Player Matchup

Raijin
Raijin
CGI NzShAyDz
Raijin
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 63L
1,405 Elo+
Solo
Ymir
Ymir
OMFGxNadazidiel
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 109L
1,549 Elo+
Party 1
Hel
Hel
ShinyPants2069
Hel
Level 82
God Stats
3W - 3L
1,486 SR
Queue Stats
131W - 99L
1,522 Elo+
Party 1
Mulan
Mulan
hmitch2069
Mulan
Level 148
God Stats
6W - 3L
1,675 SR
Queue Stats
255W - 205L
1,552 Elo+
Party 1
Sol
Sol
kershawcody
Sol
Level 68
God Stats
7W - 4L
1,671 SR
Queue Stats
128W - 94L
1,599 Elo+
Party 1
Team Averages
Level 111
1,566 SR
1,525 Elo+

VS

Team Averages
Level 133
1,500 SR
1,497 Elo+
Cernunnos
Cernunnos
Gonzax93
Cernunnos
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 110L
1,471 Elo+
Solo
Yemoja
Yemoja
ObobbyO
Yemoja
Level 148
God Stats
1W - 3L
1,396 SR
Queue Stats
180W - 177L
1,479 Elo+
Solo
Sol
Sol
undertaker1304
Sol
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hercules
Hercules
vRuthlessWolf
Hercules
Level 159
God Stats
0W - 1L
1,728 SR
Queue Stats
39W - 37L
1,511 Elo+
Solo
Persephone
Persephone
watermeloan54321
Persephone
Level 106
God Stats
1W - 3L
1,374 SR
Queue Stats
158W - 156L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
11
1 / 1 / 8
5,891
1,178
1,602
5,131
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 8
5,601
1,120
2,430
6,421
4,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

11
3 / 0 / 7
5,986
1,197
3,272
2,790
1,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
4 / 1 / 6
6,410
1,282
4,215
4,963
3,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 7
6,341
1,268
4,865
4,000
1,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Gonzax93
Cernunnos
10
1 / 2 / 1
5,109
1,022
3,924
3,738
1,228
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
ObobbyO
Yemoja
6
0 / 1 / 0
4,473
895
33
1,368
1,017
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
5,190
1,038
1,830
3,864
1,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
vRuthlessWolf
Hercules
10
0 / 3 / 1
4,742
948
953
4,695
3,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
watermeloan54321
Persephone
12
3 / 2 / 1
5,998
1,200
5,526
4,486
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
12
Kills
5
5
Deaths
11
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
1
8
5
L
Cernunnos
Gonzax93
Cernunnos
1
2
1
0.75
W
1
1
8
5
L
Yemoja
ObobbyO
Yemoja
0
1
0
0
W
3
0
7
6.5
W
Mulan
4
1
6
7
W
3
2
7
3.25
L
1
3
0
0.33
L
Hercules
vRuthlessWolf
Hercules
0
3
1
0.17
L
Persephone
watermeloan54321
Persephone
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,384
Damage
12,266
23,305
Taken
18,151
12,136
Mitigated
8,388
12,465
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
1,602
323
254
274
5,131
2,018
139
2,343
2,788
10,985
284
L
Cernunnos
Gonzax93
Cernunnos
3,924
572
125
776
3,738
1,228
0
2,037
1,701
0
7,845
W
2,430
265
415
326
6,421
4,246
213
1,696
4,725
4,137
0
L
Yemoja
ObobbyO
Yemoja
33
33
645
0
1,368
1,017
0
633
735
175
0
W
3,272
314
6,044
2,029
2,790
1,136
0
718
2,072
4,835
0
W
Mulan
4,215
366
1,656
1,151
4,963
3,413
97
1,632
3,331
0
4,972
W
4,865
697
89
227
4,000
1,323
436
934
3,066
19,365
498
L
1,830
32
57
404
3,864
1,161
0
2,540
1,324
9,759
303
L
Hercules
vRuthlessWolf
Hercules
953
45
152
884
4,695
3,602
0
3,259
1,436
0
2,305
L
Persephone
watermeloan54321
Persephone
5,526
205
0
664
4,486
1,380
0
3,433
1,034
8,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,229
Gold Earned
25,512
62
Minions Killed
30
0
Camps Cleared
0
587,073
Distance Traveled
464,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,891
1,178
22
4
0
101,368
0
L
Cernunnos
5,109
1,022
7
1
0
123,092
0
W
Ymir
5,601
1,120
4
1
0
116,276
0
L
Yemoja
4,473
895
0
0
0
31,584
0
W
Hel
5,986
1,197
4
1
0
139,622
0
W
Mulan
6,410
1,282
1
0
0
118,712
0
W
Sol
6,341
1,268
31
6
0
111,095
0
L
Sol
5,190
1,038
15
3
0
95,524
0
L
Hercules
4,742
948
0
0
0
110,748
0
L
Persephone
5,998
1,200
8
2
0
103,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role