Player Matchup

Tsukuyomi
Tsukuyomi
Gillharas
Tsukuyomi
Level 151
God Stats
4W - 3L
1,658 SR
Queue Stats
50W - 42L
1,499 Elo+
Solo
Nox
Nox
Rigboned
Nox
Level 121
God Stats
1W - 1L
1,174 SR
Queue Stats
129W - 90L
1,574 Elo+
Solo
Cupid
Cupid
THEONE4131982
Cupid
Level 18
God Stats
2W - 0L
1,760 SR
Queue Stats
2W - 1L
1,735 Elo+
Party 1
Erlang Shen
Erlang Shen
TandemNooses
Erlang Shen
Level 100
God Stats
5W - 0L
1,733 SR
Queue Stats
108W - 76L
1,656 Elo+
Solo
Tiamat
Tiamat
Theves
Tiamat
Level 159
God Stats
66W - 70L
1,578 SR
Queue Stats
373W - 333L
1,636 Elo+
Party 1
Team Averages
Level 110
1,581 SR
1,620 Elo+

VS

Team Averages
Level 150
1,522 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
GVLX
Fafnir
Level 175
God Stats
31W - 18L
1,663 SR
Queue Stats
268W - 254L
1,516 Elo+
Solo
Xbalanque
Xbalanque
NaupaSONIC
Xbalanque
Level 155
God Stats
4W - 4L
1,644 SR
Queue Stats
336W - 327L
1,575 Elo+
Solo
Chang'e
Chang'e
ThaiFight3r
Chang'e
Level 123
God Stats
15W - 16L
1,577 SR
Queue Stats
196W - 185L
1,547 Elo+
Solo
Fenrir
Fenrir
super_burstmode
Fenrir
Level 125
God Stats
0W - 3L
1,227 SR
Queue Stats
317W - 279L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gillharas
Tsukuyomi
16
2 / 4 / 7
9,127
537
7,578
13,938
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

13
5 / 4 / 7
9,367
551
6,156
12,003
10,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 2 / 2
9,798
576
4,451
10,363
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
TandemNooses
Erlang Shen
17
4 / 3 / 2
11,086
652
14,326
19,591
14,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Theves
Tiamat
17
4 / 1 / 7
10,454
615
7,247
7,450
6,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
4 / 3 / 4
8,247
485
9,235
11,725
6,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
GVLX
Fafnir
13
1 / 2 / 2
8,094
476
4,341
8,797
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xbalanque
NaupaSONIC
Xbalanque
16
1 / 3 / 4
9,418
554
9,466
10,636
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
ThaiFight3r
Chang'e
15
2 / 3 / 3
8,613
507
9,028
15,604
11,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 6 / 3
8,934
526
5,182
16,339
5,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
17
Kills
14
14
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
4
3
4
2
L
Fafnir
GVLX
Fafnir
1
2
2
1
W
Tsukuyomi
Gillharas
Tsukuyomi
2
4
7
1.38
L
Xbalanque
NaupaSONIC
Xbalanque
1
3
4
1
W
5
4
7
2.13
W
2
2
2
1.5
W
Erlang Shen
TandemNooses
Erlang Shen
4
3
2
1.67
L
Chang'e
ThaiFight3r
Chang'e
2
3
3
1.17
W
Tiamat
Theves
Tiamat
4
1
7
7.5
L
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,758
Damage
37,252
63,345
Taken
63,101
39,094
Mitigated
33,077
27,860
Healing
21,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
9,235
2,702
0
636
11,725
6,297
0
2,144
9,193
417
44,078
L
Fafnir
GVLX
Fafnir
4,341
1,240
0
1,189
8,797
5,823
0
3,601
4,639
38,423
6,875
W
Tsukuyomi
Gillharas
Tsukuyomi
7,578
1,553
0
4,995
13,938
4,930
479
2,243
11,695
0
71,993
L
Xbalanque
NaupaSONIC
Xbalanque
9,466
5,129
0
4,391
10,636
3,956
824
1,052
9,392
0
81,174
W
6,156
766
0
2,699
12,003
10,046
0
2,478
9,525
21,409
1,185
W
4,451
2,913
429
5,541
10,363
3,268
411
332
10,031
0
75,846
W
Erlang Shen
TandemNooses
Erlang Shen
14,326
7,198
0
11,685
19,591
14,298
7
8,399
11,192
0
89,080
L
Chang'e
ThaiFight3r
Chang'e
9,028
887
440
8,548
15,604
11,011
0
188
14,356
57,709
0
W
Tiamat
Theves
Tiamat
7,247
451
0
2,511
7,450
6,552
0
2,270
5,180
68,117
755
L
5,182
1,070
0
6,096
16,339
5,990
0
5,204
10,545
0
60,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,832
Gold Earned
43,306
556
Minions Killed
497
0
Camps Cleared
0
1,686,954
Distance Traveled
1,544,716
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,247
485
65
4
0
332,564
2
L
Fafnir
8,094
476
101
6
0
270,347
0
W
Tsukuyomi
9,127
537
104
6
0
372,791
5
L
Xbalanque
9,418
554
140
8
0
286,374
2
W
Nox
9,367
551
22
1
0
320,076
4
W
Cupid
9,798
576
143
8
0
318,984
3
W
Erlang Shen
11,086
652
128
8
0
324,917
2
L
Chang'e
8,613
507
103
6
0
322,279
0
W
Tiamat
10,454
615
159
9
0
350,186
1
L
Fenrir
8,934
526
88
5
0
333,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role