martichoras
DigitalDrugs46
Martichoras
Level 174
God Stats
5W - 1L
1,754 SR
Queue Stats
167W - 191L
1,463 Elo+
Solo
Kukulkan
Kukulkan
animalacorn6494
Kukulkan
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 50L
1,576 Elo+
Solo
Surtr
Surtr
irish boi2123
Surtr
Level 109
God Stats
28W - 18L
1,651 SR
Queue Stats
58W - 59L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
2 / 4 / 5
6,109
509
5,007
9,824
5,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
LokiiHUBoCOM
Kukulkan
13
0 / 1 / 3
6,708
559
5,205
3,680
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
OmegaD96
Amaterasu
6
0 / 5 / 0
4,549
379
793
8,164
4,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 3 / 1
6,228
519
3,665
8,593
2,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 4 / 5
6,595
550
5,317
9,760
2,491
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 4 / 6
6,950
579
4,038
7,816
2,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bacchus
Dardi261
Bacchus
10
3 / 4 / 5
6,811
568
4,205
10,342
8,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Martichoras
DigitalDrugs46
Martichoras
13
2 / 2 / 3
7,277
606
4,331
5,739
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
3 / 0 / 5
7,798
650
5,830
3,069
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

13
7 / 0 / 4
8,258
688
7,509
9,305
5,536
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
9
Kills
17
17
Deaths
10
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
4
5
1.13
W
Anubis
 
Anubis
2
4
6
1.25
W
Bacchus
Dardi261
Bacchus
3
4
5
1.38
W
Martichoras
DigitalDrugs46
Martichoras
2
2
3
1.75
L
Kukulkan
LokiiHUBoCOM
Kukulkan
0
1
3
1.5
L
Amaterasu
OmegaD96
Amaterasu
0
5
0
0
L
4
3
1
1.5
L
3
4
5
1.38
W
Kukulkan
3
0
5
5.5
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,987
Damage
25,913
40,021
Taken
36,271
16,637
Mitigated
20,210
13,147
Healing
8,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,007
674
39
2,716
9,824
5,956
0
5,485
4,105
16,842
0
W
Anubis
 
Anubis
4,038
83
0
3,317
7,816
2,842
0
1,174
6,642
49,208
0
W
Bacchus
Dardi261
Bacchus
4,205
745
0
1,470
10,342
8,788
0
4,411
5,931
11,937
315
W
Martichoras
DigitalDrugs46
Martichoras
4,331
1,616
0
1,500
5,739
2,014
521
1,234
4,505
0
55,536
L
Kukulkan
LokiiHUBoCOM
Kukulkan
5,205
149
0
302
3,680
1,224
0
1,813
1,814
51,611
379
L
Amaterasu
OmegaD96
Amaterasu
793
106
0
2,481
8,164
4,039
0
511
7,653
0
17,766
L
3,665
809
0
4,551
8,593
2,927
0
2,612
5,830
0
36,370
L
5,317
2,857
212
2,846
9,760
2,491
0
3,816
5,916
0
43,639
W
Kukulkan
5,830
802
0
392
3,069
1,030
392
933
2,136
52,337
0
W
7,509
2,597
0
2,032
9,305
5,536
854
2,442
6,863
1,336
49,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,189
Gold Earned
37,094
295
Minions Killed
378
0
Camps Cleared
0
1,133,771
Distance Traveled
1,190,022
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,109
509
24
2
0
231,485
6
W
Anubis
6,950
579
82
7
0
247,711
0
W
Bacchus
6,811
568
20
2
0
246,761
0
W
Martichoras
7,277
606
99
8
0
208,378
0
L
Kukulkan
6,708
559
107
9
0
255,181
0
L
Amaterasu
4,549
379
29
2
0
138,970
0
L
Thanatos
6,228
519
59
5
0
260,545
0
L
Cupid
6,595
550
76
6
0
247,590
0
W
Kukulkan
7,798
650
106
9
0
230,201
6
W
Surtr
8,258
688
71
6
0
256,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role