Player Matchup

Sol
Sol
Gold II
Eastern--Dream
Sol
Gold II
Level 145
God Stats
5W - 3L
1,838 SR
Queue Stats
57W - 51L
1,514 MMR
Party 3
Ah Puch
Ah Puch
Gold I
JonRiverz
Ah Puch
Gold I
Level 102
God Stats
2W - 1L
1,595 SR
Queue Stats
103W - 104L
1,542 MMR
Party 3
Ymir
Ymir
Gold I
Seαn
Ymir
Gold I
Level 141
God Stats
6W - 5L
1,674 SR
Queue Stats
292W - 280L
1,514 MMR
Solo
Susano
Susano
Bronze III
freizerX
Susano
Bronze III
Level 158
God Stats
1W - 0L
1,352 SR
Queue Stats
10W - 4L
1,546 MMR
Solo
Cabrakan
Cabrakan
Gold III
sinfwul
Cabrakan
Gold III
Level 107
God Stats
32W - 16L
1,573 SR
Queue Stats
134W - 133L
1,505 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,606 SR
1,524 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,488 SR
1,526 MMR
Anhur
Anhur
Gold III
DookieForcePurp
Anhur
Gold III
Level 107
God Stats
9W - 11L
1,484 SR
Queue Stats
123W - 130L
1,581 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
ICammyTrillI
Ne Zha
Gold IV
Level 126
God Stats
3W - 6L
1,311 SR
Queue Stats
378W - 383L
1,469 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
I_DemiGod247_I
Guan Yu
Gold IV
Level 119
God Stats
8W - 6L
1,608 SR
Queue Stats
312W - 328L
1,479 MMR
Solo
Hel
Hel
Gold III
theMOOSH3
Hel
Gold III
Level 109
God Stats
5W - 6L
1,542 SR
Queue Stats
99W - 102L
1,556 MMR
Party 2
Agni
Agni
Gold III
xR2Zx
Agni
Gold III
Level 143
God Stats
2W - 4L
1,496 SR
Queue Stats
229W - 238L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 1
10,182
599
8,183
9,723
2,824
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Puch
JonRiverz
Ah Puch
16
3 / 3 / 6
9,418
554
9,846
6,856
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Seαn
Ymir
14
0 / 0 / 8
8,818
519
4,035
12,573
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Susano
freizerX
Susano
15
6 / 4 / 3
9,284
546
10,699
14,963
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
sinfwul
Cabrakan
17
5 / 2 / 2
10,926
643
13,965
15,390
11,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bans
KumbhakarnaHeraBacchusCharybdis

VS

Bans
ThanatosChang'eFenrirThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,802
518
5,893
12,097
3,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
16
4 / 4 / 6
9,169
539
10,111
15,120
5,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

15
1 / 4 / 3
9,001
529
6,764
17,166
16,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
0 / 2 / 5
7,963
468
3,830
11,002
7,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Agni
xR2Zx
Agni
14
4 / 6 / 3
8,708
512
8,247
11,156
3,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
19
Kills
11
11
Deaths
19
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
5
2
1
2.75
L
Ne Zha
4
4
6
1.75
L
1
4
3
0.63
W
Ah Puch
JonRiverz
Ah Puch
3
3
6
2
W
Ymir
Seαn
Ymir
0
0
8
4
W
Susano
freizerX
Susano
6
4
3
1.88
W
Cabrakan
sinfwul
Cabrakan
5
2
2
3
L
0
2
5
1.25
L
Agni
xR2Zx
Agni
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,728
Damage
34,845
59,505
Taken
66,541
32,276
Mitigated
36,048
22,206
Healing
26,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,893
3,167
0
2,825
12,097
3,163
705
6,917
5,180
0
61,846
W
8,183
4,235
0
2,785
9,723
2,824
1,415
1,433
8,188
84,254
7,582
L
Ne Zha
10,111
2,184
0
6,672
15,120
5,720
190
5,918
9,202
0
78,867
L
6,764
899
261
7,033
17,166
16,183
31
11,033
6,133
0
66,576
W
Ah Puch
JonRiverz
Ah Puch
9,846
87
0
2,580
6,856
1,927
284
1,245
5,477
67,938
0
W
Ymir
Seαn
Ymir
4,035
829
0
2,403
12,573
10,584
0
4,632
7,628
18,604
2,858
W
Susano
freizerX
Susano
10,699
2,703
0
5,285
14,963
5,049
0
2,849
11,838
0
69,384
W
Cabrakan
sinfwul
Cabrakan
13,965
2,119
0
9,153
15,390
11,892
288
715
14,586
79,899
3,308
L
3,830
266
3,290
5,367
11,002
7,211
0
5,317
5,685
31,971
1,226
L
Agni
xR2Zx
Agni
8,247
712
0
1,388
11,156
3,771
236
6,235
4,921
42,178
1,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,628
Gold Earned
43,643
560
Minions Killed
522
0
Camps Cleared
0
1,589,656
Distance Traveled
1,659,504
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,802
518
129
8
0
269,524
1
W
Sol
10,182
599
141
8
0
299,377
4
L
Ne Zha
9,169
539
121
7
0
382,242
4
L
Guan Yu
9,001
529
127
7
0
329,879
2
W
Ah Puch
9,418
554
127
7
0
328,104
8
W
Ymir
8,818
519
35
2
0
330,458
2
W
Susano
9,284
546
97
6
0
345,660
0
W
Cabrakan
10,926
643
160
9
0
286,057
0
L
Hel
7,963
468
42
2
0
343,111
4
L
Agni
8,708
512
103
6
0
334,748
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role