Player Matchup

Hera
Hera
 
Hera
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Troy_22G
Baron Samedi
Level 154
God Stats
5W - 7L
1,480 SR
Queue Stats
202W - 203L
1,468 Elo+
Party 1
Nike
Nike
oblivionarts
Nike
Level 142
God Stats
1W - 3L
1,211 SR
Queue Stats
151W - 153L
1,465 Elo+
Party 1
Thanatos
Thanatos
vanillacreamer
Thanatos
Level 149
God Stats
6W - 5L
1,467 SR
Queue Stats
184W - 177L
1,530 Elo+
Solo
Neith
Neith
x0Angel0x
Neith
Level 181
God Stats
24W - 16L
1,620 SR
Queue Stats
286W - 271L
1,400 Elo+
Solo
Team Averages
Level 153
1,456 SR
1,473 Elo+

VS

Team Averages
Level 115
1,544 SR
1,488 Elo+
Cthulhu
Cthulhu
LoserN00b
Cthulhu
Level 105
God Stats
20W - 8L
1,669 SR
Queue Stats
197W - 194L
1,460 Elo+
Solo
Kali
Kali
MightyRavino
Kali
Level 141
God Stats
11W - 8L
1,518 SR
Queue Stats
184W - 163L
1,484 Elo+
Party 3
Geb
Geb
Sabito uroko
Geb
Level 82
God Stats
2W - 2L
1,328 SR
Queue Stats
20W - 12L
1,556 Elo+
Party 2
Danzaburou
Danzaburou
Velsity
Danzaburou
Level 127
God Stats
2W - 0L
1,731 SR
Queue Stats
43W - 43L
1,475 Elo+
Party 2
Merlin
Merlin
Yolito22
Merlin
Level 121
God Stats
4W - 1L
1,474 SR
Queue Stats
35W - 41L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
1
0 / 0 / 0
2,694
449
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
Troy_22G
Baron Samedi
6
1 / 1 / 0
3,796
633
925
2,743
1,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 3 / 1
4,064
677
2,512
5,179
2,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
7
1 / 1 / 0
3,934
656
2,741
4,888
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
x0Angel0x
Neith
7
2 / 4 / 0
3,826
638
2,640
5,140
1,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoserN00b
Cthulhu
7
2 / 0 / 1
4,318
720
2,623
4,569
3,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
3 / 2 / 0
4,204
701
1,181
3,868
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

7
2 / 0 / 4
4,683
781
1,334
3,476
1,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Velsity
Danzaburou
7
2 / 1 / 2
4,587
765
2,919
3,755
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Merlin
Yolito22
Merlin
8
0 / 1 / 2
4,110
685
1,629
2,697
605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
0
0
0
W
Cthulhu
LoserN00b
Cthulhu
2
0
1
2.5
W
3
2
0
1.5
W
2
0
4
4
L
Baron Samedi
Troy_22G
Baron Samedi
1
1
0
1
W
Danzaburou
Velsity
Danzaburou
2
1
2
3
W
Merlin
Yolito22
Merlin
0
1
2
1
L
0
3
1
0.17
L
Thanatos
1
1
0
1
L
Neith
x0Angel0x
Neith
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,818
Damage
9,686
17,950
Taken
18,365
7,098
Mitigated
7,196
5,937
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
LoserN00b
Cthulhu
2,623
661
0
1,030
4,569
3,134
0
0
4,299
15,707
1,426
W
1,181
627
0
867
3,868
1,002
0
0
3,798
0
19,069
W
1,334
269
0
850
3,476
1,378
0
180
3,296
8,558
0
L
Baron Samedi
Troy_22G
Baron Samedi
925
64
108
581
2,743
1,660
0
1,033
1,710
10,055
575
W
Danzaburou
Velsity
Danzaburou
2,919
943
0
1,914
3,755
1,077
0
0
3,755
0
22,790
W
Merlin
Yolito22
Merlin
1,629
203
0
331
2,697
605
0
745
1,952
18,821
0
L
2,512
631
0
1,248
5,179
2,456
0
1,974
2,852
0
20,537
L
Thanatos
2,741
468
0
3,098
4,888
1,553
0
914
3,943
0
21,111
L
Neith
x0Angel0x
Neith
2,640
815
0
902
5,140
1,429
0
1,066
4,074
0
15,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,314
Gold Earned
21,902
109
Minions Killed
160
0
Camps Cleared
0
484,677
Distance Traveled
654,947
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
2,694
449
0
0
0
2,042
0
W
Cthulhu
4,318
720
33
6
0
124,684
0
W
Kali
4,204
701
33
6
0
135,633
0
W
Geb
4,683
781
14
2
0
153,783
0
L
Baron Samedi
3,796
633
14
2
0
111,711
0
W
Danzaburou
4,587
765
32
5
0
112,335
0
W
Merlin
4,110
685
48
8
0
128,512
2
L
Nike
4,064
677
35
6
0
115,096
0
L
Thanatos
3,934
656
39
7
0
133,699
1
L
Neith
3,826
638
21
4
0
122,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role