Player Matchup

Cu Chulainn
Cu Chulainn
GloBoiROB
Cu Chulainn
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 136L
1,474 Elo+
Solo
Loki
Loki
InfinityScout
Loki
Level 86
God Stats
2W - 8L
1,427 SR
Queue Stats
131W - 138L
1,477 Elo+
Party 2
Eset
Eset
Krump-Stop025
Eset
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
79W - 65L
1,554 Elo+
Party 2
Arachne
Arachne
TheLaziestBacon
Arachne
Level 119
God Stats
18W - 14L
1,473 SR
Queue Stats
413W - 460L
1,465 Elo+
Party 2
Xbalanque
Xbalanque
kingjamesroc15
Xbalanque
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,338 Elo+
Solo
Team Averages
Level 117
1,519 SR
1,462 Elo+

VS

Team Averages
Level 131
1,645 SR
1,446 Elo+
Cupid
Cupid
 
Cupid
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DILLBERT66
Hun Batz
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 65L
1,398 Elo+
Party 3
Ah Puch
Ah Puch
Johnk1n6
Ah Puch
Level 128
God Stats
3W - 0L
1,861 SR
Queue Stats
56W - 63L
1,471 Elo+
Party 1
Geb
Geb
ShadowX1990
Geb
Level 122
God Stats
3W - 2L
1,865 SR
Queue Stats
83W - 93L
1,450 Elo+
Party 1
Set
Set
SmyDNooob
Set
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 69L
1,412 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GloBoiROB
Cu Chulainn
12
3 / 3 / 5
7,332
733
6,663
14,457
8,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 3 / 4
7,870
787
9,808
8,855
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 7
7,313
731
5,063
7,608
2,847
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 8
7,451
745
9,923
11,815
10,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xbalanque
kingjamesroc15
Xbalanque
13
1 / 4 / 7
7,771
777
7,862
9,835
3,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 0 / 8
7,620
762
5,078
8,417
3,264
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hun Batz
DILLBERT66
Hun Batz
13
5 / 4 / 5
8,210
821
5,979
9,407
4,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Johnk1n6
Ah Puch
18
3 / 1 / 8
10,045
1,005
21,250
7,968
3,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 2 / 5
9,420
942
8,376
11,034
8,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 3 / 6
7,936
794
5,614
8,533
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
47
10
Kills
15
15
Deaths
10
31
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
1
0
8
5
W
Hun Batz
DILLBERT66
Hun Batz
5
4
5
1.88
L
Cu Chulainn
GloBoiROB
Cu Chulainn
3
3
5
1.83
L
5
3
4
2.33
W
Ah Puch
Johnk1n6
Ah Puch
3
1
8
7
L
0
3
7
1.17
W
4
2
5
3.25
W
2
3
6
1.67
L
1
2
8
2.5
L
Xbalanque
kingjamesroc15
Xbalanque
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,319
Damage
46,297
52,570
Taken
45,359
28,462
Mitigated
24,353
17,907
Healing
21,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
5,078
1,734
6,910
3,918
8,417
3,264
680
1,360
6,850
332
19,382
W
Hun Batz
DILLBERT66
Hun Batz
5,979
1,534
669
761
9,407
4,623
0
901
8,282
0
16,107
L
Cu Chulainn
GloBoiROB
Cu Chulainn
6,663
1,226
929
3,788
14,457
8,415
0
8,061
6,396
556
10,968
L
9,808
460
583
1,125
8,855
3,075
0
4,423
4,432
0
16,048
W
Ah Puch
Johnk1n6
Ah Puch
21,250
868
792
1,396
7,968
3,469
440
579
6,996
51,419
1,984
L
5,063
556
3,097
1,758
7,608
2,847
0
5,561
2,047
12,903
0
W
8,376
504
2,648
2,841
11,034
8,725
0
1,888
8,689
13,987
0
W
5,614
1,650
633
1,086
8,533
4,272
0
891
7,522
0
12,506
L
9,923
7,419
1,863
2,827
11,815
10,746
0
6,580
5,235
0
15,875
L
Xbalanque
kingjamesroc15
Xbalanque
7,862
2,638
0
1,937
9,835
3,379
0
5,050
4,785
0
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,737
Gold Earned
43,231
121
Minions Killed
162
0
Camps Cleared
0
927,609
Distance Traveled
944,865
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,620
762
32
3
0
196,789
0
W
Hun Batz
8,210
821
28
3
0
186,840
0
L
Cu Chulainn
7,332
733
11
1
0
146,830
0
L
Loki
7,870
787
7
1
0
215,174
0
W
Ah Puch
10,045
1,005
84
8
0
171,605
0
L
Eset
7,313
731
22
2
0
207,327
0
W
Geb
9,420
942
8
1
0
184,241
0
W
Set
7,936
794
10
1
0
205,390
0
L
Arachne
7,451
745
19
2
0
212,580
0
L
Xbalanque
7,771
777
62
6
0
145,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role