Player Matchup

Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Lil Tuwtle
Hel
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 88L
1,446 Elo+
Solo
Neith
Neith
NOOB SLAYER T1
Neith
Level 117
God Stats
3W - 3L
1,471 SR
Queue Stats
469W - 452L
1,523 Elo+
Solo
Hera
Hera
TotessMagotes
Hera
Level 69
God Stats
9W - 4L
1,710 SR
Queue Stats
315W - 326L
1,454 Elo+
Solo
Nike
Nike
keyboardxmosh
Nike
Level 144
God Stats
6W - 2L
1,442 SR
Queue Stats
107W - 123L
1,425 Elo+
Solo
Team Averages
Level 117
1,525 SR
1,470 Elo+

VS

Team Averages
Level 113
1,495 SR
1,424 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Eddy447
Ah Puch
Level 29
God Stats
5W - 2L
1,587 SR
Queue Stats
80W - 99L
1,432 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhilboBaggins92
Tsukuyomi
Level 109
God Stats
1W - 3L
1,221 SR
Queue Stats
454W - 437L
1,453 Elo+
Solo
Yemoja
Yemoja
grimxgram
Yemoja
Level 100
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 4L
1,293 Elo+
Solo
Chiron
Chiron
senyour James
Chiron
Level 182
God Stats
10W - 14L
1,401 SR
Queue Stats
517W - 547L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 0 / 11
9,615
962
10,979
7,507
3,124
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
0 / 2 / 13
7,237
724
2,906
6,932
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 11
8,488
849
15,984
10,751
4,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 0 / 8
8,225
823
6,748
3,734
1,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 3 / 9
8,094
809
8,134
16,427
9,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
2 / 6 / 2
6,948
695
3,753
9,998
5,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
Eddy447
Ah Puch
14
1 / 3 / 4
7,428
743
13,694
9,338
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
PhilboBaggins92
Tsukuyomi
11
1 / 5 / 3
6,769
677
4,988
9,201
3,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
grimxgram
Yemoja
12
1 / 4 / 2
7,325
733
1,985
12,600
6,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

16
1 / 1 / 4
8,404
840
8,649
5,524
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
21
19
Kills
6
7
Deaths
19
52
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
11
10.5
L
Mulan
 
Mulan
2
6
2
0.5
L
Ah Puch
Eddy447
Ah Puch
1
3
4
1
W
0
2
13
3.25
W
5
2
11
5.25
L
Tsukuyomi
PhilboBaggins92
Tsukuyomi
1
5
3
0.5
W
5
0
8
9
L
Yemoja
grimxgram
Yemoja
1
4
2
0.5
W
4
3
9
2.83
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,751
Damage
33,069
45,351
Taken
46,661
21,139
Mitigated
20,654
23,687
Healing
13,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,979
1,994
1,928
3,663
7,507
3,124
449
3,884
3,623
0
33,902
L
Mulan
 
Mulan
3,753
128
0
425
9,998
5,406
0
1,913
8,085
0
6,977
L
Ah Puch
Eddy447
Ah Puch
13,694
185
298
2,471
9,338
3,363
0
1,680
7,658
30,305
137
W
2,906
685
4,385
2,799
6,932
2,490
78
2,762
4,170
7,815
0
W
15,984
3,227
745
3,236
10,751
4,285
1,282
2,915
7,836
0
27,661
L
Tsukuyomi
PhilboBaggins92
Tsukuyomi
4,988
830
948
1,167
9,201
3,235
0
1,143
8,058
0
8,793
W
6,748
1,550
909
318
3,734
1,268
274
1,084
2,650
14,479
260
L
Yemoja
grimxgram
Yemoja
1,985
102
2,773
2,172
12,600
6,698
0
3,462
9,138
6,854
0
W
8,134
64
914
4,790
16,427
9,972
0
5,034
11,393
0
11,908
L
8,649
469
1,955
1,621
5,524
1,952
0
1,411
4,113
0
27,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,659
Gold Earned
36,874
140
Minions Killed
106
0
Camps Cleared
0
991,584
Distance Traveled
903,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,615
962
69
7
0
207,030
0
L
Mulan
6,948
695
4
0
0
147,171
0
L
Ah Puch
7,428
743
41
4
0
174,042
0
W
Hel
7,237
724
12
1
0
207,469
0
W
Neith
8,488
849
19
2
0
174,295
0
L
Tsukuyomi
6,769
677
2
0
0
201,232
0
W
Hera
8,225
823
25
3
0
203,541
0
L
Yemoja
7,325
733
7
1
0
179,138
0
W
Nike
8,094
809
15
2
0
199,249
0
L
Chiron
8,404
840
52
5
0
201,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role