Player Matchup

Susano
Susano
Gold V
CalzonsBatsy
Susano
Gold V
Level 185
God Stats
99W - 66L
1,597 SR
Queue Stats
420W - 433L
1,346 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Davidtjt123
Erlang Shen
Gold V
Level 124
God Stats
26W - 22L
1,521 SR
Queue Stats
112W - 122L
1,292 MMR
Solo
Danzaburou
Danzaburou
Silver II
Slime_Blitz
Danzaburou
Silver II
Level 101
God Stats
3W - 0L
1,713 SR
Queue Stats
41W - 62L
1,136 MMR
Party 2
Artio
Artio
Silver II
TheAlmiighty_N
Artio
Silver II
Level 111
God Stats
2W - 2L
1,416 SR
Queue Stats
68W - 81L
1,025 MMR
Party 2
Ra
Ra
Silver I
luiseduardo25
Ra
Silver I
Level 85
God Stats
3W - 2L
1,517 SR
Queue Stats
11W - 11L
1,399 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,553 SR
1,239 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 146
1,582 SR
1,245 MMR
Eset
Eset
Gold IV
Brimstone19709
Eset
Gold IV
Level 154
God Stats
15W - 22L
1,543 SR
Queue Stats
857W - 881L
1,290 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
JetForceGemini
Cu Chulainn
Gold IV
Level 126
God Stats
38W - 31L
1,618 SR
Queue Stats
428W - 436L
1,321 MMR
Solo
Yemoja
Yemoja
Bronze V
Lineya95
Yemoja
Bronze V
Level 119
God Stats
1W - 2L
1,645 SR
Queue Stats
26W - 35L
1,289 MMR
Party 1
Anhur
Anhur
Silver IV
Lionizes
Anhur
Silver IV
Level 121
God Stats
10W - 14L
1,507 SR
Queue Stats
47W - 70L
1,032 MMR
Solo
Ne Zha
Ne Zha
Silver III
Tehrei
Ne Zha
Silver III
Level 209
God Stats
0W - 1L
1,599 SR
Queue Stats
34W - 44L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
12 / 3 / 8
14,996
625
14,991
24,381
10,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Davidtjt123
Erlang Shen
20
2 / 1 / 13
13,028
543
21,537
24,495
22,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
Slime_Blitz
Danzaburou
20
0 / 1 / 3
13,898
579
5,007
8,040
2,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

17
4 / 3 / 13
13,051
544
4,737
31,029
26,114
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

20
13 / 3 / 10
16,746
698
25,036
13,830
6,452
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
NikeArachneMedusaLoki

VS

Bans
Chang'eBacchusThanatosHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 5
11,407
475
13,873
15,964
4,622
Cu Chulainn
JetForceGemini
Cu Chulainn
18
1 / 8 / 1
11,767
490
15,035
30,153
28,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
Lineya95
Yemoja
13
1 / 5 / 4
9,618
401
4,929
14,154
11,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Lionizes
Anhur
19
1 / 4 / 2
11,340
473
10,353
15,723
6,449
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Tehrei
Ne Zha
16
6 / 5 / 2
10,750
448
9,245
16,993
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
25
31
Kills
11
11
Deaths
31
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
W
Susano
12
3
8
5.33
W
Erlang Shen
Davidtjt123
Erlang Shen
2
1
13
8.5
L
Cu Chulainn
JetForceGemini
Cu Chulainn
1
8
1
0.19
L
Yemoja
Lineya95
Yemoja
1
5
4
0.6
L
Anhur
Lionizes
Anhur
1
4
2
0.5
W
Danzaburou
Slime_Blitz
Danzaburou
0
1
3
1.5
L
Ne Zha
Tehrei
Ne Zha
6
5
2
1.4
W
4
3
13
3.5
W
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,308
Damage
53,435
101,775
Taken
92,987
68,349
Mitigated
57,575
42,793
Healing
15,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,873
840
110
1,282
15,964
4,622
0
7,736
7,913
93,190
980
W
Susano
14,991
5,228
0
8,311
24,381
10,600
3,393
6,531
17,406
0
99,249
W
Erlang Shen
Davidtjt123
Erlang Shen
21,537
11,294
0
9,828
24,495
22,223
3,807
6,239
18,051
0
93,657
L
Cu Chulainn
JetForceGemini
Cu Chulainn
15,035
1,463
0
3,883
30,153
28,780
5
5,326
24,682
18,767
93,632
L
Yemoja
Lineya95
Yemoja
4,929
691
2,306
2,026
14,154
11,638
0
5,031
9,043
22,317
0
L
Anhur
Lionizes
Anhur
10,353
6,970
0
4,215
15,723
6,449
907
2,888
12,795
0
108,101
W
Danzaburou
Slime_Blitz
Danzaburou
5,007
1,459
0
1,593
8,040
2,960
4,695
1,244
6,796
0
108,361
L
Ne Zha
Tehrei
Ne Zha
9,245
2,422
0
2,163
16,993
6,086
0
7,404
9,005
0
55,135
W
4,737
743
5,001
8,683
31,029
26,114
1,355
5,210
25,673
24,831
2,325
W
25,036
1,706
4,720
4,657
13,830
6,452
966
5,059
8,393
166,434
1,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,719
Gold Earned
54,882
677
Minions Killed
623
0
Camps Cleared
0
2,409,869
Distance Traveled
1,899,603
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
11,407
475
150
6
0
393,426
0
W
Susano
14,996
625
114
5
0
570,820
4
W
Erlang Shen
13,028
543
122
5
0
462,539
0
L
Cu Chulainn
11,767
490
165
7
0
404,938
2
L
Yemoja
9,618
401
24
1
0
315,701
4
L
Anhur
11,340
473
197
8
0
378,070
4
W
Danzaburou
13,898
579
170
7
0
438,621
0
L
Ne Zha
10,750
448
87
4
0
407,468
0
W
Artio
13,051
544
32
1
0
460,874
4
W
Ra
16,746
698
239
10
0
477,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role