Player Matchup

The Morrigan
The Morrigan
Bongvann
The Morrigan
Level 109
God Stats
5W - 5L
1,399 SR
Queue Stats
1,056W - 1,068L
1,532 Elo+
Solo
Poseidon
Poseidon
Shαm
Poseidon
Level 98
God Stats
1W - 0L
1,493 SR
Queue Stats
39W - 23L
1,593 Elo+
Solo
Bacchus
Bacchus
SixQuidRay
Bacchus
Level 147
God Stats
12W - 4L
1,608 SR
Queue Stats
680W - 673L
1,432 Elo+
Solo
Chang'e
Chang'e
iborla_q8
Chang'e
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 47L
1,537 Elo+
Solo
Thanatos
Thanatos
СИБИРЯK
Thanatos
Level 180
God Stats
6W - 6L
1,734 SR
Queue Stats
485W - 507L
1,533 Elo+
Solo
Team Averages
Level 131
1,547 SR
1,526 Elo+

VS

Team Averages
Level 137
1,429 SR
1,496 Elo+
Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Brine619
Sylvanus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,484 Elo+
Party 1
King Arthur
King Arthur
Jolkof
King Arthur
Level 149
God Stats
1W - 4L
1,298 SR
Queue Stats
46W - 43L
1,516 Elo+
Solo
Geb
Geb
Tanathil
Geb
Level 154
God Stats
5W - 9L
1,348 SR
Queue Stats
546W - 525L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bongvann
The Morrigan
17
4 / 4 / 10
10,218
852
14,082
8,236
3,351
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Shαm
Poseidon
18
12 / 2 / 14
11,808
984
21,963
10,600
4,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Bacchus
SixQuidRay
Bacchus
17
4 / 3 / 16
10,278
857
8,059
14,894
18,407
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
iborla_q8
Chang'e
16
3 / 2 / 18
10,290
858
10,000
14,933
6,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
СИБИРЯK
Thanatos
17
5 / 2 / 15
10,333
861
13,434
11,511
5,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 7 / 5
8,967
747
6,889
12,229
7,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
 
Merlin
13
1 / 5 / 3
7,767
647
4,688
8,107
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Brine619
Sylvanus
16
3 / 5 / 7
9,024
752
7,085
18,774
17,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
Jolkof
King Arthur
15
2 / 6 / 6
8,744
729
8,997
19,655
16,868
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 5 / 6
8,754
730
13,830
14,152
12,082
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
39
28
Kills
12
13
Deaths
28
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
7
5
0.79
L
Merlin
 
Merlin
1
5
3
0.5
W
The Morrigan
Bongvann
The Morrigan
4
4
10
2.25
L
Sylvanus
Brine619
Sylvanus
3
5
7
1.3
L
King Arthur
Jolkof
King Arthur
2
6
6
0.83
W
Poseidon
Shαm
Poseidon
12
2
14
9.5
W
Bacchus
SixQuidRay
Bacchus
4
3
16
4
L
3
5
6
1.2
W
Chang'e
iborla_q8
Chang'e
3
2
18
6
W
Thanatos
СИБИРЯK
Thanatos
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,538
Damage
41,489
60,174
Taken
72,917
38,065
Mitigated
57,348
36,308
Healing
20,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
6,889
667
753
575
12,229
7,257
0
9,289
2,940
19,919
0
L
Merlin
 
Merlin
4,688
397
314
518
8,107
3,215
0
6,319
1,788
16,006
395
W
The Morrigan
Bongvann
The Morrigan
14,082
1,670
967
1,855
8,236
3,351
1,646
3,592
4,190
27,449
579
L
Sylvanus
Brine619
Sylvanus
7,085
1,059
5,228
6,195
18,774
17,926
0
14,455
4,319
13,067
0
L
King Arthur
Jolkof
King Arthur
8,997
901
513
4,171
19,655
16,868
0
13,373
6,282
0
18,542
W
Poseidon
Shαm
Poseidon
21,963
6,397
888
3,811
10,600
4,695
3,262
5,107
5,161
50,086
0
W
Bacchus
SixQuidRay
Bacchus
8,059
137
697
2,893
14,894
18,407
85
6,154
8,260
12,209
2,037
L
13,830
401
361
1,538
14,152
12,082
0
9,570
4,582
26,186
913
W
Chang'e
iborla_q8
Chang'e
10,000
893
12,218
7,318
14,933
6,382
1,577
8,993
5,420
25,260
0
W
Thanatos
СИБИРЯK
Thanatos
13,434
1,983
793
4,868
11,511
5,230
457
5,943
5,232
0
20,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,927
Gold Earned
43,256
174
Minions Killed
109
0
Camps Cleared
0
1,112,057
Distance Traveled
937,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,967
747
27
2
0
195,191
0
L
Merlin
7,767
647
29
2
0
133,303
0
W
The Morrigan
10,218
852
31
3
0
215,239
0
L
Sylvanus
9,024
752
5
0
0
198,382
0
L
King Arthur
8,744
729
19
2
0
200,784
0
W
Poseidon
11,808
984
77
6
0
244,767
0
W
Bacchus
10,278
857
19
2
0
203,195
0
L
Geb
8,754
730
29
2
0
209,347
0
W
Chang'e
10,290
858
29
2
0
221,858
0
W
Thanatos
10,333
861
18
2
0
226,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role