Player Matchup

Merlin
Merlin
 
Merlin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AvenaCaliente
Hercules
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,729 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
CuckedGaming
Morgan Le Fay
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 43L
1,374 Elo+
Solo
Xing Tian
Xing Tian
ThomasFrom1996
Xing Tian
Level 153
God Stats
3W - 2L
1,488 SR
Queue Stats
229W - 230L
1,472 Elo+
Solo
Ne Zha
Ne Zha
undeadkoom
Ne Zha
Level 26
God Stats
5W - 2L
1,876 SR
Queue Stats
109W - 73L
1,647 Elo+
Solo
Team Averages
Level 100
1,573 SR
1,544 Elo+

VS

Team Averages
Level 80
1,528 SR
1,517 Elo+
Thoth
Thoth
Alastorous
Thoth
Level 154
God Stats
1W - 6L
1,519 SR
Queue Stats
245W - 240L
1,462 Elo+
Solo
Artemis
Artemis
Andrespro383
Artemis
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
297W - 295L
1,564 Elo+
Solo
Cliodhna
Cliodhna
AnxiousAlex
Cliodhna
Level 123
God Stats
1W - 2L
1,179 SR
Queue Stats
269W - 258L
1,547 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ethmiass
Ah Muzen Cab
Level 26
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 13L
1,413 Elo+
Solo
Vulcan
Vulcan
neonviln
Vulcan
Level 17
God Stats
3W - 2L
1,759 SR
Queue Stats
199W - 191L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 1 / 5
8,028
803
1,128
4,045
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hercules
AvenaCaliente
Hercules
13
1 / 3 / 4
7,591
759
4,191
13,341
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
CuckedGaming
Morgan Le Fay
15
6 / 1 / 5
8,982
898
6,939
6,191
2,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
ThomasFrom1996
Xing Tian
14
1 / 1 / 7
9,132
913
4,299
14,810
13,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
undeadkoom
Ne Zha
16
6 / 1 / 8
9,075
908
14,590
8,181
2,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
15
3 / 4 / 1
8,161
816
9,766
7,158
2,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Andrespro383
Artemis
13
1 / 3 / 4
7,665
767
4,819
7,220
2,337
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
AnxiousAlex
Cliodhna
11
1 / 2 / 0
6,659
666
2,750
5,774
1,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
ethmiass
Ah Muzen Cab
13
0 / 2 / 3
6,911
691
5,321
6,812
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
neonviln
Vulcan
12
0 / 3 / 3
6,809
681
9,501
5,108
1,695
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
14
Kills
5
7
Deaths
14
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
1
5
2.5
L
Thoth
3
4
1
0.88
L
Artemis
Andrespro383
Artemis
1
3
4
1
L
Cliodhna
AnxiousAlex
Cliodhna
1
2
0
0.5
W
Hercules
AvenaCaliente
Hercules
1
3
4
1
W
Morgan Le Fay
CuckedGaming
Morgan Le Fay
6
1
5
8.5
W
Xing Tian
ThomasFrom1996
Xing Tian
1
1
7
4.5
L
Ah Muzen Cab
ethmiass
Ah Muzen Cab
0
2
3
0.75
L
Vulcan
neonviln
Vulcan
0
3
3
0.5
W
Ne Zha
undeadkoom
Ne Zha
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
32,157
46,568
Taken
32,072
28,291
Mitigated
10,281
19,351
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
1,128
53
704
1,090
4,045
1,224
1,213
1,889
2,156
24,000
0
L
Thoth
9,766
91
0
0
7,158
2,385
0
3,144
3,831
26,225
470
L
Artemis
Andrespro383
Artemis
4,819
944
764
746
7,220
2,337
0
3,328
3,702
0
11,008
L
Cliodhna
AnxiousAlex
Cliodhna
2,750
194
259
555
5,774
1,675
0
1,017
4,678
0
8,729
W
Hercules
AvenaCaliente
Hercules
4,191
92
1,467
4,789
13,341
8,443
296
5,117
8,224
37
5,605
W
Morgan Le Fay
CuckedGaming
Morgan Le Fay
6,939
385
0
1,323
6,191
2,119
1,164
2,840
3,351
14,655
766
W
Xing Tian
ThomasFrom1996
Xing Tian
4,299
174
3,321
4,369
14,810
13,697
180
4,971
9,839
9,342
1,154
L
Ah Muzen Cab
ethmiass
Ah Muzen Cab
5,321
1,408
1,018
1,199
6,812
2,189
0
2,370
4,378
0
11,715
L
Vulcan
neonviln
Vulcan
9,501
245
0
828
5,108
1,695
0
2,096
2,978
19,280
0
W
Ne Zha
undeadkoom
Ne Zha
14,590
1,095
326
1,962
8,181
2,808
669
4,188
3,993
0
29,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
36,205
149
Minions Killed
96
0
Camps Cleared
0
853,242
Distance Traveled
956,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,028
803
60
6
0
165,953
0
L
Thoth
8,161
816
31
3
0
182,339
0
L
Artemis
7,665
767
19
2
0
181,101
0
L
Cliodhna
6,659
666
7
1
0
198,747
0
W
Hercules
7,591
759
7
1
0
178,035
0
W
Morgan Le Fay
8,982
898
27
3
0
172,197
0
W
Xing Tian
9,132
913
21
2
0
162,582
0
L
Ah Muzen Cab
6,911
691
17
2
0
198,964
0
L
Vulcan
6,809
681
22
2
0
195,319
0
W
Ne Zha
9,075
908
34
3
0
174,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role