Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DameTrauma
Jormungandr
Level 67
God Stats
1W - 0L
1,567 SR
Queue Stats
26W - 32L
1,389 Elo+
Solo
Maman Brigitte
Maman Brigitte
GODAMONGKINGZ
Maman Brigitte
Level 123
God Stats
2W - 1L
1,543 SR
Queue Stats
54W - 60L
1,431 Elo+
Solo
Cthulhu
Cthulhu
IdioticGhost
Cthulhu
Level 156
God Stats
7W - 9L
1,528 SR
Queue Stats
310W - 327L
1,461 Elo+
Party 1
Ah Puch
Ah Puch
jzar05
Ah Puch
Level 130
God Stats
3W - 3L
1,424 SR
Queue Stats
432W - 436L
1,394 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,435 Elo+

VS

Team Averages
Level 70
1,472 SR
1,333 Elo+
The Morrigan
The Morrigan
AtlasRyd3r
The Morrigan
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 33L
1,200 Elo+
Solo
Hades
Hades
Dude4200
Hades
Level 84
God Stats
0W - 5L
1,432 SR
Queue Stats
133W - 179L
1,298 Elo+
Solo
Thoth
Thoth
Grym21
Thoth
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 107L
1,464 Elo+
Solo
Sobek
Sobek
VictoriaVale83
Sobek
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 466L
1,305 Elo+
Solo
Ao Kuang
Ao Kuang
bacon25k
Ao Kuang
Level 87
God Stats
6W - 6L
1,427 SR
Queue Stats
396W - 455L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
19
15 / 5 / 15
12,510
894
17,143
13,715
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
DameTrauma
Jormungandr
20
8 / 2 / 24
12,298
878
9,915
14,345
13,027
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
GODAMONGKINGZ
Maman Brigitte
14
2 / 5 / 15
9,905
708
7,470
9,740
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
IdioticGhost
Cthulhu
18
6 / 4 / 28
12,926
923
14,341
19,529
14,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
jzar05
Ah Puch
20
9 / 1 / 21
14,352
1,025
18,836
7,936
2,986
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AtlasRyd3r
The Morrigan
16
2 / 6 / 6
9,442
674
12,273
7,536
3,085
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Dude4200
Hades
15
1 / 11 / 6
8,895
635
9,931
16,915
8,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Grym21
Thoth
18
7 / 8 / 5
11,568
826
11,752
14,384
5,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 4
8,736
624
4,347
18,605
20,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
bacon25k
Ao Kuang
17
7 / 8 / 8
10,481
749
9,566
17,548
13,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
46
40
Kills
17
17
Deaths
40
103
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
15
5
15
4.5
L
The Morrigan
AtlasRyd3r
The Morrigan
2
6
6
0.83
W
Jormungandr
DameTrauma
Jormungandr
8
2
24
10
L
Hades
Dude4200
Hades
1
11
6
0.36
W
Maman Brigitte
GODAMONGKINGZ
Maman Brigitte
2
5
15
1.9
L
Thoth
Grym21
Thoth
7
8
5
1.19
W
Cthulhu
IdioticGhost
Cthulhu
6
4
28
5
L
0
7
4
0.29
L
Ao Kuang
bacon25k
Ao Kuang
7
8
8
1.38
W
Ah Puch
jzar05
Ah Puch
9
1
21
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,705
Damage
47,869
65,265
Taken
74,988
39,747
Mitigated
50,809
22,048
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,143
7,292
2,434
3,052
13,715
5,579
3,006
12,594
1,121
0
30,980
L
The Morrigan
AtlasRyd3r
The Morrigan
12,273
2,009
133
651
7,536
3,085
0
4,480
2,863
25,341
0
W
Jormungandr
DameTrauma
Jormungandr
9,915
2,070
301
3,162
14,345
13,027
884
8,270
6,075
33,295
696
L
Hades
Dude4200
Hades
9,931
991
806
2,619
16,915
8,257
0
12,363
4,552
18,761
163
W
Maman Brigitte
GODAMONGKINGZ
Maman Brigitte
7,470
481
763
1,367
9,740
3,189
508
8,202
1,538
10,552
423
L
Thoth
Grym21
Thoth
11,752
349
244
846
14,384
5,372
0
10,406
3,978
29,179
0
W
Cthulhu
IdioticGhost
Cthulhu
14,341
1,284
3,641
5,166
19,529
14,966
549
12,345
7,184
26,745
213
L
4,347
317
0
1,831
18,605
20,673
0
11,207
7,398
10,667
0
L
Ao Kuang
bacon25k
Ao Kuang
9,566
4,319
198
3,320
17,548
13,422
0
11,149
6,399
14,282
1,390
W
Ah Puch
jzar05
Ah Puch
18,836
1,627
587
1,575
7,936
2,986
816
6,008
1,928
45,724
481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,991
Gold Earned
49,122
177
Minions Killed
146
0
Camps Cleared
0
1,227,442
Distance Traveled
1,031,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,510
894
34
2
0
242,874
0
L
The Morrigan
9,442
674
30
2
0
158,673
0
W
Jormungandr
12,298
878
37
3
0
264,518
0
L
Hades
8,895
635
30
2
0
194,658
0
W
Maman Brigitte
9,905
708
5
0
0
189,727
0
L
Thoth
11,568
826
43
3
0
235,783
0
W
Cthulhu
12,926
923
33
2
0
256,596
0
L
Sobek
8,736
624
13
1
0
227,761
0
L
Ao Kuang
10,481
749
30
2
0
214,536
0
W
Ah Puch
14,352
1,025
68
5
0
273,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role