Player Matchup

Morgan Le Fay
Morgan Le Fay
Anathyst
Morgan Le Fay
Level 180
God Stats
2W - 2L
1,591 SR
Queue Stats
247W - 252L
1,535 Elo+
Party 1
Olorun
Olorun
DankDaddyDom
Olorun
Level 175
God Stats
1W - 1L
1,714 SR
Queue Stats
15W - 21L
1,469 Elo+
Solo
Zeus
Zeus
Deplenish
Zeus
Level 255
God Stats
6W - 7L
1,521 SR
Queue Stats
300W - 300L
1,507 Elo+
Party 1
Apollo
Apollo
VDM348
Apollo
Level 128
God Stats
1W - 2L
1,339 SR
Queue Stats
174W - 166L
1,506 Elo+
Solo
Hou Yi
Hou Yi
nightki11er15
Hou Yi
Level 114
God Stats
0W - 3L
1,324 SR
Queue Stats
99W - 110L
1,548 Elo+
Solo
Team Averages
Level 170
1,498 SR
1,513 Elo+

VS

Team Averages
Level 138
1,622 SR
1,505 Elo+
Cerberus
Cerberus
Jolt11591
Cerberus
Level 144
God Stats
3W - 0L
1,949 SR
Queue Stats
112W - 105L
1,480 Elo+
Solo
Khepri
Khepri
SW49
Khepri
Level 85
God Stats
2W - 2L
1,470 SR
Queue Stats
186W - 182L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
SilentYomo
Baron Samedi
Level 156
God Stats
3W - 3L
1,609 SR
Queue Stats
346W - 363L
1,578 Elo+
Solo
Bellona
Bellona
TheChikkyNuggyz
Bellona
Level 202
God Stats
2W - 1L
1,581 SR
Queue Stats
627W - 612L
1,484 Elo+
Solo
Poseidon
Poseidon
xXSaberflashXx
Poseidon
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 187L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Anathyst
Morgan Le Fay
13
1 / 3 / 6
7,548
755
7,444
9,560
5,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
14
2 / 3 / 5
7,547
755
3,834
8,412
2,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Zeus
13
1 / 2 / 6
7,514
751
12,790
5,760
1,859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
VDM348
Apollo
11
1 / 5 / 5
6,934
693
4,661
11,720
9,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 4
7,799
780
9,626
7,652
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jolt11591
Cerberus
14
3 / 2 / 12
8,713
871
7,108
13,909
15,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Khepri
SW49
Khepri
15
1 / 2 / 11
8,598
860
5,390
10,389
11,583
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
SilentYomo
Baron Samedi
16
8 / 1 / 9
9,434
943
12,144
9,571
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 2 / 13
8,341
834
6,645
12,546
18,471
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
14
2 / 2 / 10
8,124
812
7,252
6,100
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
72
7
Kills
17
17
Deaths
9
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Anathyst
Morgan Le Fay
1
3
6
1.33
L
Olorun
2
3
5
1.5
L
Zeus
1
2
6
2
W
Cerberus
Jolt11591
Cerberus
3
2
12
4.5
W
Khepri
SW49
Khepri
1
2
11
3.25
W
Baron Samedi
SilentYomo
Baron Samedi
8
1
9
12.5
W
3
2
13
4.75
L
Apollo
VDM348
Apollo
1
5
5
0.7
L
2
4
4
1
W
Poseidon
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
38,539
43,104
Taken
52,515
22,895
Mitigated
55,069
13,882
Healing
26,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Anathyst
Morgan Le Fay
7,444
548
1,318
1,924
9,560
5,651
296
7,399
2,161
23,896
198
L
Olorun
3,834
1,551
4,330
2,898
8,412
2,908
0
6,561
1,851
11,040
0
L
Zeus
12,790
1,460
419
389
5,760
1,859
205
4,086
1,674
23,722
0
W
Cerberus
Jolt11591
Cerberus
7,108
221
1,128
3,283
13,909
15,266
286
6,689
7,044
9,402
377
W
Khepri
SW49
Khepri
5,390
109
2,791
2,211
10,389
11,583
44
5,707
4,562
17,575
0
W
Baron Samedi
SilentYomo
Baron Samedi
12,144
793
5,243
4,562
9,571
6,882
1,091
3,753
5,628
25,003
0
W
6,645
738
1,696
2,544
12,546
18,471
102
4,749
7,618
0
12,700
L
Apollo
VDM348
Apollo
4,661
2,234
567
1,743
11,720
9,739
29
7,876
3,844
0
7,419
L
9,626
3,084
0
294
7,652
2,738
36
5,394
2,258
0
19,786
W
Poseidon
7,252
402
1,414
1,281
6,100
2,867
934
2,996
3,104
23,959
853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,342
Gold Earned
43,210
104
Minions Killed
127
0
Camps Cleared
0
894,584
Distance Traveled
948,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,548
755
33
3
0
180,759
0
L
Olorun
7,547
755
13
1
0
187,083
0
L
Zeus
7,514
751
27
3
0
187,198
0
W
Cerberus
8,713
871
15
2
0
200,873
0
W
Khepri
8,598
860
19
2
0
168,817
0
W
Baron Samedi
9,434
943
44
4
0
187,057
0
W
Bellona
8,341
834
15
2
0
199,666
0
L
Apollo
6,934
693
12
1
0
175,768
0
L
Hou Yi
7,799
780
19
2
0
163,776
0
W
Poseidon
8,124
812
34
3
0
192,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role