Player Matchup

Tyr
Tyr
ACM99
Tyr
Level 89
God Stats
10W - 5L
1,552 SR
Queue Stats
50W - 66L
1,438 Elo+
Party 2
Cernunnos
Cernunnos
PChesus
Cernunnos
Level 151
God Stats
3W - 2L
1,745 SR
Queue Stats
206W - 228L
1,462 Elo+
Solo
Ra
Ra
Toucanndann
Ra
Level 106
God Stats
1W - 3L
1,262 SR
Queue Stats
323W - 341L
1,424 Elo+
Party 2
Team Averages
Level 115
1,520 SR
1,442 Elo+

VS

Team Averages
Level 83
1,568 SR
1,411 Elo+
Skadi
Skadi
AvrgAl
Skadi
Level 71
God Stats
1W - 2L
1,454 SR
Queue Stats
41W - 61L
1,388 Elo+
Party 1
Chang'e
Chang'e
XxdarkjesterxX2
Chang'e
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 108L
1,385 Elo+
Party 1
Maui
Maui
t3ch96
Maui
Level 91
God Stats
3W - 2L
1,751 SR
Queue Stats
133W - 157L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ACM99
Tyr
19
7 / 1 / 4
11,764
905
13,326
17,760
19,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cernunnos
PChesus
Cernunnos
8
0 / 0 / 1
8,029
618
942
895
231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
8 / 3 / 6
12,849
988
16,012
11,181
5,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AvrgAl
Skadi
15
2 / 6 / 2
10,440
803
9,080
11,926
4,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

14
2 / 5 / 1
9,511
732
6,286
11,272
3,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
t3ch96
Maui
15
0 / 4 / 3
9,191
707
6,180
15,398
13,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
4
4
Deaths
15
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Tyr
ACM99
Tyr
7
1
4
9
L
Skadi
AvrgAl
Skadi
2
6
2
0.5
W
Cernunnos
PChesus
Cernunnos
0
0
1
0.5
W
8
3
6
3.67
L
2
5
1
0.5
L
Maui
t3ch96
Maui
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
21,546
29,836
Taken
38,596
25,863
Mitigated
20,858
10,149
Healing
7,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
ACM99
Tyr
13,326
1,757
0
5,161
17,760
19,816
650
6,768
10,355
0
38,575
L
Skadi
AvrgAl
Skadi
9,080
3,074
0
417
11,926
4,079
238
3,930
7,996
0
43,846
W
Cernunnos
PChesus
Cernunnos
942
523
0
37
895
231
0
96
768
0
3,811
W
16,012
954
1,389
3,562
11,181
5,816
1,545
4,233
6,687
51,724
844
L
6,286
1,462
2,398
2,812
11,272
3,607
0
5,374
5,719
16,232
488
L
Maui
t3ch96
Maui
6,180
1,165
0
1,446
15,398
13,172
0
6,167
9,053
21,360
2,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,642
Gold Earned
29,142
134
Minions Killed
114
0
Camps Cleared
0
552,776
Distance Traveled
641,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,764
905
46
4
0
296,749
0
L
Skadi
10,440
803
62
5
0
216,930
0
W
Cernunnos
8,029
618
5
0
0
30,754
0
W
Ra
12,849
988
83
6
0
225,273
0
L
Chang'e
9,511
732
19
1
0
199,876
0
L
Maui
9,191
707
33
3
0
224,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role