Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Arturopicazo510
Chaac
Level 47
God Stats
8W - 5L
1,659 SR
Queue Stats
53W - 52L
1,459 Elo+
Party 1
King Arthur
King Arthur
Losprimos26
King Arthur
Level 115
God Stats
6W - 4L
1,519 SR
Queue Stats
331W - 335L
1,509 Elo+
Party 1
Thanatos
Thanatos
MTN XxZeusxX
Thanatos
Level 86
God Stats
12W - 14L
1,517 SR
Queue Stats
265W - 259L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
xXNeNuFaR255Xx
Zhong Kui
Level 117
God Stats
12W - 3L
1,796 SR
Queue Stats
399W - 409L
1,473 Elo+
Party 1
Team Averages
Level 104
1,598 SR
1,487 Elo+

VS

Team Averages
Level 141
1,427 SR
1,488 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
NinoTheKidd
Skadi
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
134W - 138L
1,523 Elo+
Solo
Achilles
Achilles
TheBestToby
Achilles
Level 105
God Stats
0W - 1L
1,141 SR
Queue Stats
1W - 2L
1,502 Elo+
Party 2
Anubis
Anubis
Xavius
Anubis
Level 148
God Stats
320W - 284L
1,550 SR
Queue Stats
414W - 417L
1,463 Elo+
Solo
Xing Tian
Xing Tian
iMadeThePlumbus
Xing Tian
Level 157
God Stats
0W - 1L
1,445 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
3 / 1 / 0
3,904
781
2,119
2,076
399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

4
0 / 1 / 2
3,031
606
2,025
3,146
1,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
Losprimos26
King Arthur
7
1 / 1 / 0
3,904
781
2,022
4,429
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
MTN XxZeusxX
Thanatos
6
0 / 2 / 3
3,441
688
1,824
4,610
1,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
xXNeNuFaR255Xx
Zhong Kui
6
1 / 1 / 1
3,637
727
1,098
1,858
864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
6
2 / 1 / 1
3,752
750
1,661
4,797
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

3
0 / 0 / 0
2,820
564
214
694
125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
TheBestToby
Achilles
7
2 / 1 / 0
3,606
721
1,684
2,449
1,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Xavius
Anubis
3
1 / 2 / 1
3,204
641
1,296
1,860
531
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Xing Tian
iMadeThePlumbus
Xing Tian
6
0 / 1 / 4
3,635
727
1,788
5,497
2,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
5
Kills
5
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
0
3
L
Pele
 
Pele
2
1
1
2.5
W
0
1
2
1
W
King Arthur
Losprimos26
King Arthur
1
1
0
1
W
Thanatos
MTN XxZeusxX
Thanatos
0
2
3
0.75
L
0
0
0
0
L
Achilles
TheBestToby
Achilles
2
1
0
2
L
Anubis
Xavius
Anubis
1
2
1
0.75
L
Xing Tian
iMadeThePlumbus
Xing Tian
0
1
4
2
W
Zhong Kui
xXNeNuFaR255Xx
Zhong Kui
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,088
Damage
6,643
16,119
Taken
15,297
5,567
Mitigated
5,554
4,966
Healing
4,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,119
268
0
410
2,076
399
0
562
1,514
15,861
0
L
Pele
 
Pele
1,661
380
0
1,533
4,797
1,378
0
1,083
3,552
0
15,519
W
2,025
294
0
1,282
3,146
1,275
0
557
2,589
0
6,774
W
King Arthur
Losprimos26
King Arthur
2,022
258
0
977
4,429
1,784
0
497
3,749
0
21,357
W
Thanatos
MTN XxZeusxX
Thanatos
1,824
431
0
1,935
4,610
1,245
0
1,258
3,318
0
15,791
L
214
0
0
230
694
125
0
84
610
0
7,754
L
Achilles
TheBestToby
Achilles
1,684
266
0
269
2,449
1,088
0
0
2,449
0
8,590
L
Anubis
Xavius
Anubis
1,296
216
0
609
1,860
531
0
605
1,177
6,654
0
L
Xing Tian
iMadeThePlumbus
Xing Tian
1,788
155
0
1,500
5,497
2,432
0
985
4,474
7,761
0
W
Zhong Kui
xXNeNuFaR255Xx
Zhong Kui
1,098
452
0
362
1,858
864
299
210
1,648
13,447
4,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,917
Gold Earned
17,017
139
Minions Killed
74
0
Camps Cleared
0
569,264
Distance Traveled
457,974
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,904
781
37
7
0
122,119
1
L
Pele
3,752
750
26
5
0
125,206
2
W
Chaac
3,031
606
9
2
0
127,330
0
W
King Arthur
3,904
781
31
6
0
106,317
0
W
Thanatos
3,441
688
28
6
0
117,788
0
L
Skadi
2,820
564
13
3
0
52,077
0
L
Achilles
3,606
721
19
4
0
126,750
0
L
Anubis
3,204
641
7
1
0
36,900
0
L
Xing Tian
3,635
727
9
2
0
117,041
1
W
Zhong Kui
3,637
727
34
7
0
95,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role