Player Matchup

Ao Kuang
Ao Kuang
JustF6Alreadyffs
Ao Kuang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 51L
1,623 Elo+
Party 1
Izanami
Izanami
REEMANCAM
Izanami
Level 77
God Stats
2W - 1L
1,694 SR
Queue Stats
117W - 75L
1,610 Elo+
Party 1
Bellona
Bellona
RomeRequiem
Bellona
Level 29
God Stats
1W - 0L
1,285 SR
Queue Stats
148W - 87L
1,641 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,625 Elo+

VS

Team Averages
Level 41
1,231 SR
1,208 Elo+
Medusa
Medusa
Rambo7x-
Medusa
Level 68
God Stats
4W - 5L
1,083 SR
Queue Stats
10W - 25L
1,217 Elo+
Party 2
Baron Samedi
Baron Samedi
chao00031
Baron Samedi
Level 45
God Stats
5W - 8L
1,503 SR
Queue Stats
92W - 138L
1,272 Elo+
Solo
Cerberus
Cerberus
devmackattack
Cerberus
Level 11
God Stats
0W - 6L
1,107 SR
Queue Stats
7W - 21L
1,136 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 3 / 5
10,103
1,010
9,969
7,482
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
REEMANCAM
Izanami
17
5 / 1 / 6
10,779
1,078
12,074
7,319
2,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RomeRequiem
Bellona
14
4 / 1 / 7
9,332
933
7,525
8,090
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Rambo7x-
Medusa
14
1 / 3 / 3
8,154
815
3,689
7,391
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
chao00031
Baron Samedi
12
1 / 8 / 3
7,654
765
3,268
11,121
5,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
devmackattack
Cerberus
12
2 / 6 / 2
8,522
852
5,013
15,572
10,875
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
17
Kills
4
5
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
3
5
3.5
W
Izanami
REEMANCAM
Izanami
5
1
6
8
L
Medusa
Rambo7x-
Medusa
1
3
3
0.83
W
Bellona
RomeRequiem
Bellona
4
1
7
7.5
L
Baron Samedi
chao00031
Baron Samedi
1
8
3
0.31
L
Cerberus
devmackattack
Cerberus
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,568
Damage
11,970
22,891
Taken
34,084
12,337
Mitigated
18,956
6,258
Healing
4,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,969
3,926
0
1,281
7,482
2,602
2,726
2,462
5,020
22,312
2,774
W
Izanami
REEMANCAM
Izanami
12,074
7,998
0
2,123
7,319
2,435
94
3,449
3,870
0
52,893
L
Medusa
Rambo7x-
Medusa
3,689
1,714
0
596
7,391
2,576
0
2,262
5,119
0
24,373
W
Bellona
RomeRequiem
Bellona
7,525
2,914
0
2,854
8,090
7,300
865
2,443
5,647
0
25,509
L
Baron Samedi
chao00031
Baron Samedi
3,268
765
274
1,190
11,121
5,505
0
3,134
7,960
12,543
0
L
Cerberus
devmackattack
Cerberus
5,013
897
0
2,187
15,572
10,875
0
4,180
11,364
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,214
Gold Earned
24,330
164
Minions Killed
99
0
Camps Cleared
0
580,110
Distance Traveled
491,499
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,103
1,010
33
3
0
182,272
0
W
Izanami
10,779
1,078
103
10
0
188,698
0
L
Medusa
8,154
815
40
4
0
186,173
0
W
Bellona
9,332
933
28
3
0
209,140
0
L
Baron Samedi
7,654
765
28
3
0
140,420
0
L
Cerberus
8,522
852
31
3
0
164,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role