Player Matchup

Awilix
Awilix
ElderPepsiCola
Awilix
Level 109
God Stats
2W - 3L
1,396 SR
Queue Stats
63W - 70L
1,432 Elo+
Solo
Ishtar
Ishtar
Kthorrc
Ishtar
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 54L
1,469 Elo+
Party 1
King Arthur
King Arthur
ReVers_RipZee
King Arthur
Level 145
God Stats
3W - 2L
1,380 SR
Queue Stats
65W - 72L
1,515 Elo+
Party 1
Thoth
Thoth
Ryan123098811
Thoth
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 114L
1,518 Elo+
Solo
Athena
Athena
tocktou_rodrigue
Athena
Level 65
God Stats
3W - 0L
1,826 SR
Queue Stats
22W - 25L
1,419 Elo+
Party 1
Team Averages
Level 104
1,520 SR
1,471 Elo+

VS

Team Averages
Level 80
1,477 SR
1,485 Elo+
Gilgamesh
Gilgamesh
ariaoffline
Gilgamesh
Level 43
God Stats
7W - 9L
1,500 SR
Queue Stats
126W - 124L
1,463 Elo+
Solo
Charybdis
Charybdis
barco-24
Charybdis
Level 117
God Stats
7W - 12L
1,557 SR
Queue Stats
95W - 95L
1,482 Elo+
Solo
Osiris
Osiris
harrym123678
Osiris
Level 129
God Stats
6W - 7L
1,454 SR
Queue Stats
342W - 346L
1,547 Elo+
Solo
Olorun
Olorun
llRayan
Olorun
Level 67
God Stats
0W - 2L
1,273 SR
Queue Stats
88W - 88L
1,503 Elo+
Solo
Mercury
Mercury
w0rthyS
Mercury
Level 45
God Stats
16W - 13L
1,602 SR
Queue Stats
52W - 61L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 0 / 1
8,729
624
10,620
8,680
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ishtar
Kthorrc
Ishtar
14
1 / 0 / 4
7,616
544
8,770
9,338
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
ReVers_RipZee
King Arthur
14
2 / 0 / 1
8,121
580
12,389
15,749
15,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
1 / 0 / 8
8,462
604
6,634
4,274
1,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 4
6,818
487
3,537
8,776
7,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ariaoffline
Gilgamesh
10
0 / 2 / 0
5,476
391
4,894
10,582
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charybdis
barco-24
Charybdis
12
0 / 3 / 0
6,854
490
6,512
11,603
3,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
13
0 / 2 / 0
7,081
506
9,241
16,787
17,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
llRayan
Olorun
13
0 / 6 / 1
6,858
490
4,458
11,626
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
w0rthyS
Mercury
12
1 / 4 / 0
6,401
457
3,400
11,275
4,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
17
Kills
1
1
Deaths
17
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
13
0
1
13.5
W
Ishtar
Kthorrc
Ishtar
1
0
4
3
W
King Arthur
ReVers_RipZee
King Arthur
2
0
1
2.5
W
1
0
8
5
L
Gilgamesh
ariaoffline
Gilgamesh
0
2
0
0
L
Charybdis
barco-24
Charybdis
0
3
0
0
L
Osiris
0
2
0
0
L
Olorun
llRayan
Olorun
0
6
1
0.08
W
0
1
4
2
L
Mercury
w0rthyS
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
28,505
46,817
Taken
61,873
31,233
Mitigated
34,664
18,755
Healing
19,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,620
4,522
0
2,530
8,680
3,678
0
1,114
7,566
0
55,471
W
Ishtar
Kthorrc
Ishtar
8,770
5,159
0
6,924
9,338
3,522
744
0
9,338
0
71,733
W
King Arthur
ReVers_RipZee
King Arthur
12,389
1,742
0
5,514
15,749
15,005
0
0
15,749
0
61,641
W
6,634
315
0
1,451
4,274
1,411
0
2,379
1,895
52,560
1,846
L
Gilgamesh
ariaoffline
Gilgamesh
4,894
778
0
1,953
10,582
6,244
0
1,537
9,005
0
22,042
L
Charybdis
barco-24
Charybdis
6,512
3,098
0
6,174
11,603
3,708
0
1,495
10,108
0
60,676
L
Osiris
9,241
4,143
0
6,172
16,787
17,421
0
44
16,743
0
57,499
L
Olorun
llRayan
Olorun
4,458
1,536
0
3,606
11,626
3,153
372
4,835
6,151
46,739
1,903
W
3,537
421
0
2,336
8,776
7,617
0
713
8,063
16,202
0
L
Mercury
w0rthyS
Mercury
3,400
1,884
0
1,525
11,275
4,138
0
1,352
9,723
0
49,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,746
Gold Earned
32,670
440
Minions Killed
401
0
Camps Cleared
0
1,491,172
Distance Traveled
1,293,507
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,729
624
79
6
0
344,879
0
W
Ishtar
7,616
544
122
9
0
262,119
0
W
King Arthur
8,121
580
102
7
0
273,055
4
W
Thoth
8,462
604
111
8
0
282,700
0
L
Gilgamesh
5,476
391
22
2
0
285,599
0
L
Charybdis
6,854
490
103
7
0
235,483
1
L
Osiris
7,081
506
86
6
0
260,305
5
L
Olorun
6,858
490
94
7
0
215,879
0
W
Athena
6,818
487
26
2
0
328,419
7
L
Mercury
6,401
457
96
7
0
296,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role