Player Matchup

Chaac
Chaac
Grim Reapt
Chaac
Level 61
God Stats
20W - 17L
1,448 SR
Queue Stats
156W - 168L
1,329 Elo+
Party 1
Izanami
Izanami
RIP Hazey
Izanami
Level 29
God Stats
36W - 39L
1,400 SR
Queue Stats
42W - 60L
1,319 Elo+
Party 1
Nu Wa
Nu Wa
aphwabetboy
Nu Wa
Level 47
God Stats
58W - 52L
1,527 SR
Queue Stats
200W - 202L
1,470 Elo+
Solo
Team Averages
Level 46
1,458 SR
1,373 Elo+

VS

Team Averages
Level 85
1,533 SR
1,268 Elo+
Charybdis
Charybdis
DeadJay8701
Charybdis
Level 46
God Stats
19W - 25L
1,415 SR
Queue Stats
160W - 186L
1,298 Elo+
Party 2
Yu Huang
Yu Huang
MercX Legacy
Yu Huang
Level 97
God Stats
0W - 1L
1,853 SR
Queue Stats
4W - 8L
1,106 Elo+
Solo
Bacchus
Bacchus
ThiccboiT
Bacchus
Level 113
God Stats
3W - 6L
1,331 SR
Queue Stats
106W - 107L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 3 / 6
9,550
868
11,660
10,065
7,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RIP Hazey
Izanami
13
1 / 1 / 6
8,346
759
3,474
7,992
2,462
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 0 / 5
9,870
897
8,949
5,547
1,653
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadJay8701
Charybdis
15
3 / 4 / 1
9,344
849
7,258
7,607
2,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
MercX Legacy
Yu Huang
13
0 / 4 / 3
7,896
718
5,478
7,928
2,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
ThiccboiT
Bacchus
14
1 / 2 / 3
8,064
733
5,215
11,268
11,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
10
Kills
4
4
Deaths
10
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DeadJay8701
Charybdis
3
4
1
0.88
W
Chaac
4
3
6
2.33
L
Yu Huang
MercX Legacy
Yu Huang
0
4
3
0.38
W
Izanami
RIP Hazey
Izanami
1
1
6
4
L
Bacchus
ThiccboiT
Bacchus
1
2
3
1.25
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
17,951
23,604
Taken
26,803
11,587
Mitigated
16,141
7,359
Healing
4,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DeadJay8701
Charybdis
7,258
3,110
0
959
7,607
2,436
1,039
2,217
5,263
0
30,409
W
Chaac
11,660
1,308
0
3,150
10,065
7,472
171
4,312
5,457
0
33,185
L
Yu Huang
MercX Legacy
Yu Huang
5,478
809
0
670
7,928
2,504
0
1,761
5,783
30,502
0
W
Izanami
RIP Hazey
Izanami
3,474
1,717
0
1,889
7,992
2,462
1,297
2,320
5,431
0
23,977
L
Bacchus
ThiccboiT
Bacchus
5,215
284
390
2,434
11,268
11,201
322
4,986
5,961
17,847
0
W
8,949
3,539
0
2,320
5,547
1,653
96
3,445
1,963
30,265
1,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
25,304
144
Minions Killed
139
0
Camps Cleared
0
552,542
Distance Traveled
528,010
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,344
849
73
7
0
165,487
1
W
Chaac
9,550
868
52
5
0
172,213
0
L
Yu Huang
7,896
718
45
4
0
168,393
0
W
Izanami
8,346
759
48
4
0
176,734
0
L
Bacchus
8,064
733
21
2
0
194,130
0
W
Nu Wa
9,870
897
44
4
0
203,595
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role