Player Matchup

Tsukuyomi
Tsukuyomi
Jonassium
Tsukuyomi
Level 105
God Stats
5W - 4L
1,497 SR
Queue Stats
69W - 69L
1,535 Elo+
Solo
Nox
Nox
Riven OneEye
Nox
Level 63
God Stats
4W - 3L
1,674 SR
Queue Stats
31W - 30L
1,368 Elo+
Solo
Kuzenbo
Kuzenbo
ValarMorgulis335
Kuzenbo
Level 123
God Stats
12W - 9L
1,591 SR
Queue Stats
313W - 224L
1,415 Elo+
Solo
Team Averages
Level 97
1,588 SR
1,439 Elo+

VS

Team Averages
Level 133
1,690 SR
1,450 Elo+
Discordia
Discordia
AsleepOrange008
Discordia
Level 127
God Stats
38W - 35L
1,572 SR
Queue Stats
450W - 459L
1,515 Elo+
Solo
Sobek
Sobek
Ess lmperial
Sobek
Level 146
God Stats
5W - 0L
1,804 SR
Queue Stats
505W - 539L
1,355 Elo+
Solo
Danzaburou
Danzaburou
OathKeeperRoxes
Danzaburou
Level 127
God Stats
9W - 6L
1,694 SR
Queue Stats
157W - 146L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jonassium
Tsukuyomi
16
1 / 4 / 0
9,982
713
8,008
10,631
3,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
0 / 5 / 0
9,564
683
2,217
9,903
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 3 / 1
9,539
681
10,677
19,324
30,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AsleepOrange008
Discordia
19
5 / 0 / 6
12,102
864
16,022
6,371
2,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 0 / 8
10,963
783
6,634
14,516
14,136
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
OathKeeperRoxes
Danzaburou
18
5 / 1 / 5
11,515
823
10,954
8,115
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Discordia
AsleepOrange008
Discordia
5
0
6
8
W
2
0
8
6
L
Tsukuyomi
Jonassium
Tsukuyomi
1
4
0
0.25
W
Danzaburou
OathKeeperRoxes
Danzaburou
5
1
5
7.5
L
0
5
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,902
Damage
33,610
39,858
Taken
29,002
38,377
Mitigated
19,577
5,734
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AsleepOrange008
Discordia
16,022
415
442
1,635
6,371
2,445
1,440
2,847
3,492
46,951
831
W
6,634
263
0
6,777
14,516
14,136
319
5,721
8,683
22,517
3,291
L
Tsukuyomi
Jonassium
Tsukuyomi
8,008
1,148
0
1,604
10,631
3,886
0
5,777
4,742
0
45,005
W
Danzaburou
OathKeeperRoxes
Danzaburou
10,954
3,154
0
1,710
8,115
2,996
1,459
3,118
4,981
0
39,296
L
2,217
433
0
846
9,903
4,003
0
5,657
4,150
26,057
602
L
10,677
2,639
0
3,284
19,324
30,488
45
9,822
9,230
28,224
2,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,085
Gold Earned
34,580
156
Minions Killed
193
0
Camps Cleared
0
803,262
Distance Traveled
753,033
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,102
864
76
5
0
263,789
0
W
Sobek
10,963
783
52
4
0
250,259
0
L
Tsukuyomi
9,982
713
60
4
0
267,805
0
W
Danzaburou
11,515
823
65
5
0
238,985
0
L
Nox
9,564
683
64
5
0
243,348
0
L
Kuzenbo
9,539
681
32
2
0
292,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role