Player Matchup

Ah Puch
Ah Puch
Ainashi
Ah Puch
Level 162
God Stats
3W - 2L
1,425 SR
Queue Stats
116W - 125L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
Apophiss1220
Guan Yu
Level 68
God Stats
1W - 0L
1,588 SR
Queue Stats
27W - 24L
1,402 Elo+
Party 1
King Arthur
King Arthur
SyKoHDeLiX
King Arthur
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,480 Elo+
Solo
Artemis
Artemis
draco245
Artemis
Level 128
God Stats
4W - 2L
1,524 SR
Queue Stats
369W - 375L
1,478 Elo+
Party 2
Odin
Odin
kuetlachtli117
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,441 Elo+
Party 1
Team Averages
Level 104
1,508 SR
1,459 Elo+

VS

Team Averages
Level 89
1,500 SR
1,404 Elo+
Lancelot
Lancelot
Flareshu
Lancelot
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 140L
1,429 Elo+
Solo
Merlin
Merlin
GAVOwildBOY187
Merlin
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,506 Elo+
Solo
Hou Yi
Hou Yi
SwaggyBryGuy
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,360 Elo+
Solo
Ra
Ra
bighead23
Ra
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 61L
1,252 Elo+
Solo
Sol
Sol
kelvinCOMEGABRIE
Sol
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
200W - 186L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ainashi
Ah Puch
12
4 / 0 / 4
6,684
1,114
5,550
1,878
770
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Apophiss1220
Guan Yu
11
2 / 0 / 3
6,633
1,106
1,330
7,991
3,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

King Arthur
SyKoHDeLiX
King Arthur
10
2 / 1 / 4
6,041
1,007
1,694
7,175
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
draco245
Artemis
11
1 / 2 / 2
6,246
1,041
6,803
6,382
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 0 / 4
5,762
960
2,145
6,032
5,046
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Flareshu
Lancelot
11
1 / 3 / 2
5,877
980
4,761
6,503
5,585
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 2
5,389
898
5,435
4,749
912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 2 / 2
5,734
956
5,121
3,777
932
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

1
0 / 0 / 0
1,600
267
0
0
0
13
2 / 0 / 0
6,055
1,009
7,473
3,565
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
3
3
Deaths
9
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ainashi
Ah Puch
4
0
4
6
W
Guan Yu
Apophiss1220
Guan Yu
2
0
3
3.5
L
Lancelot
Flareshu
Lancelot
1
3
2
0.67
L
0
4
2
0.25
L
Hou Yi
0
2
2
0.5
W
King Arthur
SyKoHDeLiX
King Arthur
2
1
4
4
L
0
0
0
0
W
Artemis
draco245
Artemis
1
2
2
1
L
2
0
0
2
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,522
Damage
22,790
29,458
Taken
18,594
18,137
Mitigated
8,269
16,721
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ainashi
Ah Puch
5,550
156
369
96
1,878
770
19
688
1,190
15,651
0
W
Guan Yu
Apophiss1220
Guan Yu
1,330
116
6,786
4,475
7,991
3,562
0
4,376
3,615
0
3,656
L
Lancelot
Flareshu
Lancelot
4,761
245
423
885
6,503
5,585
0
1,446
5,057
2,059
7,487
L
5,435
174
279
819
4,749
912
0
1,488
3,261
12,504
0
L
Hou Yi
5,121
779
159
834
3,777
932
0
1,638
2,139
0
10,994
W
King Arthur
SyKoHDeLiX
King Arthur
1,694
87
961
493
7,175
6,177
0
3,073
4,102
0
10,180
L
0
0
0
0
0
0
0
0
0
0
0
W
Artemis
draco245
Artemis
6,803
813
1,182
935
6,382
2,582
0
3,611
2,771
0
16,400
L
7,473
511
65
2,006
3,565
840
0
978
2,587
14,626
370
W
2,145
543
776
648
6,032
5,046
0
2,781
3,251
0
5,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,366
Gold Earned
24,655
80
Minions Killed
58
0
Camps Cleared
0
750,920
Distance Traveled
536,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,684
1,114
27
5
0
142,822
0
W
Guan Yu
6,633
1,106
4
1
0
172,039
0
L
Lancelot
5,877
980
8
1
0
149,544
0
L
Merlin
5,389
898
13
2
0
112,663
0
L
Hou Yi
5,734
956
15
3
0
137,350
0
W
King Arthur
6,041
1,007
12
2
0
153,870
0
L
Ra
1,600
267
0
0
0
0
0
W
Artemis
6,246
1,041
32
5
0
125,397
0
L
Sol
6,055
1,009
22
4
0
137,322
0
W
Odin
5,762
960
5
1
0
156,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role