Player Matchup

Zeus
Zeus
Chad9963
Zeus
Level 105
God Stats
21W - 14L
1,583 SR
Queue Stats
40W - 56L
1,417 Elo+
Solo
Merlin
Merlin
Kanut0
Merlin
Level 51
God Stats
0W - 2L
1,290 SR
Queue Stats
314W - 334L
1,448 Elo+
Solo
Anhur
Anhur
LightningX13243
Anhur
Level 81
God Stats
1W - 4L
1,202 SR
Queue Stats
154W - 149L
1,433 Elo+
Solo
Athena
Athena
XavierWarfield22
Athena
Level 148
God Stats
0W - 2L
1,504 SR
Queue Stats
105W - 91L
1,503 Elo+
Party 2
Sun Wukong
Sun Wukong
jhatchet
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,584 Elo+
Party 2
Team Averages
Level 99
1,416 SR
1,477 Elo+

VS

Team Averages
Level 126
1,519 SR
1,460 Elo+
Da Ji
Da Ji
 
Da Ji
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
HallowedVex
Cupid
Level 81
God Stats
3W - 0L
1,834 SR
Queue Stats
26W - 35L
1,424 Elo+
Solo
Hercules
Hercules
Rhyvalon
Hercules
Level 121
God Stats
5W - 4L
1,510 SR
Queue Stats
85W - 97L
1,486 Elo+
Solo
Aphrodite
Aphrodite
runner1248
Aphrodite
Level 116
God Stats
3W - 3L
1,251 SR
Queue Stats
138W - 155L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 4 / 0
6,121
1,224
4,987
4,808
1,453
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Kanut0
Merlin
8
0 / 0 / 0
3,399
680
0
0
0
10
0 / 4 / 2
5,531
1,106
4,015
7,326
2,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 2 / 2
6,005
1,201
2,241
6,144
5,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
jhatchet
Sun Wukong
10
0 / 1 / 1
5,581
1,116
3,719
5,293
3,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

340

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
4 / 1 / 6
6,804
1,361
8,038
3,990
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
 
Thor
11
3 / 0 / 6
6,442
1,288
4,839
3,551
1,081
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 0 / 6
6,406
1,281
3,883
3,111
828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hercules
Rhyvalon
Hercules
11
2 / 0 / 2
5,748
1,150
3,282
4,803
3,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Aphrodite
runner1248
Aphrodite
11
0 / 1 / 7
5,746
1,149
1,338
2,602
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
2
Kills
11
11
Deaths
2
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
1
6
7
W
Thor
 
Thor
3
0
6
6
L
Zeus
2
4
0
0.5
W
2
0
6
5
L
Merlin
Kanut0
Merlin
0
0
0
0
L
0
4
2
0.25
W
Hercules
Rhyvalon
Hercules
2
0
2
3
L
0
2
2
0.5
L
Sun Wukong
jhatchet
Sun Wukong
0
1
1
0.5
W
Aphrodite
runner1248
Aphrodite
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,962
Damage
21,380
23,571
Taken
18,057
13,240
Mitigated
7,995
2,641
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,038
2,969
0
0
3,990
1,821
0
1,387
2,471
0
14,585
W
Thor
 
Thor
4,839
831
0
0
3,551
1,081
0
1,444
2,070
0
12,196
L
Zeus
4,987
621
0
0
4,808
1,453
0
128
4,680
14,133
760
W
3,883
2,005
266
879
3,111
828
0
1,465
1,567
0
14,665
L
Merlin
Kanut0
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
4,015
2,144
0
687
7,326
2,375
0
248
7,008
0
9,376
W
Hercules
Rhyvalon
Hercules
3,282
456
0
1,095
4,803
3,044
0
1,682
3,023
0
9,199
L
2,241
786
0
570
6,144
5,796
0
243
5,714
6,685
0
L
Sun Wukong
jhatchet
Sun Wukong
3,719
612
0
1,384
5,293
3,616
0
482
4,637
0
13,510
W
Aphrodite
runner1248
Aphrodite
1,338
292
654
1,093
2,602
1,221
0
1,219
1,347
5,235
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
31,146
67
Minions Killed
86
4
Camps Cleared
4
381,386
Distance Traveled
510,989
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,804
1,361
7
1
1
105,561
0
W
Thor
6,442
1,288
17
3
0
100,077
0
L
Zeus
6,121
1,224
31
6
1
75,819
0
W
Cupid
6,406
1,281
33
7
2
101,652
0
L
Merlin
3,399
680
0
0
0
0
0
L
Anhur
5,531
1,106
13
3
0
92,164
0
W
Hercules
5,748
1,150
16
3
1
113,692
0
L
Athena
6,005
1,201
6
1
1
111,350
0
L
Sun Wukong
5,581
1,116
17
3
2
102,053
0
W
Aphrodite
5,746
1,149
13
3
0
90,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role