Player Matchup

Tyr
Tyr
Platinum IV
BrandonJavis17
Tyr
Platinum IV
Level 153
God Stats
1W - 5L
1,180 SR
Queue Stats
153W - 157L
1,660 MMR
Party 1
Medusa
Medusa
Gold III
ChavaMS123
Medusa
Gold III
Level 138
God Stats
3W - 5L
1,299 SR
Queue Stats
106W - 108L
1,417 MMR
Party 1
Ix Chel
Ix Chel
Gold I
ManuelAmz98
Ix Chel
Gold I
Level 146
God Stats
4W - 4L
1,622 SR
Queue Stats
119W - 112L
1,570 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 146
1,367 SR
1,549 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,394 SR
1,322 MMR
Hercules
Hercules
Silver V
Japawaiin64
Hercules
Silver V
Level 148
God Stats
7W - 18L
1,312 SR
Queue Stats
28W - 67L
1,349 MMR
Solo
Ares
Ares
Gold V
mike2406
Ares
Gold V
Level 180
God Stats
66W - 51L
1,658 SR
Queue Stats
549W - 644L
1,357 MMR
Party 2
Baron Samedi
Baron Samedi
Silver II
realivantion
Baron Samedi
Silver II
Level 127
God Stats
0W - 4L
1,212 SR
Queue Stats
169W - 205L
1,260 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 9
9,996
833
8,236
11,582
11,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
ChavaMS123
Medusa
18
6 / 1 / 7
11,764
980
10,190
5,362
2,131
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
ManuelAmz98
Ix Chel
18
5 / 1 / 7
11,639
970
13,270
7,014
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AtlasAchillesNe ZhaThothFafnir

VS

Bans
BastetBacchusDanzaburouShivaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Japawaiin64
Hercules
15
2 / 4 / 2
8,966
747
3,931
13,836
10,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ares
15
2 / 3 / 2
8,646
721
5,588
10,447
12,410
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
realivantion
Baron Samedi
16
2 / 6 / 3
9,835
820
6,558
11,582
6,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
6
6
Deaths
13
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
4
9
1.63
W
Medusa
ChavaMS123
Medusa
6
1
7
9.5
L
Hercules
Japawaiin64
Hercules
2
4
2
0.75
W
Ix Chel
ManuelAmz98
Ix Chel
5
1
7
8.5
L
Ares
2
3
2
1
L
Baron Samedi
realivantion
Baron Samedi
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,696
Damage
16,077
23,958
Taken
35,865
16,057
Mitigated
30,112
8,029
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,236
239
0
1,945
11,582
11,221
0
6,720
4,812
0
21,651
W
Medusa
ChavaMS123
Medusa
10,190
4,409
0
172
5,362
2,131
2,023
2,077
3,235
0
40,760
L
Hercules
Japawaiin64
Hercules
3,931
934
0
4,706
13,836
10,835
0
5,413
8,318
0
17,741
W
Ix Chel
ManuelAmz98
Ix Chel
13,270
1,675
2,183
3,729
7,014
2,705
724
3,272
3,722
56,170
277
L
Ares
5,588
387
0
605
10,447
12,410
0
3,537
6,861
17,163
0
L
Baron Samedi
realivantion
Baron Samedi
6,558
37
600
1,575
11,582
6,867
0
4,339
7,202
44,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
27,447
179
Minions Killed
123
0
Camps Cleared
0
710,051
Distance Traveled
644,049
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,996
833
20
2
0
220,253
0
W
Medusa
11,764
980
71
6
0
248,302
0
L
Hercules
8,966
747
33
3
0
221,432
0
W
Ix Chel
11,639
970
88
7
0
241,496
0
L
Ares
8,646
721
20
2
0
217,282
2
L
Baron Samedi
9,835
820
70
6
0
205,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role