Player Matchup

Bellona
Bellona
ALORANDOM8994
Bellona
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
10W - 12L
1,321 Elo+
Party 2
Skadi
Skadi
Gamers-_GG
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,368 Elo+
Party 2
Nu Wa
Nu Wa
Pibin2001
Nu Wa
Level 78
God Stats
2W - 1L
1,729 SR
Queue Stats
20W - 24L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
TNA KevinXV
Jormungandr
Level 27
God Stats
6W - 12L
1,328 SR
Queue Stats
14W - 24L
1,330 Elo+
Party 2
Anubis
Anubis
gamergg1412
Anubis
Level 45
God Stats
22W - 18L
1,441 SR
Queue Stats
35W - 40L
1,375 Elo+
Party 2
Team Averages
Level 47
1,546 SR
1,362 Elo+

VS

Team Averages
Level 103
1,571 SR
1,498 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BunkBudBros
Baron Samedi
Level 58
God Stats
19W - 13L
1,552 SR
Queue Stats
230W - 233L
1,372 Elo+
Solo
Serqet
Serqet
DeckerWrecker
Serqet
Level 107
God Stats
4W - 3L
1,717 SR
Queue Stats
363W - 312L
1,524 Elo+
Party 1
Izanami
Izanami
F6At10OrTr0ll
Izanami
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 70L
1,529 Elo+
Solo
Cabrakan
Cabrakan
PurpASlurp
Cabrakan
Level 167
God Stats
86W - 67L
1,588 SR
Queue Stats
599W - 530L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
10
0 / 8 / 0
5,575
398
1,880
12,574
5,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Skadi
8
0 / 9 / 0
5,351
382
7,158
10,528
2,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Pibin2001
Nu Wa
11
1 / 4 / 1
7,005
500
6,741
7,188
1,710
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TNA KevinXV
Jormungandr
11
1 / 5 / 1
6,522
466
4,496
9,803
4,567
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
11
3 / 9 / 1
7,140
510
7,660
11,967
4,752
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
2 / 0 / 19
8,767
626
4,770
14,507
10,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
BunkBudBros
Baron Samedi
12
1 / 2 / 3
6,864
490
3,514
8,028
2,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 4
8,211
587
3,434
10,979
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
14
11 / 2 / 6
8,726
623
11,118
11,707
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
PurpASlurp
Cabrakan
17
16 / 0 / 3
11,105
793
16,421
11,944
8,412
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
70
5
Kills
35
35
Deaths
6
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
0
19
11.5
L
Bellona
0
8
0
0
W
Baron Samedi
BunkBudBros
Baron Samedi
1
2
3
1.25
W
5
2
4
3.5
W
Izanami
11
2
6
7
L
Skadi
0
9
0
0
L
Nu Wa
Pibin2001
Nu Wa
1
4
1
0.38
W
Cabrakan
PurpASlurp
Cabrakan
16
0
3
17.5
L
Jormungandr
TNA KevinXV
Jormungandr
1
5
1
0.3
L
Anubis
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,935
Damage
39,257
52,060
Taken
57,165
18,937
Mitigated
29,799
4,196
Healing
26,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,770
372
3,592
4,146
14,507
10,299
167
4,122
10,385
21,480
0
L
Bellona
1,880
645
0
1,846
12,574
5,502
0
8,851
3,723
0
22,556
W
Baron Samedi
BunkBudBros
Baron Samedi
3,514
198
0
3,146
8,028
2,943
0
5,677
2,351
38,900
0
W
3,434
1,004
0
4,357
10,979
4,125
263
2,524
8,455
0
73,787
W
Izanami
11,118
7,728
0
4,578
11,707
4,020
2,567
4,115
7,592
0
69,792
L
Skadi
7,158
2,517
0
0
10,528
2,406
0
4,671
5,839
0
29,523
L
Nu Wa
Pibin2001
Nu Wa
6,741
1,875
0
0
7,188
1,710
0
4,237
2,749
40,833
817
W
Cabrakan
PurpASlurp
Cabrakan
16,421
1,834
0
6,466
11,944
8,412
530
2,346
9,598
96,587
0
L
Jormungandr
TNA KevinXV
Jormungandr
4,496
950
0
112
9,803
4,567
527
2,121
7,588
27,652
0
L
Anubis
7,660
602
0
2,238
11,967
4,752
245
4,521
6,972
35,940
451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,593
Gold Earned
43,673
258
Minions Killed
496
0
Camps Cleared
0
1,123,150
Distance Traveled
1,272,330
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,767
626
28
2
0
268,130
0
L
Bellona
5,575
398
43
3
0
221,308
0
W
Baron Samedi
6,864
490
68
5
0
187,294
0
W
Serqet
8,211
587
119
9
0
291,432
0
W
Izanami
8,726
623
119
9
0
253,244
2
L
Skadi
5,351
382
55
4
0
214,332
0
L
Nu Wa
7,005
500
66
5
0
213,903
0
W
Cabrakan
11,105
793
162
12
0
272,230
0
L
Jormungandr
6,522
466
43
3
0
262,512
0
L
Anubis
7,140
510
51
4
0
211,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role