Player Matchup

Kuzenbo
Kuzenbo
Angho1509
Kuzenbo
Level 104
God Stats
12W - 11L
1,576 SR
Queue Stats
141W - 144L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Chukcy_
Cu Chulainn
Level 124
God Stats
13W - 11L
1,623 SR
Queue Stats
178W - 184L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Cielagos
Danzaburou
Level 86
God Stats
8W - 6L
1,643 SR
Queue Stats
110W - 108L
1,444 Elo+
Party 1
Nemesis
Nemesis
GamingRaptor55
Nemesis
Level 129
God Stats
1W - 2L
1,507 SR
Queue Stats
115W - 99L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
aminoglico
Morgan Le Fay
Level 116
God Stats
41W - 42L
1,502 SR
Queue Stats
507W - 511L
1,435 Elo+
Solo
Team Averages
Level 112
1,570 SR
1,447 Elo+

VS

Team Averages
Level 88
1,567 SR
1,510 Elo+
Amaterasu
Amaterasu
GolfAtGwensHouse
Amaterasu
Level 55
God Stats
21W - 12L
1,573 SR
Queue Stats
68W - 43L
1,557 Elo+
Solo
Nut
Nut
Happy Apple 7
Nut
Level 109
God Stats
26W - 21L
1,508 SR
Queue Stats
49W - 55L
1,444 Elo+
Solo
Cliodhna
Cliodhna
Seismi270
Cliodhna
Level 88
God Stats
6W - 2L
1,738 SR
Queue Stats
105W - 89L
1,537 Elo+
Solo
Vulcan
Vulcan
animalacorn6494
Vulcan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 52L
1,584 Elo+
Solo
Lancelot
Lancelot
roboraptor08
Lancelot
Level 82
God Stats
2W - 1L
1,516 SR
Queue Stats
40W - 52L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Angho1509
Kuzenbo
10
0 / 4 / 1
6,288
449
5,372
13,631
13,437
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
Chukcy_
Cu Chulainn
14
3 / 2 / 0
7,788
556
10,526
10,251
10,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Cielagos
Danzaburou
11
2 / 4 / 0
6,766
483
9,438
11,699
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 5 / 5
6,733
481
7,403
13,437
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
aminoglico
Morgan Le Fay
13
4 / 2 / 0
7,560
540
5,964
8,923
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
14
3 / 4 / 1
8,235
588
7,105
17,228
14,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
4 / 0 / 5
7,315
523
13,732
11,903
3,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Seismi270
Cliodhna
15
7 / 3 / 2
8,494
607
6,974
13,462
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 4
7,997
571
4,529
6,244
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
roboraptor08
Lancelot
12
3 / 0 / 6
7,615
544
8,066
11,334
5,974
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
10
Kills
17
17
Deaths
10
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Angho1509
Kuzenbo
0
4
1
0.13
L
Cu Chulainn
Chukcy_
Cu Chulainn
3
2
0
1.5
L
Danzaburou
Cielagos
Danzaburou
2
4
0
0.5
L
1
5
5
0.7
W
Amaterasu
3
4
1
0.88
W
4
0
5
6.5
W
Cliodhna
Seismi270
Cliodhna
7
3
2
2.67
L
Morgan Le Fay
aminoglico
Morgan Le Fay
4
2
0
2
W
0
3
4
0.67
W
Lancelot
roboraptor08
Lancelot
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,703
Damage
40,406
57,941
Taken
60,171
35,499
Mitigated
30,689
18,860
Healing
26,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Angho1509
Kuzenbo
5,372
2,709
95
2,986
13,631
13,437
0
0
13,631
20,981
0
L
Cu Chulainn
Chukcy_
Cu Chulainn
10,526
1,700
0
3,409
10,251
10,576
268
0
10,251
11,748
45,008
L
Danzaburou
Cielagos
Danzaburou
9,438
4,830
0
4,715
11,699
3,862
0
0
11,699
0
49,718
L
7,403
2,849
0
4,426
13,437
4,771
0
1,332
11,917
0
44,795
W
Amaterasu
7,105
3,403
0
6,691
17,228
14,372
0
3,117
14,050
0
54,004
W
13,732
7,396
0
7,279
11,903
3,878
528
3,322
8,521
0
64,570
W
Cliodhna
Seismi270
Cliodhna
6,974
1,010
0
6,948
13,462
4,507
0
1,008
12,370
0
64,527
L
Morgan Le Fay
aminoglico
Morgan Le Fay
5,964
219
0
3,229
8,923
2,853
0
2,795
5,932
45,410
873
W
4,529
238
0
1,181
6,244
1,958
0
3,092
2,718
48,473
1,262
W
Lancelot
roboraptor08
Lancelot
8,066
1,502
383
4,169
11,334
5,974
0
2,833
8,449
0
20,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,135
Gold Earned
39,656
393
Minions Killed
429
0
Camps Cleared
0
1,375,984
Distance Traveled
1,434,291
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,288
449
25
2
0
300,946
3
L
Cu Chulainn
7,788
556
86
6
0
259,383
3
L
Danzaburou
6,766
483
87
6
0
251,462
0
L
Nemesis
6,733
481
81
6
0
278,918
0
W
Amaterasu
8,235
588
88
6
0
254,681
0
W
Nut
7,315
523
107
8
0
235,181
0
W
Cliodhna
8,494
607
95
7
0
340,731
0
L
Morgan Le Fay
7,560
540
114
8
0
285,275
3
W
Vulcan
7,997
571
100
7
0
286,605
6
W
Lancelot
7,615
544
39
3
0
317,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role