Player Matchup

Danzaburou
Danzaburou
CeJaNeGrAGaMeR
Danzaburou
Level 158
God Stats
3W - 2L
1,520 SR
Queue Stats
143W - 122L
1,556 Elo+
Solo
Fafnir
Fafnir
OgVincentTV
Fafnir
Level 76
God Stats
0W - 2L
1,234 SR
Queue Stats
99W - 130L
1,529 Elo+
Solo
Ah Puch
Ah Puch
aIucardgod
Ah Puch
Level 195
God Stats
2W - 4L
1,523 SR
Queue Stats
62W - 40L
1,653 Elo+
Solo
Team Averages
Level 143
1,426 SR
1,579 Elo+

VS

Team Averages
Level 102
1,754 SR
1,693 Elo+
Scylla
Scylla
Attoi
Scylla
Level 158
God Stats
1W - 0L
1,891 SR
Queue Stats
21W - 6L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
HaîryﱞAššhôlee
Cthulhu
Level 8
God Stats
4W - 0L
1,788 SR
Queue Stats
4W - 0L
1,869 Elo+
Party 1
Xbalanque
Xbalanque
Mr-Skinjob
Xbalanque
Level 140
God Stats
10W - 7L
1,581 SR
Queue Stats
77W - 84L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CeJaNeGrAGaMeR
Danzaburou
13
1 / 5 / 4
7,658
766
6,053
8,092
2,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
11
1 / 3 / 2
7,239
724
3,972
10,854
6,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ah Puch
aIucardgod
Ah Puch
14
3 / 5 / 2
7,947
795
9,780
13,938
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Attoi
Scylla
17
9 / 0 / 4
10,503
1,050
12,639
6,320
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 3 / 8
8,816
882
11,107
14,224
10,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Mr-Skinjob
Xbalanque
12
1 / 2 / 5
7,701
770
4,294
6,389
2,103
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
5
Kills
13
13
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Scylla
Attoi
Scylla
9
0
4
11
L
Danzaburou
CeJaNeGrAGaMeR
Danzaburou
1
5
4
0.6
W
3
3
8
2.33
W
Xbalanque
Mr-Skinjob
Xbalanque
1
2
5
1.75
L
Fafnir
1
3
2
0.67
L
Ah Puch
aIucardgod
Ah Puch
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,805
Damage
28,040
32,884
Taken
26,933
13,996
Mitigated
14,436
8,045
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Attoi
Scylla
12,639
1,634
0
250
6,320
2,136
299
3,662
2,353
48,472
0
L
Danzaburou
CeJaNeGrAGaMeR
Danzaburou
6,053
1,849
0
1,061
8,092
2,474
245
5,865
2,150
0
28,772
W
11,107
823
74
2,800
14,224
10,197
0
6,449
7,295
21,232
1,637
W
Xbalanque
Mr-Skinjob
Xbalanque
4,294
1,398
0
0
6,389
2,103
865
2,602
3,611
0
18,780
L
Fafnir
3,972
979
0
1,689
10,854
6,268
0
6,935
3,702
14,304
1,761
L
Ah Puch
aIucardgod
Ah Puch
9,780
801
0
5,295
13,938
5,254
196
10,055
3,795
20,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,844
Gold Earned
27,020
98
Minions Killed
154
0
Camps Cleared
0
474,519
Distance Traveled
572,995
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,503
1,050
80
8
0
201,487
0
L
Danzaburou
7,658
766
45
5
0
148,157
0
W
Cthulhu
8,816
882
26
3
0
195,625
0
W
Xbalanque
7,701
770
48
5
0
175,883
0
L
Fafnir
7,239
724
21
2
0
175,129
0
L
Ah Puch
7,947
795
32
3
0
151,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role